Player Matchup

Athena
Athena
CGamer0001
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 1
Mulan
Mulan
CobraBitee
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
RETRO_WAVEDCHIC
Aphrodite
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
ThyVidar_YT
Danzaburou
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 19L
1,391 Elo+
Party 1
Loki
Loki
Vy0eme
Loki
Level 21
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 16L
1,464 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,403 Elo+

VS

Team Averages
Level 116
1,489 SR
1,448 Elo+
Cthulhu
Cthulhu
Bahhh66
Cthulhu
Level 128
God Stats
12W - 6L
1,589 SR
Queue Stats
241W - 230L
1,493 Elo+
Solo
Loki
Loki
BeardedYapper24
Loki
Level 136
God Stats
6W - 9L
1,402 SR
Queue Stats
90W - 100L
1,431 Elo+
Solo
Fenrir
Fenrir
Darkmoonfade22
Fenrir
Level 124
God Stats
8W - 1L
1,668 SR
Queue Stats
44W - 35L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Depravity
Aphrodite
Level 128
God Stats
6W - 6L
1,396 SR
Queue Stats
147W - 149L
1,462 Elo+
Solo
Athena
Athena
MaliceMilk
Athena
Level 65
God Stats
3W - 6L
1,392 SR
Queue Stats
3W - 6L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CGamer0001
Athena
12
1 / 6 / 6
7,855
524
6,130
18,267
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
12
0 / 6 / 5
6,809
454
6,112
12,844
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
RETRO_WAVEDCHIC
Aphrodite
13
5 / 3 / 3
8,258
551
7,036
11,175
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ThyVidar_YT
Danzaburou
12
2 / 5 / 1
8,076
538
3,926
9,809
3,448
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Vy0eme
Loki
13
3 / 6 / 3
7,968
531
5,272
11,736
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bahhh66
Cthulhu
15
10 / 2 / 4
10,195
680
15,014
14,745
8,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
5 / 2 / 4
8,396
560
6,515
8,455
2,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
9 / 5 / 7
8,891
593
11,575
13,446
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Depravity
Aphrodite
13
1 / 2 / 6
7,643
510
5,221
10,432
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
MaliceMilk
Athena
13
1 / 0 / 16
8,569
571
6,772
10,478
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
11
Kills
26
26
Deaths
11
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bahhh66
Cthulhu
10
2
4
6
W
5
2
4
3.5
L
Athena
CGamer0001
Athena
1
6
6
0.67
L
Mulan
0
6
5
0.42
W
9
5
7
2.5
W
Aphrodite
Depravity
Aphrodite
1
2
6
2
W
Athena
MaliceMilk
Athena
1
0
16
9
L
Aphrodite
RETRO_WAVEDCHIC
Aphrodite
5
3
3
2.17
L
Danzaburou
ThyVidar_YT
Danzaburou
2
5
1
0.5
L
Loki
Vy0eme
Loki
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
45,097
63,831
Taken
57,556
34,511
Mitigated
30,651
17,116
Healing
24,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bahhh66
Cthulhu
15,014
1,980
368
6,669
14,745
8,431
269
1,413
13,332
71,172
2,981
W
6,515
2,033
159
3,627
8,455
2,810
221
1,636
6,819
0
59,644
L
Athena
CGamer0001
Athena
6,130
1,579
176
2,343
18,267
18,298
9
6,326
11,941
26,975
0
L
Mulan
6,112
1,440
0
2,947
12,844
4,322
0
7,935
4,909
0
33,988
W
11,575
2,139
0
1,861
13,446
5,758
48
3,983
9,463
0
55,132
W
Aphrodite
Depravity
Aphrodite
5,221
436
3,782
5,874
10,432
4,114
672
3,306
7,126
46,323
1,083
W
Athena
MaliceMilk
Athena
6,772
1,801
0
2,359
10,478
9,538
0
2,710
7,768
26,827
0
L
Aphrodite
RETRO_WAVEDCHIC
Aphrodite
7,036
734
1,427
4,782
11,175
4,881
20
6,875
4,300
44,874
2,334
L
Danzaburou
ThyVidar_YT
Danzaburou
3,926
1,278
0
1,881
9,809
3,448
856
2,159
7,650
0
46,776
L
Loki
Vy0eme
Loki
5,272
1,321
0
3,560
11,736
3,562
0
3,384
8,352
0
50,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
43,694
358
Minions Killed
389
0
Camps Cleared
0
1,406,842
Distance Traveled
1,580,501
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,195
680
117
8
0
307,493
1
W
Loki
8,396
560
97
6
0
309,044
0
L
Athena
7,855
524
31
2
0
290,837
2
L
Mulan
6,809
454
56
4
0
289,613
4
W
Fenrir
8,891
593
67
4
0
319,553
0
W
Aphrodite
7,643
510
82
5
0
283,475
0
W
Athena
8,569
571
26
2
0
360,936
4
L
Aphrodite
8,258
551
96
6
0
258,957
2
L
Danzaburou
8,076
538
100
7
0
245,593
0
L
Loki
7,968
531
75
5
0
321,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role