Player Matchup

Discordia
Discordia
AKschmitty
Discordia
Level 74
God Stats
28W - 22L
1,530 SR
Queue Stats
72W - 61L
1,472 Elo+
Party 1
Mulan
Mulan
sccr24
Mulan
Level 15
God Stats
4W - 4L
1,483 SR
Queue Stats
11W - 13L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
theman705
Jormungandr
Level 82
God Stats
2W - 2L
1,297 SR
Queue Stats
32W - 30L
1,428 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,439 Elo+

VS

Team Averages
Level 125
1,526 SR
1,469 Elo+
Aphrodite
Aphrodite
AegisGray
Aphrodite
Level 100
God Stats
6W - 13L
1,399 SR
Queue Stats
247W - 257L
1,469 Elo+
Party 2
Cupid
Cupid
LOVELESS_FF7
Cupid
Level 148
God Stats
4W - 2L
1,678 SR
Queue Stats
233W - 233L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
danicocs
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKschmitty
Discordia
18
4 / 2 / 0
11,088
792
18,795
9,274
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
sccr24
Mulan
17
0 / 0 / 4
9,794
700
8,124
11,405
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
theman705
Jormungandr
18
1 / 0 / 4
10,639
760
14,370
15,553
19,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AegisGray
Aphrodite
17
2 / 3 / 0
10,198
728
8,844
14,069
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 1
9,650
689
10,308
15,137
5,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
danicocs
Gilgamesh
17
0 / 0 / 2
9,631
688
11,717
18,975
18,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
2
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
AKschmitty
Discordia
4
2
0
2
L
Aphrodite
AegisGray
Aphrodite
2
3
0
0.67
L
0
2
1
0.25
L
Gilgamesh
danicocs
Gilgamesh
0
0
2
1
W
Mulan
sccr24
Mulan
0
0
4
2
W
Jormungandr
theman705
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
30,869
36,232
Taken
48,181
36,490
Mitigated
29,781
4,493
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AKschmitty
Discordia
18,795
206
0
876
9,274
3,607
0
1,395
7,310
55,670
849
L
Aphrodite
AegisGray
Aphrodite
8,844
428
7,392
8,054
14,069
6,158
0
10,949
2,709
26,189
716
L
10,308
5,308
2,058
5,243
15,137
5,000
369
10,941
3,955
0
43,706
L
Gilgamesh
danicocs
Gilgamesh
11,717
2,087
0
3,849
18,975
18,623
0
9,713
8,611
0
30,161
W
Mulan
sccr24
Mulan
8,124
688
0
1,488
11,405
13,717
0
2,857
7,719
968
17,750
W
Jormungandr
theman705
Jormungandr
14,370
2,938
0
2,129
15,553
19,166
218
3,295
11,337
45,795
3,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
29,479
182
Minions Killed
165
0
Camps Cleared
0
832,211
Distance Traveled
844,418
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,088
792
78
6
0
274,746
0
L
Aphrodite
10,198
728
58
4
0
267,277
0
L
Cupid
9,650
689
79
6
0
279,412
0
L
Gilgamesh
9,631
688
28
2
0
297,729
5
W
Mulan
9,794
700
24
2
0
281,466
0
W
Jormungandr
10,639
760
80
6
0
275,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role