Player Matchup

Ymir
Ymir
Diamond III
 
Ymir
Diamond III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
King Arthur
King Arthur
Platinum III
EÎsenSkrt
King Arthur
Platinum III
Level 109
God Stats
6W - 2L
1,646 SR
Queue Stats
50W - 31L
1,916 MMR
Party 1
Lancelot
Lancelot
Diamond III
FuraxPzI
Lancelot
Diamond III
Level 147
God Stats
15W - 4L
1,779 SR
Queue Stats
320W - 284L
1,979 MMR
Party 3
Xbalanque
Xbalanque
Diamond III
MadeMistake
Xbalanque
Diamond III
Level 222
God Stats
3W - 3L
1,518 SR
Queue Stats
195W - 179L
2,087 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
nexpure
Yu Huang
Diamond V
Level 174
God Stats
21W - 28L
1,509 SR
Queue Stats
565W - 567L
2,035 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,590 SR
1,904 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,651 SR
1,902 MMR
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
KarmaIsComing
Nemesis
Platinum I
Level 143
God Stats
14W - 8L
1,710 SR
Queue Stats
193W - 175L
2,116 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Khazrag
Sun Wukong
Diamond V
Level 178
God Stats
6W - 4L
1,696 SR
Queue Stats
79W - 54L
2,051 MMR
Solo
Persephone
Persephone
Platinum V
RyanJaymie
Persephone
Platinum V
Level 159
God Stats
4W - 3L
1,850 SR
Queue Stats
50W - 55L
1,783 MMR
Party 2
Neith
Neith
Platinum I
llewduac
Neith
Platinum I
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 64L
2,060 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
3,274
655
2,304
5,000
2,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
EÎsenSkrt
King Arthur
7
0 / 0 / 1
4,007
801
1,531
4,089
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lancelot
FuraxPzI
Lancelot
6
2 / 1 / 1
3,684
737
1,346
3,560
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
MadeMistake
Xbalanque
6
1 / 2 / 0
3,272
654
4,391
3,971
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
nexpure
Yu Huang
8
1 / 0 / 1
4,125
825
690
1,615
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresNu WaAphroditeChronos

VS

Bans
CthulhuChang'eAwilixIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 2
3,673
735
2,065
4,645
1,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
3
0 / 1 / 1
2,715
543
786
1,389
354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Khazrag
Sun Wukong
7
0 / 1 / 1
3,867
773
2,292
3,622
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Persephone
RyanJaymie
Persephone
8
1 / 2 / 0
3,726
745
391
2,770
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
llewduac
Neith
7
3 / 0 / 0
3,989
798
3,055
3,453
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
0
0
L
Sylvanus
 
Sylvanus
1
0
2
2
W
King Arthur
EÎsenSkrt
King Arthur
0
0
1
0.5
W
Lancelot
FuraxPzI
Lancelot
2
1
1
2.5
L
Nemesis
0
1
1
0.5
L
Sun Wukong
Khazrag
Sun Wukong
0
1
1
0.5
W
Xbalanque
MadeMistake
Xbalanque
1
2
0
0.5
L
Persephone
RyanJaymie
Persephone
1
2
0
0.5
L
Neith
llewduac
Neith
3
0
0
3
W
Yu Huang
nexpure
Yu Huang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,262
Damage
8,589
18,235
Taken
15,879
6,252
Mitigated
4,935
6,721
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,304
793
0
1,458
5,000
2,199
0
766
4,234
9,498
0
L
Sylvanus
 
Sylvanus
2,065
898
1,296
2,298
4,645
1,636
0
1,212
3,433
8,450
0
W
King Arthur
EÎsenSkrt
King Arthur
1,531
390
0
1,115
4,089
1,511
0
140
3,949
0
22,267
W
Lancelot
FuraxPzI
Lancelot
1,346
56
0
1,599
3,560
1,138
0
93
3,467
0
14,142
L
Nemesis
786
539
0
300
1,389
354
0
85
1,304
0
3,189
L
Sun Wukong
Khazrag
Sun Wukong
2,292
668
0
780
3,622
1,414
0
0
3,622
698
20,498
W
Xbalanque
MadeMistake
Xbalanque
4,391
2,474
0
1,924
3,971
936
0
1,299
2,672
0
18,325
L
Persephone
RyanJaymie
Persephone
391
0
0
897
2,770
562
0
582
2,110
18,317
0
L
Neith
llewduac
Neith
3,055
1,534
0
883
3,453
969
0
1,052
2,401
0
20,519
W
Yu Huang
nexpure
Yu Huang
690
215
0
625
1,615
468
0
298
1,317
24,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,362
Gold Earned
17,970
176
Minions Killed
123
0
Camps Cleared
0
576,229
Distance Traveled
511,960
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,274
655
14
3
0
101,920
0
L
Sylvanus
3,673
735
6
1
0
94,345
0
W
King Arthur
4,007
801
44
9
0
128,074
1
W
Lancelot
3,684
737
32
6
0
134,442
0
L
Nemesis
2,715
543
2
0
0
75,785
0
L
Sun Wukong
3,867
773
48
10
0
127,120
0
W
Xbalanque
3,272
654
32
6
0
110,201
0
L
Persephone
3,726
745
37
7
0
108,590
0
L
Neith
3,989
798
30
6
0
106,120
0
W
Yu Huang
4,125
825
54
11
0
101,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role