Player Matchup

Ra
Ra
Gold I
RomerD2h
Ra
Gold I
Level 162
God Stats
120W - 95L
1,637 SR
Queue Stats
220W - 231L
1,490 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,637 SR
1,490 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,756 SR
1,439 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Easy_on_the_yees
Morgan Le Fay
Bronze III
Level 106
God Stats
0W - 1L
1,756 SR
Queue Stats
3W - 5L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 0
16,831
990
11,203
22,429
19,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
BastetFreyaAnhurHe BoChronos

VS

Bans
BakasuraHeraNe ZhaAnubisZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Easy_on_the_yees
Morgan Le Fay
20
3 / 3 / 0
15,432
908
18,396
14,996
10,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Easy_on_the_yees
Morgan Le Fay
3
3
0
1
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,203
Damage
18,396
22,429
Taken
14,996
19,222
Mitigated
10,805
11,207
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Easy_on_the_yees
Morgan Le Fay
18,396
875
0
3,584
14,996
10,805
400
10,679
4,149
93,042
1,653
W
11,203
48
0
11,207
22,429
19,222
957
18,707
3,722
104,046
2,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,831
Gold Earned
15,432
220
Minions Killed
175
9
Camps Cleared
6
358,233
Distance Traveled
316,684
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,432
908
175
10
6
316,684
2
W
Ra
16,831
990
220
13
9
358,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role