Player Matchup

Bake Kujira
Bake Kujira
CDR Francis
Bake Kujira
Level 55
God Stats
0W - 1L
1,589 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Hercules
Hercules
Neonzues
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,182 Elo+
Party 1
Vulcan
Vulcan
TranquilThyme98
Vulcan
Level 65
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 13L
1,122 Elo+
Party 1
Team Averages
Level 62
1,527 SR
1,223 Elo+

VS

Team Averages
Level 79
1,477 SR
1,363 Elo+
Ah Puch
Ah Puch
DaddyDummy
Ah Puch
Level 64
God Stats
58W - 59L
1,407 SR
Queue Stats
468W - 623L
1,342 Elo+
Solo
Chaac
Chaac
Jax509B
Chaac
Level 69
God Stats
10W - 10L
1,496 SR
Queue Stats
173W - 168L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
timtumz1
Baron Samedi
Level 104
God Stats
15W - 13L
1,527 SR
Queue Stats
163W - 189L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CDR Francis
Bake Kujira
15
1 / 4 / 1
9,243
770
4,843
15,398
14,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Neonzues
Hercules
14
0 / 6 / 2
8,476
706
7,375
16,351
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 1
9,029
752
10,370
9,110
3,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaddyDummy
Ah Puch
16
1 / 1 / 13
10,323
860
12,132
7,169
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Jax509B
Chaac
17
6 / 1 / 8
11,169
931
10,706
14,593
14,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
timtumz1
Baron Samedi
17
9 / 1 / 5
11,103
925
12,510
9,712
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
CDR Francis
Bake Kujira
1
4
1
0.38
W
Ah Puch
DaddyDummy
Ah Puch
1
1
13
7.5
W
Chaac
Jax509B
Chaac
6
1
8
10
L
Hercules
Neonzues
Hercules
0
6
2
0.17
L
2
6
1
0.42
W
Baron Samedi
timtumz1
Baron Samedi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
35,348
40,859
Taken
31,474
27,011
Mitigated
21,293
5,747
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
CDR Francis
Bake Kujira
4,843
2,482
0
2,719
15,398
14,154
0
9,439
5,959
34,563
894
W
Ah Puch
DaddyDummy
Ah Puch
12,132
384
0
903
7,169
2,430
840
4,739
2,398
38,365
0
W
Chaac
Jax509B
Chaac
10,706
1,723
130
7,637
14,593
14,545
662
5,720
8,853
0
39,730
L
Hercules
Neonzues
Hercules
7,375
1,344
0
2,573
16,351
9,300
0
10,658
5,693
0
20,069
L
10,370
60
0
455
9,110
3,557
0
4,545
4,565
35,269
818
W
Baron Samedi
timtumz1
Baron Samedi
12,510
1,215
692
4,242
9,712
4,318
979
4,897
4,815
31,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
32,595
149
Minions Killed
144
0
Camps Cleared
0
590,051
Distance Traveled
693,092
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,243
770
68
6
0
206,524
0
W
Ah Puch
10,323
860
60
5
0
229,472
0
W
Chaac
11,169
931
46
4
0
256,400
2
L
Hercules
8,476
706
39
3
0
194,344
0
L
Vulcan
9,029
752
42
4
0
189,183
0
W
Baron Samedi
11,103
925
38
3
0
207,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role