Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DIO6940
Baron Samedi
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
491W - 505L
1,436 Elo+
Solo
King Arthur
King Arthur
IIIExiledIlI
King Arthur
Level 87
God Stats
13W - 11L
1,446 SR
Queue Stats
94W - 118L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MataBurros664
Tsukuyomi
Level 117
God Stats
5W - 6L
1,338 SR
Queue Stats
437W - 433L
1,428 Elo+
Solo
Ullr
Ullr
Mrmajicktwricks
Ullr
Level 141
God Stats
21W - 21L
1,478 SR
Queue Stats
173W - 227L
1,460 Elo+
Party 1
Team Averages
Level 133
1,453 SR
1,461 Elo+

VS

Team Averages
Level 111
1,551 SR
1,475 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BildoSagginz
Mercury
Level 129
God Stats
16W - 23L
1,444 SR
Queue Stats
535W - 532L
1,436 Elo+
Solo
Apollo
Apollo
IGT_juice
Apollo
Level 120
God Stats
6W - 5L
1,559 SR
Queue Stats
24W - 29L
1,438 Elo+
Solo
Merlin
Merlin
Pinkpies
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
bprokopiak
Aphrodite
Level 54
God Stats
0W - 2L
1,750 SR
Queue Stats
11W - 13L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 0 / 4
6,408
534
7,283
6,724
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
DIO6940
Baron Samedi
11
2 / 1 / 4
6,435
536
6,893
5,906
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IIIExiledIlI
King Arthur
12
1 / 2 / 0
6,754
563
7,271
10,597
7,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
MataBurros664
Tsukuyomi
12
4 / 1 / 3
6,541
545
5,000
9,294
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
6 / 1 / 2
7,822
652
5,542
8,327
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 1 / 0
7,220
602
6,233
10,722
10,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
BildoSagginz
Mercury
11
0 / 3 / 1
6,089
507
3,691
9,632
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apollo
IGT_juice
Apollo
10
1 / 4 / 0
5,347
446
3,268
11,437
4,037
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Pinkpies
Merlin
10
1 / 5 / 0
6,007
501
4,010
7,309
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
bprokopiak
Aphrodite
10
0 / 1 / 0
5,536
461
1,462
9,905
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
5
5
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
4
3
L
Athena
 
Athena
3
1
0
3
L
Mercury
BildoSagginz
Mercury
0
3
1
0.17
W
Baron Samedi
DIO6940
Baron Samedi
2
1
4
4
L
Apollo
IGT_juice
Apollo
1
4
0
0.25
W
King Arthur
IIIExiledIlI
King Arthur
1
2
0
0.5
W
Tsukuyomi
MataBurros664
Tsukuyomi
4
1
3
5.5
W
6
1
2
7
L
Merlin
Pinkpies
Merlin
1
5
0
0.2
L
Aphrodite
bprokopiak
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
18,664
40,848
Taken
49,005
18,064
Mitigated
24,917
11,313
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,283
2,966
0
2,968
6,724
1,903
579
1,280
5,444
0
41,199
L
Athena
 
Athena
6,233
1,379
0
3,737
10,722
10,246
0
160
10,562
40,375
1,874
L
Mercury
BildoSagginz
Mercury
3,691
1,667
0
585
9,632
3,564
0
242
9,390
0
48,573
W
Baron Samedi
DIO6940
Baron Samedi
6,893
946
435
1,363
5,906
2,642
118
842
5,022
31,786
673
L
Apollo
IGT_juice
Apollo
3,268
879
311
1,982
11,437
4,037
0
3,297
8,140
0
28,786
W
King Arthur
IIIExiledIlI
King Arthur
7,271
798
0
1,988
10,597
7,986
0
4,008
5,866
625
42,064
W
Tsukuyomi
MataBurros664
Tsukuyomi
5,000
790
0
2,244
9,294
2,866
0
1,269
7,821
0
46,301
W
5,542
1,855
0
2,315
8,327
2,667
0
2,672
5,024
0
59,809
L
Merlin
Pinkpies
Merlin
4,010
235
0
375
7,309
2,030
304
571
6,738
30,096
701
L
Aphrodite
bprokopiak
Aphrodite
1,462
510
3,205
4,485
9,905
5,040
0
2,724
7,181
17,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
30,199
352
Minions Killed
300
0
Camps Cleared
0
1,175,659
Distance Traveled
1,215,646
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,408
534
72
6
0
218,106
0
L
Athena
7,220
602
87
7
0
232,452
0
L
Mercury
6,089
507
88
7
0
295,266
0
W
Baron Samedi
6,435
536
42
4
0
235,415
0
L
Apollo
5,347
446
51
4
0
241,612
2
W
King Arthur
6,754
563
74
6
0
214,465
0
W
Tsukuyomi
6,541
545
67
6
0
284,484
3
W
Ullr
7,822
652
97
8
0
223,189
1
L
Merlin
6,007
501
47
4
0
228,016
4
L
Aphrodite
5,536
461
27
2
0
218,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role