Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MonaVanderwall
Aphrodite
Level 147
God Stats
22W - 7L
1,673 SR
Queue Stats
96W - 78L
1,512 Elo+
Solo
Vulcan
Vulcan
TyYoTubez
Vulcan
Level 168
God Stats
3W - 3L
1,662 SR
Queue Stats
291W - 294L
1,535 Elo+
Solo
Thanatos
Thanatos
Κills
Thanatos
Level 166
God Stats
17W - 18L
1,653 SR
Queue Stats
55W - 37L
1,569 Elo+
Solo
Team Averages
Level 176
1,598 SR
1,523 Elo+

VS

Team Averages
Level 139
1,467 SR
1,556 Elo+
Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Aboard
Hercules
Level 176
God Stats
1W - 2L
1,538 SR
Queue Stats
255W - 57L
1,854 Elo+
Solo
Kukulkan
Kukulkan
JonD33T
Kukulkan
Level 142
God Stats
3W - 3L
1,296 SR
Queue Stats
39W - 37L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
6 / 0 / 4
7,299
1,460
4,577
3,911
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
11
2 / 1 / 5
6,086
1,217
3,287
4,475
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
MonaVanderwall
Aphrodite
11
0 / 0 / 8
5,869
1,174
2,956
1,815
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
TyYoTubez
Vulcan
11
0 / 0 / 8
6,209
1,242
5,397
1,099
349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Κills
Thanatos
11
4 / 1 / 5
6,629
1,326
5,026
3,870
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

405

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 1
5,895
1,179
4,056
6,030
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
 
Horus
9
0 / 1 / 1
5,155
1,031
554
3,690
2,131
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
9
0 / 2 / 0
4,862
972
559
1,550
283
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Aboard
Hercules
10
1 / 2 / 1
5,939
1,188
4,729
8,208
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
JonD33T
Kukulkan
10
0 / 4 / 1
5,532
1,106
2,725
4,348
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
12
Kills
2
2
Deaths
12
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
4
8
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Medusa
 
Medusa
1
3
1
0.5
L
Horus
 
Horus
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Hercules
Aboard
Hercules
1
2
1
0.75
L
Kukulkan
JonD33T
Kukulkan
0
4
1
0.13
W
Aphrodite
MonaVanderwall
Aphrodite
0
0
8
4
W
Vulcan
TyYoTubez
Vulcan
0
0
8
4
W
Thanatos
Κills
Thanatos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
12,623
15,170
Taken
23,826
7,389
Mitigated
11,524
6,863
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,577
1,220
0
514
3,911
2,554
0
1,029
2,882
0
14,153
W
Cthulhu
 
Cthulhu
3,287
91
72
474
4,475
2,276
0
901
3,574
8,150
0
L
Medusa
 
Medusa
4,056
1,488
0
282
6,030
1,544
0
2,219
3,696
0
18,883
L
Horus
 
Horus
554
338
450
490
3,690
2,131
0
1,924
1,626
0
1,814
L
Nu Wa
 
Nu Wa
559
69
0
7
1,550
283
0
314
1,147
537
24
L
Hercules
Aboard
Hercules
4,729
1,734
0
1,378
8,208
6,307
0
4,523
3,267
403
7,909
L
Kukulkan
JonD33T
Kukulkan
2,725
508
0
0
4,348
1,259
0
1,972
2,262
18,482
0
W
Aphrodite
MonaVanderwall
Aphrodite
2,956
117
2,206
1,059
1,815
788
0
571
1,244
7,252
525
W
Vulcan
TyYoTubez
Vulcan
5,397
0
0
0
1,099
349
0
116
983
22,064
406
W
Thanatos
Κills
Thanatos
5,026
1,006
0
2,538
3,870
1,422
0
773
3,097
0
7,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
27,383
89
Minions Killed
84
6
Camps Cleared
3
541,701
Distance Traveled
388,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,299
1,460
18
4
1
116,303
0
W
Cthulhu
6,086
1,217
5
1
1
86,221
0
L
Medusa
5,895
1,179
30
6
1
90,856
0
L
Horus
5,155
1,031
0
0
0
81,388
0
L
Nu Wa
4,862
972
1
0
0
15,362
0
L
Hercules
5,939
1,188
9
2
2
113,447
0
L
Kukulkan
5,532
1,106
44
9
0
87,217
0
W
Aphrodite
5,869
1,174
13
3
1
110,736
0
W
Vulcan
6,209
1,242
43
9
1
115,455
0
W
Thanatos
6,629
1,326
10
2
2
112,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role