Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Apr0pos
Mulan
Level 169
God Stats
22W - 19L
1,570 SR
Queue Stats
354W - 335L
1,492 Elo+
Solo
Artio
Artio
KawaiiMotif
Artio
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
ReTrnDaSLAB
Nike
Level 109
God Stats
189W - 151L
1,606 SR
Queue Stats
197W - 162L
1,538 Elo+
Solo
Team Averages
Level 94
1,535 SR
1,506 Elo+

VS

Team Averages
Level 140
1,379 SR
1,488 Elo+
Ra
Ra
Mash456
Ra
Level 141
God Stats
6W - 7L
1,322 SR
Queue Stats
256W - 241L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
NinJ420k
Cthulhu
Level 89
God Stats
48W - 38L
1,539 SR
Queue Stats
287W - 287L
1,461 Elo+
Solo
Nut
Nut
PrincessAshxx
Nut
Level 108
God Stats
20W - 17L
1,568 SR
Queue Stats
180W - 169L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xLeTzGETNastyz
Cu Chulainn
Level 159
God Stats
1W - 2L
1,183 SR
Queue Stats
122W - 130L
1,540 Elo+
Party 1
Skadi
Skadi
ÅżèÍfŅèóş
Skadi
Level 202
God Stats
1W - 2L
1,285 SR
Queue Stats
387W - 388L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 0 / 1
6,047
550
5,095
6,956
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ix Chel
 
Ix Chel
9
0 / 1 / 2
5,096
463
3,973
6,215
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Apr0pos
Mulan
11
1 / 3 / 1
5,877
534
6,984
10,644
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 2
4,960
451
1,985
8,141
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 0
5,879
534
6,795
10,818
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,820
620
7,585
5,813
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NinJ420k
Cthulhu
10
0 / 3 / 3
6,250
568
4,986
9,732
5,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 1 / 2
5,860
533
3,791
4,713
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
xLeTzGETNastyz
Cu Chulainn
11
0 / 1 / 2
6,127
557
5,638
11,569
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 1 / 1
6,143
558
2,717
6,642
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
0
1
4.5
L
Ix Chel
 
Ix Chel
0
1
2
1
L
Mulan
Apr0pos
Mulan
1
3
1
0.5
L
0
2
2
0.5
W
4
0
0
4
W
Cthulhu
NinJ420k
Cthulhu
0
3
3
0.5
W
2
1
2
3
L
1
2
0
0.5
W
Cu Chulainn
xLeTzGETNastyz
Cu Chulainn
0
1
2
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,832
Damage
24,717
42,774
Taken
38,469
20,611
Mitigated
18,768
13,339
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,095
2,745
0
1,861
6,956
2,317
0
835
5,987
0
33,549
L
Ix Chel
 
Ix Chel
3,973
362
428
1,989
6,215
1,827
0
3,200
2,566
33,609
0
L
Mulan
Apr0pos
Mulan
6,984
1,661
0
3,469
10,644
4,688
0
3,743
6,807
0
47,392
L
1,985
296
300
1,798
8,141
4,730
0
3,574
4,137
10,895
1,526
W
7,585
408
597
2,267
5,813
1,888
0
2,339
3,474
44,562
0
W
Cthulhu
NinJ420k
Cthulhu
4,986
1,234
961
1,631
9,732
5,058
210
1,439
8,293
30,049
2,108
W
3,791
2,184
0
2,186
4,713
1,227
283
861
3,852
0
25,881
L
6,795
1,215
100
3,394
10,818
7,049
0
0
10,818
0
45,479
W
Cu Chulainn
xLeTzGETNastyz
Cu Chulainn
5,638
855
0
3,349
11,569
8,284
0
0
11,569
0
40,326
W
2,717
1,170
0
1,033
6,642
2,311
82
1,127
5,515
0
53,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,859
Gold Earned
31,200
289
Minions Killed
328
0
Camps Cleared
0
1,128,419
Distance Traveled
1,111,348
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,047
550
59
5
0
246,812
0
L
Ix Chel
5,096
463
59
5
0
215,429
4
L
Mulan
5,877
534
83
8
0
221,547
0
L
Artio
4,960
451
20
2
0
239,015
0
W
Ra
6,820
620
83
8
0
257,078
0
W
Cthulhu
6,250
568
50
5
0
216,009
0
W
Nut
5,860
533
34
3
0
204,542
1
L
Nike
5,879
534
68
6
0
205,616
0
W
Cu Chulainn
6,127
557
78
7
0
212,972
2
W
Skadi
6,143
558
83
8
0
220,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role