Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Errasti24
Jing Wei
Level 116
God Stats
3W - 3L
1,825 SR
Queue Stats
154W - 136L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
aratze91
Cabrakan
Level 102
God Stats
7W - 4L
1,648 SR
Queue Stats
110W - 91L
1,513 Elo+
Party 2
Tyr
Tyr
gaizkito
Tyr
Level 103
God Stats
8W - 11L
1,370 SR
Queue Stats
94W - 90L
1,512 Elo+
Party 2
Janus
Janus
oieroim
Janus
Level 49
God Stats
5W - 7L
1,407 SR
Queue Stats
24W - 27L
1,472 Elo+
Party 2
Team Averages
Level 105
1,550 SR
1,499 Elo+

VS

Team Averages
Level 184
1,578 SR
1,492 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FE4R OniChan
Ullr
Level 252
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 97L
1,490 Elo+
Party 1
Chronos
Chronos
Irini
Chronos
Level 165
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Shiva
Shiva
hobbit11
Shiva
Level 200
God Stats
2W - 3L
1,572 SR
Queue Stats
114W - 108L
1,525 Elo+
Solo
Nu Wa
Nu Wa
xxRuki66xx
Nu Wa
Level 159
God Stats
4W - 2L
1,617 SR
Queue Stats
318W - 313L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 1 / 1
6,461
587
2,196
4,886
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Errasti24
Jing Wei
11
3 / 0 / 3
6,847
622
3,674
4,162
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
aratze91
Cabrakan
12
4 / 1 / 0
6,605
600
4,575
8,509
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
6,996
636
4,825
12,405
8,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
oieroim
Janus
10
1 / 3 / 0
5,975
543
1,649
5,999
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 3 / 1
5,056
460
2,419
5,607
1,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 0
5,424
493
1,709
3,272
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Irini
Chronos
11
1 / 2 / 1
6,016
547
1,775
6,454
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
hobbit11
Shiva
11
1 / 3 / 0
6,127
557
8,754
12,162
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
7
1 / 4 / 0
4,858
442
2,850
4,920
1,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
6
6
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
1
3.5
L
Ne Zha
 
Ne Zha
1
3
1
0.5
W
Jing Wei
Errasti24
Jing Wei
3
0
3
4.5
L
2
0
0
2
L
Chronos
Irini
Chronos
1
2
1
0.75
W
Cabrakan
aratze91
Cabrakan
4
1
0
4
W
1
1
2
2
L
Shiva
hobbit11
Shiva
1
3
0
0.33
W
Janus
oieroim
Janus
1
3
0
0.33
L
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
17,507
35,961
Taken
32,415
17,496
Mitigated
10,376
13,438
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,196
434
0
717
4,886
1,309
0
2,404
2,482
0
43,057
L
Ne Zha
 
Ne Zha
2,419
806
0
954
5,607
1,521
0
1,301
4,118
0
14,513
W
Jing Wei
Errasti24
Jing Wei
3,674
2,981
0
1,699
4,162
1,209
817
604
3,558
0
34,759
L
1,709
382
0
1,000
3,272
914
0
972
2,254
0
29,454
L
Chronos
Irini
Chronos
1,775
417
0
1,628
6,454
2,072
86
1,405
5,049
38,343
2,576
W
Cabrakan
aratze91
Cabrakan
4,575
565
0
4,342
8,509
4,833
0
1,522
6,987
43,453
1,159
W
4,825
681
0
5,686
12,405
8,373
0
232
12,173
0
45,440
L
Shiva
hobbit11
Shiva
8,754
1,531
0
2,175
12,162
4,741
0
1,425
10,737
154
45,037
W
Janus
oieroim
Janus
1,649
154
0
994
5,999
1,772
534
0
5,999
38,779
439
L
Nu Wa
2,850
1,083
0
410
4,920
1,128
0
738
4,182
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
27,481
380
Minions Killed
255
0
Camps Cleared
0
1,099,558
Distance Traveled
917,091
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,461
587
74
7
0
222,632
6
L
Ne Zha
5,056
460
25
2
0
221,623
1
W
Jing Wei
6,847
622
66
6
0
224,936
0
L
Ullr
5,424
493
53
5
0
117,413
0
L
Chronos
6,016
547
71
6
0
204,974
0
W
Cabrakan
6,605
600
76
7
0
229,830
0
W
Tyr
6,996
636
90
8
0
212,132
0
L
Shiva
6,127
557
76
7
0
218,728
2
W
Janus
5,975
543
74
7
0
210,028
0
L
Nu Wa
4,858
442
30
3
0
154,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role