Player Matchup

King Arthur
King Arthur
Gold V
Milary_bleze
King Arthur
Gold V
Level 88
God Stats
11W - 11L
1,507 SR
Queue Stats
23W - 32L
1,253 MMR
Solo
Hera
Hera
Bronze IV
NNieznajomy
Hera
Bronze IV
Level 69
God Stats
2W - 0L
1,612 SR
Queue Stats
7W - 10L
1,304 MMR
Party 1
Medusa
Medusa
Silver I
Pijawka
Medusa
Silver I
Level 184
God Stats
23W - 23L
1,574 SR
Queue Stats
77W - 108L
1,262 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,564 SR
1,273 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,479 SR
1,349 MMR
Rama
Rama
Bronze V
Batu_2155
Rama
Bronze V
Level 109
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ra
Ra
Gold III
joaokk8
Ra
Gold III
Level 210
God Stats
86W - 74L
1,559 SR
Queue Stats
305W - 352L
1,337 MMR
Solo
Sylvanus
Sylvanus
Silver II
lokisd1313
Sylvanus
Silver II
Level 146
God Stats
19W - 34L
1,345 SR
Queue Stats
243W - 342L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Milary_bleze
King Arthur
15
1 / 0 / 5
9,064
824
2,982
8,355
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
5 / 2 / 2
9,905
900
9,214
5,576
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Pijawka
Medusa
15
1 / 2 / 6
9,318
847
6,669
7,190
2,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KuzenboAgniRavanaCthulhuZhong Kui

VS

Bans
AchillesCharonBacchusGebHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 4 / 2
8,359
760
4,305
7,425
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
7,419
674
1,621
2,592
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
lokisd1313
Sylvanus
14
2 / 2 / 1
8,043
731
4,684
11,706
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
4
4
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
2
0.5
W
King Arthur
Milary_bleze
King Arthur
1
0
5
3.5
W
5
2
2
3
W
Medusa
Pijawka
Medusa
1
2
6
2
L
1
1
0
1
L
Sylvanus
lokisd1313
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
10,610
21,121
Taken
21,723
10,290
Mitigated
14,617
5,651
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,305
2,066
0
1,605
7,425
2,473
148
3,640
3,651
0
15,972
W
King Arthur
Milary_bleze
King Arthur
2,982
292
0
3,032
8,355
6,127
162
1,836
6,348
0
28,831
W
9,214
2,410
0
379
5,576
1,778
1,031
1,462
3,919
33,729
0
W
Medusa
Pijawka
Medusa
6,669
2,382
0
2,240
7,190
2,385
2,111
2,461
4,523
0
48,161
L
1,621
36
779
1,019
2,592
776
32
1,042
1,483
23,384
0
L
Sylvanus
lokisd1313
Sylvanus
4,684
403
705
3,162
11,706
11,368
81
4,580
6,735
11,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
23,821
179
Minions Killed
95
0
Camps Cleared
0
612,489
Distance Traveled
446,808
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,359
760
33
3
0
125,364
0
W
King Arthur
9,064
824
54
5
0
215,961
1
W
Hera
9,905
900
49
4
0
200,628
0
W
Medusa
9,318
847
76
7
0
195,900
0
L
Ra
7,419
674
49
4
0
144,446
2
L
Sylvanus
8,043
731
13
1
0
176,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role