Player Matchup

Hercules
Hercules
Gold IV
Freelump
Hercules
Gold IV
Level 144
God Stats
8W - 11L
1,503 SR
Queue Stats
131W - 138L
1,484 MMR
Party 1
Persephone
Persephone
Gold II
Sammy987654
Persephone
Gold II
Level 163
God Stats
4W - 2L
1,553 SR
Queue Stats
31W - 27L
1,692 MMR
Solo
Freya
Freya
Platinum II
UglyAim
Freya
Platinum II
Level 144
God Stats
11W - 4L
1,949 SR
Queue Stats
185W - 171L
1,936 MMR
Party 1
Guan Yu
Guan Yu
Gold I
VainJester310
Guan Yu
Gold I
Level 185
God Stats
36W - 34L
1,585 SR
Queue Stats
451W - 452L
1,685 MMR
Solo
Cerberus
Cerberus
Gold II
Zyzzbrah7119036
Cerberus
Gold II
Level 154
God Stats
8W - 1L
1,843 SR
Queue Stats
311W - 305L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,687 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,617 SR
1,654 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
GESB
Cu Chulainn
Gold I
Level 129
God Stats
1W - 5L
1,529 SR
Queue Stats
109W - 105L
1,677 MMR
Solo
Rama
Rama
Platinum V
Gio Cassimani
Rama
Platinum V
Level 149
God Stats
36W - 28L
1,639 SR
Queue Stats
462W - 455L
1,675 MMR
Solo
Serqet
Serqet
Platinum V
HackButts
Serqet
Platinum V
Level 147
God Stats
1W - 4L
1,666 SR
Queue Stats
80W - 83L
1,712 MMR
Solo
Geb
Geb
Gold III
SENTINEL V3
Geb
Gold III
Level 147
God Stats
5W - 4L
1,752 SR
Queue Stats
120W - 112L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Freelump
Hercules
6
0 / 1 / 0
3,327
665
258
3,583
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Persephone
Sammy987654
Persephone
7
1 / 2 / 0
3,910
782
1,075
2,662
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
UglyAim
Freya
6
1 / 1 / 1
3,533
707
1,553
3,104
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Guan Yu
6
1 / 0 / 0
3,639
728
1,361
4,222
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
6
1 / 0 / 1
4,064
813
1,865
4,147
1,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MedusaChang'eErlang Shen

VS

Bans
MercurySusanoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 0 / 1
4,087
817
1,332
2,016
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GESB
Cu Chulainn
7
0 / 1 / 0
3,706
741
2,555
4,060
1,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

2
1 / 1 / 0
2,954
591
632
780
153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
HackButts
Serqet
7
1 / 1 / 2
3,579
716
1,664
3,354
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,388
678
1,879
3,159
1,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
1
1.5
W
Hercules
Freelump
Hercules
0
1
0
0
L
Cu Chulainn
GESB
Cu Chulainn
0
1
0
0
L
1
1
0
1
L
Serqet
HackButts
Serqet
1
1
2
2
L
0
1
1
0.5
W
Persephone
Sammy987654
Persephone
1
2
0
0.5
W
Freya
UglyAim
Freya
1
1
1
1.5
W
Guan Yu
1
0
0
1
W
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,112
Damage
8,062
17,718
Taken
13,369
6,938
Mitigated
4,457
7,768
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,332
131
0
654
2,016
439
0
690
1,326
26,024
1,154
W
Hercules
Freelump
Hercules
258
0
0
1,942
3,583
1,147
0
190
3,393
0
16,334
L
Cu Chulainn
GESB
Cu Chulainn
2,555
405
0
1,539
4,060
1,572
0
0
3,847
0
16,791
L
632
589
0
66
780
153
0
630
110
0
2,127
L
Serqet
HackButts
Serqet
1,664
404
0
250
3,354
869
0
1,055
2,259
0
12,847
L
1,879
569
0
840
3,159
1,424
0
1,774
1,145
6,970
1,083
W
Persephone
Sammy987654
Persephone
1,075
43
0
713
2,662
659
0
1,116
1,540
17,914
0
W
Freya
UglyAim
Freya
1,553
576
0
789
3,104
719
13
535
2,413
15,548
897
W
Guan Yu
1,361
176
40
2,509
4,222
2,759
0
0
4,222
0
13,503
W
Cerberus
1,865
134
0
1,775
4,147
1,654
40
1,157
2,990
12,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,473
Gold Earned
17,714
161
Minions Killed
118
0
Camps Cleared
0
574,561
Distance Traveled
488,385
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,087
817
50
10
0
118,766
0
W
Hercules
3,327
665
36
7
0
136,691
0
L
Cu Chulainn
3,706
741
35
7
0
104,458
2
L
Rama
2,954
591
3
1
0
19,305
0
L
Serqet
3,579
716
22
4
0
146,203
0
L
Geb
3,388
678
8
2
0
99,653
0
W
Persephone
3,910
782
36
7
0
101,162
1
W
Freya
3,533
707
37
7
0
110,810
0
W
Guan Yu
3,639
728
21
4
0
127,945
0
W
Cerberus
4,064
813
31
6
0
97,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role