Player Matchup

Cerberus
Cerberus
Dr_PhiI_
Cerberus
Level 61
God Stats
9W - 17L
1,396 SR
Queue Stats
110W - 99L
1,534 Elo+
Solo
Ne Zha
Ne Zha
SM RODO5858
Ne Zha
Level 128
God Stats
8W - 3L
1,713 SR
Queue Stats
104W - 107L
1,504 Elo+
Solo
Jing Wei
Jing Wei
THEGMYB
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,485 Elo+
Party 1
Izanami
Izanami
XSam666x
Izanami
Level 149
God Stats
27W - 19L
1,638 SR
Queue Stats
224W - 216L
1,545 Elo+
Solo
Bellona
Bellona
xpunkin
Bellona
Level 142
God Stats
2W - 1L
1,742 SR
Queue Stats
7W - 7L
1,385 Elo+
Party 1
Team Averages
Level 98
1,598 SR
1,491 Elo+

VS

Team Averages
Level 125
1,546 SR
1,515 Elo+
Discordia
Discordia
CLASSICxBBE
Discordia
Level 108
God Stats
4W - 6L
1,504 SR
Queue Stats
156W - 162L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Icon of Thin
Sylvanus
Level 149
God Stats
4W - 3L
1,610 SR
Queue Stats
41W - 46L
1,484 Elo+
Solo
Charybdis
Charybdis
Lavisalt
Charybdis
Level 101
God Stats
7W - 2L
1,709 SR
Queue Stats
166W - 167L
1,513 Elo+
Party 2
Susano
Susano
SIRFATLOUIE
Susano
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 116L
1,577 Elo+
Solo
Odin
Odin
c-penny3
Odin
Level 182
God Stats
2W - 4L
1,407 SR
Queue Stats
169W - 176L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dr_PhiI_
Cerberus
9
2 / 0 / 1
6,194
619
1,978
5,473
3,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
11
0 / 1 / 4
5,801
580
4,295
9,124
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
THEGMYB
Jing Wei
9
0 / 0 / 2
5,378
538
3,688
2,778
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
XSam666x
Izanami
12
4 / 2 / 0
7,132
713
3,792
5,405
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
xpunkin
Bellona
11
3 / 2 / 0
6,136
614
4,733
7,785
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CLASSICxBBE
Discordia
9
0 / 3 / 1
4,788
479
1,942
4,195
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Icon of Thin
Sylvanus
11
3 / 2 / 0
6,258
626
6,668
9,036
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Lavisalt
Charybdis
9
0 / 1 / 0
4,671
467
1,646
4,088
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
9
2 / 3 / 0
5,168
517
3,947
7,873
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
9
0 / 0 / 0
5,209
521
1,147
5,051
2,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
5
5
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
CLASSICxBBE
Discordia
0
3
1
0.17
W
Cerberus
Dr_PhiI_
Cerberus
2
0
1
2.5
L
Sylvanus
Icon of Thin
Sylvanus
3
2
0
1.5
L
Charybdis
Lavisalt
Charybdis
0
1
0
0
L
Susano
2
3
0
0.67
W
Ne Zha
0
1
4
2
W
Jing Wei
THEGMYB
Jing Wei
0
0
2
1
W
Izanami
XSam666x
Izanami
4
2
0
2
L
Odin
0
0
0
0
W
Bellona
xpunkin
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
15,350
30,565
Taken
30,243
12,907
Mitigated
14,768
12,854
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CLASSICxBBE
Discordia
1,942
175
0
745
4,195
1,066
0
40
4,155
24,439
0
W
Cerberus
Dr_PhiI_
Cerberus
1,978
58
0
2,454
5,473
3,595
98
0
5,473
22,225
0
L
Sylvanus
Icon of Thin
Sylvanus
6,668
2,905
0
3,215
9,036
7,870
0
0
9,036
32,398
9,797
L
Charybdis
Lavisalt
Charybdis
1,646
1,068
0
1,769
4,088
1,056
0
863
3,225
0
20,188
L
Susano
3,947
602
0
2,880
7,873
2,419
0
30
7,843
0
29,355
W
Ne Zha
4,295
1,805
0
4,907
9,124
2,574
0
2,530
6,594
0
38,473
W
Jing Wei
THEGMYB
Jing Wei
3,688
2,482
0
746
2,778
741
790
0
2,778
0
32,633
W
Izanami
XSam666x
Izanami
3,792
2,137
0
1,900
5,405
1,685
1,447
1,161
4,244
0
57,197
L
Odin
1,147
57
0
1,217
5,051
2,357
0
1,045
4,006
0
26,028
W
Bellona
xpunkin
Bellona
4,733
2,103
0
2,847
7,785
4,312
0
4,248
3,537
0
26,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
26,094
346
Minions Killed
239
0
Camps Cleared
0
1,016,139
Distance Traveled
910,161
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,788
479
49
5
0
187,714
2
W
Cerberus
6,194
619
40
4
0
211,744
0
L
Sylvanus
6,258
626
63
6
0
146,805
0
L
Charybdis
4,671
467
49
5
0
185,392
0
L
Susano
5,168
517
44
4
0
183,182
1
W
Ne Zha
5,801
580
71
7
0
240,692
0
W
Jing Wei
5,378
538
63
6
0
203,656
0
W
Izanami
7,132
713
104
10
0
184,318
0
L
Odin
5,209
521
34
3
0
207,068
0
W
Bellona
6,136
614
68
7
0
175,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role