Player Matchup

Bacchus
Bacchus
CatPrincess2482
Bacchus
Level 4
God Stats
1W - 2L
1,546 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 2
Set
Set
DevilsDollface
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 77L
1,364 Elo+
Party 1
Cupid
Cupid
Dusky4
Cupid
Level 124
God Stats
0W - 1L
1,344 SR
Queue Stats
2W - 10L
1,195 Elo+
Party 2
Nu Wa
Nu Wa
MORCEGUETE
Nu Wa
Level 98
God Stats
1W - 2L
1,611 SR
Queue Stats
51W - 58L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
ilphaesn
Sun Wukong
Level 67
God Stats
1W - 3L
1,514 SR
Queue Stats
260W - 241L
1,383 Elo+
Party 1
Team Averages
Level 64
1,503 SR
1,394 Elo+

VS

Team Averages
Level 154
1,534 SR
1,486 Elo+
Ao Kuang
Ao Kuang
BlackGeminis122
Ao Kuang
Level 69
God Stats
4W - 5L
1,709 SR
Queue Stats
364W - 350L
1,492 Elo+
Solo
Anhur
Anhur
CBK Moee
Anhur
Level 193
God Stats
11W - 12L
1,610 SR
Queue Stats
550W - 508L
1,512 Elo+
Solo
Chaac
Chaac
SrPool1981Br
Chaac
Level 37
God Stats
2W - 1L
1,650 SR
Queue Stats
153W - 145L
1,522 Elo+
Solo
Janus
Janus
batpool5467
Janus
Level 105
God Stats
18W - 21L
1,477 SR
Queue Stats
153W - 158L
1,448 Elo+
Solo
Bacchus
Bacchus
pfeiff17
Bacchus
Level 366
God Stats
3W - 9L
1,226 SR
Queue Stats
1,373W - 1,322L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,233
436
2,838
8,481
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 1
5,390
449
2,210
8,839
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cupid
Dusky4
Cupid
10
1 / 3 / 0
5,530
461
5,444
9,158
2,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
0 / 1 / 1
5,981
498
4,155
5,646
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ilphaesn
Sun Wukong
12
3 / 1 / 0
7,386
616
5,718
8,413
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 2 / 1
6,720
560
3,661
10,692
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
CBK Moee
Anhur
12
3 / 1 / 5
6,722
560
6,343
7,927
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 1
7,233
603
7,225
8,695
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
2 / 0 / 2
7,263
605
2,842
3,988
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
pfeiff17
Bacchus
12
2 / 0 / 7
7,014
585
4,836
8,759
7,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
13
14
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
2
1
2.25
W
Anhur
CBK Moee
Anhur
3
1
5
5.5
L
0
4
0
0
L
0
5
1
0.1
L
Cupid
Dusky4
Cupid
1
3
0
0.33
L
Nu Wa
0
1
1
0.5
W
2
1
1
2.5
W
2
0
2
3
L
Sun Wukong
ilphaesn
Sun Wukong
3
1
0
3
W
Bacchus
pfeiff17
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
24,907
40,537
Taken
40,061
17,589
Mitigated
19,426
10,921
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
3,661
203
0
6,318
10,692
3,233
0
1,425
9,233
45,639
3,311
W
Anhur
CBK Moee
Anhur
6,343
3,863
0
3,277
7,927
2,486
656
1,253
6,583
0
53,173
L
2,838
85
0
1,146
8,481
5,078
0
2,759
5,656
11,436
0
L
2,210
694
0
1,342
8,839
4,096
0
1,366
7,473
0
35,719
L
Cupid
Dusky4
Cupid
5,444
2,457
38
3,872
9,158
2,653
0
3,133
6,025
0
39,863
L
Nu Wa
4,155
770
0
871
5,646
1,365
0
3,462
2,054
35,729
0
W
7,225
476
0
4,515
8,695
4,720
0
393
8,285
0
56,095
W
2,842
0
0
942
3,988
1,332
0
2,045
1,943
57,306
83
L
Sun Wukong
ilphaesn
Sun Wukong
5,718
994
0
3,652
8,413
4,397
0
403
8,010
0
49,752
W
Bacchus
pfeiff17
Bacchus
4,836
741
2,049
3,628
8,759
7,655
62
1,877
6,818
19,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
34,952
331
Minions Killed
424
0
Camps Cleared
0
1,210,334
Distance Traveled
1,241,182
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,720
560
70
6
0
287,364
0
W
Anhur
6,722
560
97
8
0
203,417
0
L
Bacchus
5,233
436
14
1
0
249,859
0
L
Set
5,390
449
62
5
0
243,272
1
L
Cupid
5,530
461
79
7
0
232,453
1
L
Nu Wa
5,981
498
74
6
0
222,189
3
W
Chaac
7,233
603
102
9
0
239,920
0
W
Janus
7,263
605
133
11
0
268,575
0
L
Sun Wukong
7,386
616
102
9
0
262,561
0
W
Bacchus
7,014
585
22
2
0
241,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role