Player Matchup

Kukulkan
Kukulkan
FadedMartian
Kukulkan
Level 18
God Stats
0W - 3L
1,336 SR
Queue Stats
70W - 78L
1,411 Elo+
Party 1
Skadi
Skadi
KingSmack1020
Skadi
Level 147
God Stats
4W - 3L
1,631 SR
Queue Stats
153W - 160L
1,402 Elo+
Party 1
Discordia
Discordia
SPACEINVADERXD
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 301L
1,504 Elo+
Solo
Chaac
Chaac
TacticalMable
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,298 Elo+
Party 1
Thor
Thor
Unc1eJem1ma
Thor
Level 184
God Stats
11W - 10L
1,572 SR
Queue Stats
159W - 156L
1,422 Elo+
Party 1
Team Averages
Level 130
1,508 SR
1,407 Elo+

VS

Team Averages
Level 148
1,583 SR
1,536 Elo+
Charon
Charon
Escudero_Joe
Charon
Level 234
God Stats
1W - 1L
1,666 SR
Queue Stats
552W - 542L
1,455 Elo+
Solo
Nox
Nox
IkeRampage
Nox
Level 120
God Stats
11W - 5L
1,433 SR
Queue Stats
30W - 25L
1,441 Elo+
Party 2
Serqet
Serqet
Sagittari
Serqet
Level 142
God Stats
8W - 5L
1,576 SR
Queue Stats
42W - 43L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YAZ00L
Cu Chulainn
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,754 Elo+
Solo
Danzaburou
Danzaburou
Young-bandit999
Danzaburou
Level 96
God Stats
2W - 0L
1,743 SR
Queue Stats
35W - 37L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FadedMartian
Kukulkan
12
3 / 6 / 0
7,281
485
5,459
7,120
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 0
8,051
537
7,074
7,532
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SPACEINVADERXD
Discordia
12
0 / 6 / 0
6,840
456
3,847
10,938
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 4 / 2
6,835
456
3,571
20,405
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 1 / 3
7,064
471
6,583
14,536
9,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 8
8,192
546
6,537
9,264
6,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 1 / 2
9,332
622
12,752
5,952
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Sagittari
Serqet
15
3 / 1 / 7
8,604
574
8,674
12,094
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
YAZ00L
Cu Chulainn
17
6 / 0 / 1
10,461
697
7,653
12,092
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Young-bandit999
Danzaburou
16
3 / 2 / 0
10,057
670
7,380
10,876
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
20
20
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
1
1
8
5
L
Kukulkan
FadedMartian
Kukulkan
3
6
0
0.5
W
7
1
2
8
L
2
3
0
0.67
L
Discordia
SPACEINVADERXD
Discordia
0
6
0
0
W
Serqet
Sagittari
Serqet
3
1
7
6.5
L
0
4
2
0.25
L
0
1
3
1.5
W
Cu Chulainn
YAZ00L
Cu Chulainn
6
0
1
6.5
W
Danzaburou
Young-bandit999
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
42,996
60,531
Taken
50,278
28,877
Mitigated
25,354
11,370
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,537
371
141
3,548
9,264
6,348
658
2,957
6,307
22,911
0
L
Kukulkan
FadedMartian
Kukulkan
5,459
417
0
0
7,120
1,996
0
3,332
3,638
39,245
0
W
12,752
940
0
481
5,952
2,137
1,575
2,196
3,756
61,021
667
L
7,074
2,620
0
1,107
7,532
2,083
0
275
7,257
0
63,058
L
Discordia
SPACEINVADERXD
Discordia
3,847
66
0
2,804
10,938
2,850
0
0
10,938
48,278
0
W
Serqet
Sagittari
Serqet
8,674
1,528
0
958
12,094
5,003
1,070
1,273
10,821
0
64,834
L
3,571
570
207
6,317
20,405
12,185
0
10,502
9,371
0
19,833
L
6,583
1,487
0
935
14,536
9,763
0
4,982
9,308
0
57,241
W
Cu Chulainn
YAZ00L
Cu Chulainn
7,653
711
0
4,716
12,092
7,452
70
2,379
9,713
0
75,753
W
Danzaburou
Young-bandit999
Danzaburou
7,380
2,803
0
5,064
10,876
4,414
1,134
501
10,375
0
83,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
46,646
414
Minions Killed
501
0
Camps Cleared
0
1,438,629
Distance Traveled
1,570,305
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,192
546
20
1
0
315,102
6
L
Kukulkan
7,281
485
72
5
0
250,388
0
W
Nox
9,332
622
106
7
0
313,262
4
L
Skadi
8,051
537
114
8
0
287,968
2
L
Discordia
6,840
456
93
6
0
283,338
8
W
Serqet
8,604
574
83
6
0
379,827
4
L
Chaac
6,835
456
35
2
0
278,398
3
L
Thor
7,064
471
100
7
0
338,537
1
W
Cu Chulainn
10,461
697
143
10
0
291,369
3
W
Danzaburou
10,057
670
149
10
0
270,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role