Player Matchup

Ra
Ra
AcexKitsune
Ra
Level 192
God Stats
5W - 1L
1,896 SR
Queue Stats
225W - 211L
1,497 Elo+
Party 2
Bacchus
Bacchus
BIGLUKE3243
Bacchus
Level 157
God Stats
7W - 3L
1,627 SR
Queue Stats
265W - 265L
1,425 Elo+
Solo
Rama
Rama
Rex-Wrecks-It
Rama
Level 149
God Stats
2W - 6L
1,277 SR
Queue Stats
340W - 311L
1,502 Elo+
Party 2
Mulan
Mulan
SoraToLuffy
Mulan
Level 161
God Stats
4W - 3L
1,791 SR
Queue Stats
116W - 93L
1,517 Elo+
Party 2
Atlas
Atlas
ThePhantomFang13
Atlas
Level 152
God Stats
1W - 4L
1,146 SR
Queue Stats
200W - 187L
1,464 Elo+
Party 2
Team Averages
Level 162
1,548 SR
1,481 Elo+

VS

Team Averages
Level 94
1,530 SR
1,505 Elo+
Thoth
Thoth
Annezcua
Thoth
Level 155
God Stats
10W - 11L
1,598 SR
Queue Stats
282W - 276L
1,494 Elo+
Solo
Mulan
Mulan
DrugLullaby
Mulan
Level 86
God Stats
3W - 7L
1,464 SR
Queue Stats
150W - 151L
1,542 Elo+
Party 3
Bacchus
Bacchus
itzDRIVbaby
Bacchus
Level 146
God Stats
7W - 4L
1,553 SR
Queue Stats
244W - 237L
1,515 Elo+
Party 1
Hercules
Hercules
zazamane
Hercules
Level 65
God Stats
7W - 8L
1,536 SR
Queue Stats
169W - 171L
1,491 Elo+
Party 3
Izanami
Izanami
zumaki23
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 82L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
3,978
663
1,622
2,662
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
BIGLUKE3243
Bacchus
7
2 / 1 / 1
3,837
640
2,369
4,077
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 0
3,627
605
1,649
2,009
492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 2 / 2
4,316
719
3,464
6,202
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 0 / 3
3,954
659
1,738
4,107
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Annezcua
Thoth
4
0 / 2 / 1
3,104
517
285
1,744
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 2 / 1
3,821
637
2,893
6,075
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
itzDRIVbaby
Bacchus
6
1 / 0 / 0
3,470
578
1,874
3,589
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
zazamane
Hercules
7
3 / 1 / 0
4,361
727
2,172
5,028
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
zumaki23
Izanami
6
0 / 2 / 1
3,473
579
1,949
3,350
775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Thoth
Annezcua
Thoth
0
2
1
0.25
W
Bacchus
BIGLUKE3243
Bacchus
2
1
1
2.5
L
1
2
1
0.75
W
1
0
0
1
W
1
2
2
1
W
0
0
3
1.5
L
Bacchus
itzDRIVbaby
Bacchus
1
0
0
1
L
Hercules
zazamane
Hercules
3
1
0
3
L
Izanami
zumaki23
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,842
Damage
9,173
19,057
Taken
19,786
7,112
Mitigated
7,924
7,943
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,622
264
125
895
2,662
649
0
150
2,472
16,907
522
L
Thoth
Annezcua
Thoth
285
0
0
341
1,744
389
0
822
818
4,377
128
W
Bacchus
BIGLUKE3243
Bacchus
2,369
290
0
1,619
4,077
1,864
0
451
3,561
14,964
0
L
2,893
805
0
1,571
6,075
3,409
0
858
5,115
0
14,692
W
1,649
1,198
0
1,255
2,009
492
0
734
1,275
0
21,834
W
3,464
509
0
1,980
6,202
2,483
0
0
5,951
0
22,729
W
1,738
749
0
2,069
4,107
1,624
0
736
3,371
10,786
0
L
Bacchus
itzDRIVbaby
Bacchus
1,874
155
0
1,069
3,589
1,618
0
1,388
2,121
7,056
0
L
Hercules
zazamane
Hercules
2,172
882
0
2,264
5,028
1,733
0
163
4,747
0
17,983
L
Izanami
zumaki23
Izanami
1,949
1,561
0
1,357
3,350
775
0
1,868
1,354
0
20,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,712
Gold Earned
18,229
180
Minions Killed
121
0
Camps Cleared
0
596,023
Distance Traveled
541,955
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,978
663
38
6
0
124,595
0
L
Thoth
3,104
517
10
2
0
54,076
0
W
Bacchus
3,837
640
33
6
0
134,905
0
L
Mulan
3,821
637
25
4
0
110,502
0
W
Rama
3,627
605
45
8
0
112,212
0
W
Mulan
4,316
719
51
9
0
111,502
4
W
Atlas
3,954
659
13
2
0
112,809
0
L
Bacchus
3,470
578
11
2
0
123,023
1
L
Hercules
4,361
727
36
6
0
135,079
0
L
Izanami
3,473
579
39
7
0
119,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role