Player Matchup

Gilgamesh
Gilgamesh
ChrisCross_X
Gilgamesh
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,711 Elo+
Party 1
Artio
Artio
DocPlayz
Artio
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,388 Elo+
Solo
Janus
Janus
JorgeYC21
Janus
Level 106
God Stats
28W - 26L
1,639 SR
Queue Stats
158W - 131L
1,588 Elo+
Solo
Charybdis
Charybdis
SugarGucc_X
Charybdis
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 1
Da Ji
Da Ji
neededclub
Da Ji
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,179 Elo+
Party 1
Team Averages
Level 91
1,496 SR
1,409 Elo+

VS

Team Averages
Level 124
1,672 SR
1,466 Elo+
Osiris
Osiris
BLAZEGGRYT
Osiris
Level 155
God Stats
19W - 9L
1,707 SR
Queue Stats
290W - 266L
1,468 Elo+
Solo
Horus
Horus
FinchOfDeath
Horus
Level 133
God Stats
13W - 7L
1,651 SR
Queue Stats
109W - 87L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
MercyMooMoo
Danzaburou
Level 124
God Stats
28W - 13L
1,550 SR
Queue Stats
64W - 48L
1,428 Elo+
Party 2
Poseidon
Poseidon
Popeyethewelder
Poseidon
Level 102
God Stats
7W - 7L
1,662 SR
Queue Stats
423W - 419L
1,488 Elo+
Party 3
Artio
Artio
devdawg9898
Artio
Level 104
God Stats
2W - 1L
1,793 SR
Queue Stats
106W - 110L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisCross_X
Gilgamesh
13
0 / 4 / 3
7,017
468
3,291
12,102
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artio
DocPlayz
Artio
11
0 / 10 / 4
6,383
426
4,776
20,511
11,828
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
JorgeYC21
Janus
16
5 / 3 / 6
9,409
627
11,962
6,714
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
SugarGucc_X
Charybdis
12
1 / 6 / 4
7,094
473
6,539
10,062
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
13
7 / 3 / 2
8,337
556
6,485
11,266
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BLAZEGGRYT
Osiris
16
3 / 2 / 2
10,189
679
10,825
14,257
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 3 / 2
9,193
613
6,388
11,523
3,222
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MercyMooMoo
Danzaburou
15
11 / 3 / 5
10,151
677
17,116
10,840
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
16
3 / 2 / 2
9,600
640
6,039
6,396
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
4 / 3 / 12
8,106
540
5,407
15,859
10,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
13
Kills
26
26
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
BLAZEGGRYT
Osiris
3
2
2
2
L
Gilgamesh
ChrisCross_X
Gilgamesh
0
4
3
0.38
L
Artio
DocPlayz
Artio
0
10
4
0.2
W
5
3
2
2
L
Janus
JorgeYC21
Janus
5
3
6
2.67
W
Danzaburou
MercyMooMoo
Danzaburou
11
3
5
4.5
W
Poseidon
3
2
2
2
L
Charybdis
SugarGucc_X
Charybdis
1
6
4
0.5
W
4
3
12
3.33
L
Da Ji
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,053
Damage
45,775
60,655
Taken
58,875
31,202
Mitigated
29,895
8,482
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BLAZEGGRYT
Osiris
10,825
3,794
0
9,022
14,257
10,741
0
1,114
12,402
0
79,205
L
Gilgamesh
ChrisCross_X
Gilgamesh
3,291
758
0
1,085
12,102
10,560
0
122
11,940
0
34,990
L
Artio
DocPlayz
Artio
4,776
452
280
3,946
20,511
11,828
0
3,691
16,724
26,555
0
W
6,388
2,881
788
2,678
11,523
3,222
0
3,649
7,684
0
62,350
L
Janus
JorgeYC21
Janus
11,962
379
0
730
6,714
1,624
0
1,534
4,856
66,418
0
W
Danzaburou
MercyMooMoo
Danzaburou
17,116
9,898
0
5,446
10,840
3,764
1,933
3,962
6,734
0
77,820
W
Poseidon
6,039
528
0
2,135
6,396
1,880
358
2,489
3,737
67,434
252
L
Charybdis
SugarGucc_X
Charybdis
6,539
2,836
0
1,647
10,062
2,791
222
2,850
7,148
0
43,331
W
5,407
1,029
311
4,114
15,859
10,288
58
5,073
10,634
23,491
1,061
L
Da Ji
6,485
1,196
0
794
11,266
4,399
0
2,230
8,743
0
42,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
47,239
400
Minions Killed
476
0
Camps Cleared
0
1,509,864
Distance Traveled
1,526,989
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,189
679
122
8
0
335,497
0
L
Gilgamesh
7,017
468
74
5
0
290,219
2
L
Artio
6,383
426
37
2
0
286,133
0
W
Horus
9,193
613
96
6
0
323,088
0
L
Janus
9,409
627
119
8
0
316,320
4
W
Danzaburou
10,151
677
94
6
0
222,070
0
W
Poseidon
9,600
640
128
9
0
332,696
4
L
Charybdis
7,094
473
88
6
0
275,448
0
W
Artio
8,106
540
36
2
0
313,638
2
L
Da Ji
8,337
556
82
5
0
341,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role