Player Matchup

King Arthur
King Arthur
Gammer_Etoo
King Arthur
Level 62
God Stats
9W - 9L
1,550 SR
Queue Stats
222W - 232L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
JorgeArthur2017
Danzaburou
Level 88
God Stats
2W - 0L
1,523 SR
Queue Stats
42W - 41L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VermillionGates
Tsukuyomi
Level 123
God Stats
2W - 1L
1,369 SR
Queue Stats
19W - 24L
1,396 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zumbi_Africano34
Cu Chulainn
Level 119
God Stats
11W - 12L
1,126 SR
Queue Stats
265W - 280L
1,543 Elo+
Party 2
Discordia
Discordia
xAngelByte
Discordia
Level 60
God Stats
2W - 1L
1,530 SR
Queue Stats
12W - 22L
1,328 Elo+
Party 1
Team Averages
Level 90
1,420 SR
1,438 Elo+

VS

Team Averages
Level 123
1,494 SR
1,463 Elo+
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bighuncho7931
Janus
Level 117
God Stats
22W - 14L
1,678 SR
Queue Stats
159W - 151L
1,436 Elo+
Solo
Sylvanus
Sylvanus
SFB_Stix
Sylvanus
Level 155
God Stats
10W - 14L
1,396 SR
Queue Stats
437W - 432L
1,416 Elo+
Solo
Chaac
Chaac
lukedaddy24
Chaac
Level 125
God Stats
2W - 4L
1,393 SR
Queue Stats
177W - 184L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gammer_Etoo
King Arthur
12
1 / 2 / 0
6,672
607
7,428
11,064
7,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
JorgeArthur2017
Danzaburou
11
0 / 1 / 3
6,265
570
5,093
4,474
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
VermillionGates
Tsukuyomi
12
2 / 0 / 1
5,908
537
2,450
6,154
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Zumbi_Africano34
Cu Chulainn
10
3 / 1 / 0
5,919
538
3,445
7,339
4,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
xAngelByte
Discordia
10
0 / 0 / 0
5,477
498
884
2,842
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 1
4,924
448
3,433
5,368
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Bastet
 
Bastet
8
0 / 0 / 0
4,794
436
436
3,818
979
11
0 / 1 / 0
6,177
562
932
2,654
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SFB_Stix
Sylvanus
10
1 / 1 / 1
5,706
519
2,231
9,274
9,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,039
549
7,075
11,105
10,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
L
Bastet
 
Bastet
0
0
0
0
L
0
1
0
0
W
King Arthur
Gammer_Etoo
King Arthur
1
2
0
0.5
W
Danzaburou
JorgeArthur2017
Danzaburou
0
1
3
1.5
L
Sylvanus
SFB_Stix
Sylvanus
1
1
1
1.5
W
Tsukuyomi
VermillionGates
Tsukuyomi
2
0
1
2.5
W
Cu Chulainn
Zumbi_Africano34
Cu Chulainn
3
1
0
3
L
2
1
0
2
W
Discordia
xAngelByte
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
14,107
31,873
Taken
32,219
16,020
Mitigated
23,221
6,412
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,433
1,160
0
556
5,368
1,711
0
0
5,368
0
25,884
L
Bastet
 
Bastet
436
120
0
2,999
3,818
979
0
0
3,818
0
24,381
L
932
114
0
962
2,654
732
0
884
1,770
41,591
332
W
King Arthur
Gammer_Etoo
King Arthur
7,428
1,484
0
2,336
11,064
7,365
0
0
11,064
0
49,733
W
Danzaburou
JorgeArthur2017
Danzaburou
5,093
2,393
0
1,513
4,474
1,494
0
579
3,895
0
46,863
L
Sylvanus
SFB_Stix
Sylvanus
2,231
780
946
4,305
9,274
9,013
0
0
9,274
22,662
0
W
Tsukuyomi
VermillionGates
Tsukuyomi
2,450
631
0
1,067
6,154
2,120
0
653
5,479
0
49,316
W
Cu Chulainn
Zumbi_Africano34
Cu Chulainn
3,445
799
0
1,131
7,339
4,380
0
1,383
5,956
0
27,203
L
7,075
2,085
0
5,443
11,105
10,786
0
0
11,105
0
38,107
W
Discordia
xAngelByte
Discordia
884
0
0
365
2,842
661
0
448
2,344
29,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
27,640
372
Minions Killed
288
0
Camps Cleared
0
1,089,144
Distance Traveled
888,669
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,924
448
33
3
0
179,199
0
L
Bastet
4,794
436
49
4
0
155,174
0
L
Janus
6,177
562
97
9
0
193,177
4
W
King Arthur
6,672
607
96
9
0
197,948
0
W
Danzaburou
6,265
570
78
7
0
198,945
0
L
Sylvanus
5,706
519
47
4
0
175,900
0
W
Tsukuyomi
5,908
537
80
7
0
278,591
2
W
Cu Chulainn
5,919
538
50
5
0
217,399
0
L
Chaac
6,039
549
62
6
0
185,219
0
W
Discordia
5,477
498
68
6
0
196,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role