Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Camshaft2199
Athena
Level 88
God Stats
1W - 2L
1,545 SR
Queue Stats
63W - 74L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
GCCRInquisition
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
coltoncoolman
Amaterasu
Level 98
God Stats
0W - 2L
1,218 SR
Queue Stats
39W - 45L
1,426 Elo+
Party 2
Team Averages
Level 89
1,452 SR
1,445 Elo+

VS

Team Averages
Level 116
1,599 SR
1,446 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
G-Kill92
Ah Puch
Level 143
God Stats
2W - 2L
1,691 SR
Queue Stats
66W - 61L
1,418 Elo+
Party 1
Merlin
Merlin
PUffJ0n88
Merlin
Level 121
God Stats
7W - 4L
1,623 SR
Queue Stats
221W - 215L
1,546 Elo+
Solo
Cerberus
Cerberus
Patrick_H89
Cerberus
Level 129
God Stats
2W - 0L
1,682 SR
Queue Stats
239W - 245L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
vengator2021
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 49L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 6 / 2
8,131
813
9,012
12,014
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
 
Thor
11
1 / 8 / 3
6,379
638
3,599
9,805
3,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
14
3 / 4 / 1
7,696
770
7,063
13,675
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
GCCRInquisition
Baron Samedi
14
0 / 6 / 3
6,707
671
6,741
9,828
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
coltoncoolman
Amaterasu
11
0 / 6 / 3
6,142
614
3,185
12,779
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 24
8,579
858
12,528
7,128
2,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
G-Kill92
Ah Puch
17
15 / 1 / 12
10,291
1,029
17,146
5,089
1,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PUffJ0n88
Merlin
15
2 / 2 / 19
8,313
831
7,113
5,093
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Patrick_H89
Cerberus
14
3 / 2 / 20
8,901
890
4,830
15,802
16,857
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
vengator2021
Baron Samedi
15
7 / 1 / 18
8,869
887
11,330
6,346
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
123
7
Kills
30
30
Deaths
7
12
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
2
0.67
L
Thor
 
Thor
1
8
3
0.31
W
Scylla
 
Scylla
3
1
24
15
L
Athena
3
4
1
0.88
W
Ah Puch
G-Kill92
Ah Puch
15
1
12
21
L
Baron Samedi
GCCRInquisition
Baron Samedi
0
6
3
0.25
W
Merlin
PUffJ0n88
Merlin
2
2
19
5.75
W
Cerberus
Patrick_H89
Cerberus
3
2
20
6.5
L
Amaterasu
coltoncoolman
Amaterasu
0
6
3
0.25
W
Baron Samedi
vengator2021
Baron Samedi
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
52,947
58,101
Taken
39,458
41,220
Mitigated
26,986
12,622
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,012
7,244
453
2,603
12,014
4,342
0
11,010
1,004
0
14,337
L
Thor
 
Thor
3,599
503
391
321
9,805
3,017
0
9,160
645
0
7,536
W
Scylla
 
Scylla
12,528
2,065
1,096
898
7,128
2,670
729
3,755
3,220
26,631
0
L
Athena
7,063
1,575
161
2,685
13,675
19,809
0
11,282
2,393
12,666
0
W
Ah Puch
G-Kill92
Ah Puch
17,146
658
1,570
1,873
5,089
1,922
366
879
4,173
38,576
319
L
Baron Samedi
GCCRInquisition
Baron Samedi
6,741
348
1,339
1,788
9,828
4,210
0
8,874
954
16,191
0
W
Merlin
PUffJ0n88
Merlin
7,113
679
542
914
5,093
2,074
59
2,027
3,024
24,750
0
W
Cerberus
Patrick_H89
Cerberus
4,830
275
1,267
5,940
15,802
16,857
0
5,134
10,588
10,761
1,680
L
Amaterasu
coltoncoolman
Amaterasu
3,185
1,153
161
2,720
12,779
9,842
0
12,032
747
0
4,492
W
Baron Samedi
vengator2021
Baron Samedi
11,330
904
3,944
3,179
6,346
3,463
232
2,009
4,304
19,394
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
44,953
68
Minions Killed
183
0
Camps Cleared
0
811,463
Distance Traveled
883,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,131
813
18
2
0
173,733
0
L
Thor
6,379
638
6
1
0
136,612
0
W
Scylla
8,579
858
56
6
0
182,419
0
L
Athena
7,696
770
12
1
0
187,309
0
W
Ah Puch
10,291
1,029
55
6
0
182,149
0
L
Baron Samedi
6,707
671
25
3
0
158,290
0
W
Merlin
8,313
831
33
3
0
172,615
0
W
Cerberus
8,901
890
19
2
0
187,686
0
L
Amaterasu
6,142
614
7
1
0
155,519
0
W
Baron Samedi
8,869
887
20
2
0
158,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role