Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Corvus4891
Chang'e
Level 77
God Stats
1W - 2L
1,750 SR
Queue Stats
34W - 27L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Depsian
Gilgamesh
Level 49
God Stats
9W - 12L
1,453 SR
Queue Stats
22W - 30L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
Dracô
Ao Kuang
Level 194
God Stats
3W - 2L
1,371 SR
Queue Stats
282W - 160L
1,652 Elo+
Solo
Sol
Sol
WarOfTheDark
Sol
Level 104
God Stats
3W - 1L
1,810 SR
Queue Stats
65W - 61L
1,507 Elo+
Solo
Team Averages
Level 112
1,577 SR
1,529 Elo+

VS

Team Averages
Level 113
1,476 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ferzymonster
Geb
Level 62
God Stats
3W - 5L
1,088 SR
Queue Stats
100W - 125L
1,469 Elo+
Party 1
Poseidon
Poseidon
Loganw19
Poseidon
Level 122
God Stats
15W - 16L
1,483 SR
Queue Stats
235W - 251L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
MilhouseBicepz
Sun Wukong
Level 129
God Stats
4W - 1L
1,809 SR
Queue Stats
129W - 128L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 3 / 1
4,983
415
1,076
3,217
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
Corvus4891
Chang'e
9
2 / 2 / 0
5,903
492
2,586
7,756
1,671
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Depsian
Gilgamesh
11
0 / 2 / 1
5,634
470
1,927
8,128
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
Dracô
Ao Kuang
12
1 / 3 / 0
6,713
559
6,980
11,642
3,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 1
5,842
487
6,862
11,394
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 2
7,097
591
5,958
8,341
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
 
Nut
11
2 / 1 / 6
6,474
540
7,313
7,121
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 4
5,992
499
4,384
8,755
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Poseidon
Loganw19
Poseidon
12
3 / 1 / 3
7,174
598
2,980
4,326
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
MilhouseBicepz
Sun Wukong
13
2 / 1 / 1
7,712
643
5,793
10,811
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
W
Chang'e
 
Chang'e
5
0
2
6
W
Nut
 
Nut
2
1
6
5
L
Chang'e
Corvus4891
Chang'e
2
2
0
1
L
Gilgamesh
Depsian
Gilgamesh
0
2
1
0.25
L
Ao Kuang
Dracô
Ao Kuang
1
3
0
0.33
W
2
0
4
4
W
Poseidon
Loganw19
Poseidon
3
1
3
4.5
W
Sun Wukong
MilhouseBicepz
Sun Wukong
2
1
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
26,428
42,137
Taken
39,354
11,971
Mitigated
19,820
17,286
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,076
0
0
500
3,217
746
0
2,300
917
16,392
0
W
Chang'e
 
Chang'e
5,958
351
520
6,681
8,341
2,538
22
2,149
6,192
56,279
0
W
Nut
 
Nut
7,313
2,457
0
1,000
7,121
2,072
0
3,805
3,316
0
39,360
L
Chang'e
Corvus4891
Chang'e
2,586
466
2,058
3,410
7,756
1,671
0
4,071
3,685
12,751
0
L
Gilgamesh
Depsian
Gilgamesh
1,927
340
0
401
8,128
3,153
0
1,854
6,274
0
40,061
L
Ao Kuang
Dracô
Ao Kuang
6,980
685
0
6,197
11,642
3,381
0
848
10,170
49,893
0
W
4,384
320
0
1,684
8,755
5,637
15
3,793
4,962
17,058
1,280
W
Poseidon
Loganw19
Poseidon
2,980
530
0
1,250
4,326
1,134
265
1,009
3,317
51,647
1,770
W
Sun Wukong
MilhouseBicepz
Sun Wukong
5,793
648
0
3,988
10,811
8,439
18
6,657
4,154
0
51,680
L
6,862
2,205
0
4,720
11,394
3,020
0
4,087
7,307
49,070
3,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
34,449
298
Minions Killed
391
0
Camps Cleared
0
1,099,036
Distance Traveled
1,226,608
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,983
415
26
2
0
127,487
2
W
Chang'e
7,097
591
106
9
0
284,928
0
W
Nut
6,474
540
63
5
0
220,754
2
L
Chang'e
5,903
492
25
2
0
235,580
0
L
Gilgamesh
5,634
470
70
6
0
276,678
0
L
Ao Kuang
6,713
559
91
8
0
249,025
3
W
Geb
5,992
499
33
3
0
254,158
0
W
Poseidon
7,174
598
99
8
0
236,404
4
W
Sun Wukong
7,712
643
90
8
0
230,364
1
L
Sol
5,842
487
86
7
0
210,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role