Player Matchup

Freya
Freya
Gold IV
 
Freya
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
GrimGrimaces
Ravana
Gold III
Level 141
God Stats
10W - 5L
1,744 SR
Queue Stats
313W - 321L
1,471 MMR
Solo
Chaac
Chaac
Gold I
HunterFire
Chaac
Gold I
Level 126
God Stats
34W - 30L
1,626 SR
Queue Stats
287W - 273L
1,539 MMR
Party 1
Bacchus
Bacchus
Gold IV
ItsBaddest
Bacchus
Gold IV
Level 156
God Stats
15W - 15L
1,509 SR
Queue Stats
527W - 547L
1,271 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Wendigoon760
Nu Wa
Gold II
Level 115
God Stats
10W - 4L
1,755 SR
Queue Stats
66W - 62L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,627 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,530 SR
1,470 MMR
Nemesis
Nemesis
Gold IV
HEBOVenus
Nemesis
Gold IV
Level 87
God Stats
14W - 15L
1,474 SR
Queue Stats
144W - 155L
1,381 MMR
Solo
Chronos
Chronos
Gold II
InNeedOfPapers
Chronos
Gold II
Level 159
God Stats
4W - 0L
1,950 SR
Queue Stats
51W - 50L
1,425 MMR
Party 3
Janus
Janus
Gold III
Lxlyu
Janus
Gold III
Level 125
God Stats
2W - 2L
1,294 SR
Queue Stats
146W - 171L
1,515 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
TBC zLymee
Erlang Shen
Gold I
Level 139
God Stats
2W - 2L
1,445 SR
Queue Stats
52W - 51L
1,491 MMR
Party 3
Athena
Athena
Gold III
skxrrmv
Athena
Gold III
Level 128
God Stats
3W - 8L
1,488 SR
Queue Stats
213W - 238L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 3 / 0
4,557
456
2,079
5,323
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
10
1 / 1 / 1
5,333
533
2,791
2,864
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
11
0 / 0 / 2
6,223
622
5,379
7,938
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
ItsBaddest
Bacchus
7
0 / 2 / 0
4,557
456
1,781
6,433
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 0
6,184
618
3,481
3,615
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneMulanChang'eKing ArthurMedusa

VS

Bans
AgniSurtrGebKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HEBOVenus
Nemesis
11
2 / 1 / 2
5,854
585
3,996
6,572
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 1
6,257
626
3,923
3,705
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Lxlyu
Janus
11
1 / 1 / 1
6,315
632
708
3,178
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TBC zLymee
Erlang Shen
9
1 / 2 / 0
5,181
518
2,598
9,359
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
skxrrmv
Athena
9
0 / 0 / 5
5,386
539
3,195
4,589
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
L
Ravana
1
1
1
1.5
W
Nemesis
HEBOVenus
Nemesis
2
1
2
3
L
Chaac
0
0
2
1
W
4
0
1
4.5
L
Bacchus
ItsBaddest
Bacchus
0
2
0
0
W
Janus
Lxlyu
Janus
1
1
1
1.5
W
Erlang Shen
TBC zLymee
Erlang Shen
1
2
0
0.5
L
3
2
0
1.5
W
Athena
skxrrmv
Athena
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,511
Damage
14,420
26,173
Taken
27,403
11,729
Mitigated
13,620
7,728
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,079
582
0
2,174
5,323
1,333
0
3,343
1,980
18,297
0
L
Ravana
2,791
704
0
381
2,864
1,134
0
407
2,447
0
31,648
W
Nemesis
HEBOVenus
Nemesis
3,996
1,454
0
1,502
6,572
2,364
0
1,251
5,205
0
44,070
L
Chaac
5,379
651
0
3,230
7,938
4,145
0
917
7,021
0
45,626
W
3,923
1,654
0
1,727
3,705
1,025
878
1,806
1,583
38,374
3,164
L
Bacchus
ItsBaddest
Bacchus
1,781
128
0
1,554
6,433
4,165
1
2,848
3,517
8,660
0
W
Janus
Lxlyu
Janus
708
94
0
308
3,178
864
0
1,533
1,485
45,309
81
W
Erlang Shen
TBC zLymee
Erlang Shen
2,598
1,046
0
4,331
9,359
6,244
0
552
8,783
0
27,882
L
3,481
749
0
389
3,615
952
0
109
3,506
38,099
1,574
W
Athena
skxrrmv
Athena
3,195
1,128
0
2,011
4,589
3,123
0
1,339
3,006
13,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
28,993
286
Minions Killed
339
0
Camps Cleared
0
920,110
Distance Traveled
1,031,033
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,557
456
48
5
0
148,687
4
L
Ravana
5,333
533
63
6
0
225,765
0
W
Nemesis
5,854
585
81
8
0
231,975
3
L
Chaac
6,223
622
79
8
0
177,877
0
W
Chronos
6,257
626
82
8
0
176,790
1
L
Bacchus
4,557
456
9
1
0
177,215
1
W
Janus
6,315
632
104
10
0
189,328
0
W
Erlang Shen
5,181
518
52
5
0
198,248
1
L
Nu Wa
6,184
618
87
9
0
190,566
4
W
Athena
5,386
539
20
2
0
234,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role