Player Matchup

King Arthur
King Arthur
BOTS B GONE
King Arthur
Level 123
God Stats
0W - 1L
1,649 SR
Queue Stats
45W - 44L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
DocHollidayColt
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,518 Elo+
Solo
Merlin
Merlin
Drewskiz 90606
Merlin
Level 145
God Stats
0W - 2L
1,249 SR
Queue Stats
41W - 34L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
Earnheqrt
Ne Zha
Level 159
God Stats
0W - 1L
1,703 SR
Queue Stats
52W - 50L
1,578 Elo+
Party 2
Atlas
Atlas
RapidCalf238507
Atlas
Level 136
God Stats
0W - 2L
1,540 SR
Queue Stats
42W - 39L
1,486 Elo+
Party 1
Team Averages
Level 138
1,528 SR
1,526 Elo+

VS

Team Averages
Level 94
1,410 SR
1,442 Elo+
Da Ji
Da Ji
DIVOCSSybloDK4
Da Ji
Level 65
God Stats
8W - 8L
1,545 SR
Queue Stats
274W - 282L
1,466 Elo+
Solo
Cthulhu
Cthulhu
MadKingK
Cthulhu
Level 120
God Stats
79W - 71L
1,483 SR
Queue Stats
175W - 169L
1,428 Elo+
Solo
Apollo
Apollo
PAAAAAAAAAAAAAPI
Apollo
Level 129
God Stats
6W - 7L
1,503 SR
Queue Stats
61W - 73L
1,454 Elo+
Party 3
Vamana
Vamana
SLIMEDALLR
Vamana
Level 38
God Stats
10W - 12L
1,243 SR
Queue Stats
51W - 65L
1,428 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
hadeedh
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,276 SR
Queue Stats
22W - 30L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOTS B GONE
King Arthur
14
1 / 6 / 3
8,445
845
7,710
12,772
10,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
13
0 / 8 / 3
7,651
765
4,993
10,348
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 3 / 4
8,345
835
6,109
4,964
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Earnheqrt
Ne Zha
14
3 / 4 / 5
8,991
899
11,469
11,945
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 2
8,231
823
6,564
11,887
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
9,125
913
7,196
7,806
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MadKingK
Cthulhu
15
4 / 0 / 15
9,253
925
10,215
12,725
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 0 / 10
9,909
991
6,935
8,029
3,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
SLIMEDALLR
Vamana
16
5 / 3 / 12
9,604
960
7,326
10,750
9,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
hadeedh
Morgan Le Fay
15
3 / 2 / 14
9,213
921
14,639
7,818
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
25
25
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOTS B GONE
King Arthur
1
6
3
0.42
W
6
3
6
3
L
Jing Wei
0
8
3
0.19
L
2
3
4
1.33
L
Ne Zha
Earnheqrt
Ne Zha
3
4
5
1.38
W
Cthulhu
MadKingK
Cthulhu
4
0
15
11.5
W
7
0
10
12
L
2
4
2
0.75
W
Vamana
SLIMEDALLR
Vamana
5
3
12
3.67
W
Morgan Le Fay
hadeedh
Morgan Le Fay
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,845
Damage
46,311
51,916
Taken
47,128
26,817
Mitigated
29,843
5,371
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOTS B GONE
King Arthur
7,710
78
0
620
12,772
10,217
0
6,591
5,895
1,409
27,461
W
7,196
1,293
0
2,822
7,806
4,081
0
1,233
6,493
0
12,349
L
Jing Wei
4,993
4,310
0
903
10,348
3,280
0
4,595
5,346
0
14,762
L
6,109
128
0
375
4,964
1,699
0
3,013
1,696
20,764
0
L
Ne Zha
Earnheqrt
Ne Zha
11,469
2,003
0
2,733
11,945
3,864
0
4,699
6,844
0
25,015
W
Cthulhu
MadKingK
Cthulhu
10,215
470
0
2,855
12,725
9,944
0
4,264
8,268
19,479
0
W
6,935
4,829
0
2,759
8,029
3,307
959
1,825
5,960
0
28,986
L
6,564
2,160
0
740
11,887
7,757
0
5,035
6,663
15,616
0
W
Vamana
SLIMEDALLR
Vamana
7,326
3,987
395
3,255
10,750
9,788
0
3,280
7,247
0
26,940
W
Morgan Le Fay
hadeedh
Morgan Le Fay
14,639
442
0
1,456
7,818
2,723
384
1,899
5,733
30,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
47,104
172
Minions Killed
200
0
Camps Cleared
0
950,751
Distance Traveled
1,047,004
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,445
845
47
5
0
196,614
0
W
Da Ji
9,125
913
14
1
0
150,854
0
L
Jing Wei
7,651
765
27
3
0
180,361
1
L
Merlin
8,345
835
47
5
0
189,702
0
L
Ne Zha
8,991
899
35
4
0
199,769
2
W
Cthulhu
9,253
925
33
3
0
223,880
2
W
Apollo
9,909
991
63
6
0
204,852
0
L
Atlas
8,231
823
16
2
0
184,305
0
W
Vamana
9,604
960
53
5
0
232,496
0
W
Morgan Le Fay
9,213
921
37
4
0
234,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role