Player Matchup

Ao Kuang
Ao Kuang
FlyingCluchmen
Ao Kuang
Level 159
God Stats
0W - 3L
1,699 SR
Queue Stats
175W - 146L
1,545 Elo+
Solo
Sol
Sol
Grimlim999
Sol
Level 88
God Stats
7W - 9L
1,540 SR
Queue Stats
56W - 53L
1,516 Elo+
Party 1
Thor
Thor
MNCAPTAINPLANET
Thor
Level 148
God Stats
3W - 4L
1,458 SR
Queue Stats
58W - 69L
1,455 Elo+
Solo
Charybdis
Charybdis
PoggerClaps
Charybdis
Level 122
God Stats
21W - 24L
1,507 SR
Queue Stats
55W - 59L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
pirobogod
Zhong Kui
Level 138
God Stats
0W - 2L
1,984 SR
Queue Stats
38W - 29L
1,551 Elo+
Solo
Team Averages
Level 131
1,638 SR
1,512 Elo+

VS

Team Averages
Level 136
1,537 SR
1,478 Elo+
Vulcan
Vulcan
H3SHx_Gorilla
Vulcan
Level 145
God Stats
28W - 20L
1,605 SR
Queue Stats
102W - 96L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rottbey12
Cu Chulainn
Level 155
God Stats
3W - 2L
1,509 SR
Queue Stats
18W - 21L
1,525 Elo+
Solo
Loki
Loki
TheVikingSpartan
Loki
Level 109
God Stats
1W - 0L
1,708 SR
Queue Stats
27W - 28L
1,490 Elo+
Solo
Heimdallr
Heimdallr
d0mZ3rk3r
Heimdallr
Level 145
God Stats
7W - 10L
1,362 SR
Queue Stats
141W - 135L
1,488 Elo+
Solo
Agni
Agni
qwbfnkjqb
Agni
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
65W - 67L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 5 / 2
9,363
1,040
7,344
11,371
4,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 1
8,245
916
6,766
7,755
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 3
8,155
906
3,606
9,684
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
PoggerClaps
Charybdis
15
2 / 2 / 3
8,739
971
6,697
8,797
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
pirobogod
Zhong Kui
13
1 / 2 / 0
7,993
888
4,852
8,200
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
10,013
1,113
10,788
6,986
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Rottbey12
Cu Chulainn
16
3 / 1 / 2
9,278
1,031
3,433
7,909
7,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 5 / 7
8,506
945
9,308
9,786
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
d0mZ3rk3r
Heimdallr
14
2 / 2 / 7
8,553
950
6,647
6,917
2,155
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
14
1 / 2 / 4
8,210
912
5,202
5,459
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
14
14
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
5
5
2
1.2
L
0
1
1
0.5
W
7
1
4
9
L
2
4
3
0.88
L
Charybdis
PoggerClaps
Charybdis
2
2
3
1.75
W
Cu Chulainn
Rottbey12
Cu Chulainn
3
1
2
4
W
1
5
7
0.9
W
Heimdallr
d0mZ3rk3r
Heimdallr
2
2
7
2.75
L
Zhong Kui
pirobogod
Zhong Kui
1
2
0
0.5
W
Agni
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,265
Damage
35,378
45,807
Taken
37,057
19,863
Mitigated
17,342
10,880
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,344
1,402
0
2,592
11,371
4,370
0
2,874
8,448
18,894
0
L
6,766
1,184
183
3,065
7,755
2,298
696
2,748
4,875
36,429
0
W
10,788
513
0
750
6,986
2,592
604
2,868
4,046
32,932
401
L
3,606
452
167
365
9,684
3,649
27
4,146
5,302
0
11,206
L
Charybdis
PoggerClaps
Charybdis
6,697
3,730
231
1,814
8,797
2,221
1,323
2,190
6,473
0
22,632
W
Cu Chulainn
Rottbey12
Cu Chulainn
3,433
708
0
850
7,909
7,486
87
2,967
4,793
218
23,962
W
9,308
2,318
0
0
9,786
3,525
232
4,412
5,331
0
23,082
W
Heimdallr
d0mZ3rk3r
Heimdallr
6,647
2,423
0
459
6,917
2,155
1,270
5,041
1,704
0
13,527
L
Zhong Kui
pirobogod
Zhong Kui
4,852
527
0
2,463
8,200
7,325
0
3,270
4,766
15,757
2,276
W
Agni
5,202
59
0
1,250
5,459
1,584
402
2,722
2,592
18,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
44,560
186
Minions Killed
199
0
Camps Cleared
0
929,066
Distance Traveled
977,403
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,363
1,040
22
2
0
189,106
0
L
Sol
8,245
916
68
8
0
193,343
0
W
Vulcan
10,013
1,113
58
6
0
226,161
3
L
Thor
8,155
906
12
1
0
215,570
4
L
Charybdis
8,739
971
52
6
0
192,886
0
W
Cu Chulainn
9,278
1,031
56
6
0
185,235
0
W
Loki
8,506
945
33
4
0
186,482
0
W
Heimdallr
8,553
950
28
3
0
180,254
0
L
Zhong Kui
7,993
888
32
4
0
138,161
0
W
Agni
8,210
912
24
3
0
199,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role