Player Matchup

Da Ji
Da Ji
DangrBrick
Da Ji
Level 128
God Stats
61W - 84L
1,462 SR
Queue Stats
383W - 421L
1,478 Elo+
Solo
Sol
Sol
GOT Y0UR NUMBER
Sol
Level 203
God Stats
1W - 7L
1,494 SR
Queue Stats
251W - 263L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Molochio_Aderre
Aphrodite
Level 161
God Stats
0W - 3L
1,321 SR
Queue Stats
234W - 250L
1,475 Elo+
Solo
Bakasura
Bakasura
SalmonSquash802
Bakasura
Level 67
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Terra
Terra
Timberjr6
Terra
Level 141
God Stats
0W - 3L
1,242 SR
Queue Stats
190W - 184L
1,545 Elo+
Solo
Team Averages
Level 140
1,388 SR
1,492 Elo+

VS

Team Averages
Level 138
1,386 SR
1,525 Elo+
Hachiman
Hachiman
AquarianMystik
Hachiman
Level 109
God Stats
1W - 5L
1,087 SR
Queue Stats
107W - 117L
1,500 Elo+
Solo
Ares
Ares
LSS310101
Ares
Level 120
God Stats
1W - 1L
1,165 SR
Queue Stats
18W - 13L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
Laysiiii24
Tsukuyomi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,585 Elo+
Solo
King Arthur
King Arthur
Naidrai
King Arthur
Level 188
God Stats
6W - 3L
1,626 SR
Queue Stats
127W - 107L
1,538 Elo+
Solo
Kukulkan
Kukulkan
ScumbagSociety
Kukulkan
Level 158
God Stats
5W - 3L
1,555 SR
Queue Stats
8W - 6L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
5 / 5 / 2
8,927
1,275
8,515
10,738
6,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 3
8,386
1,198
10,368
7,221
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
Molochio_Aderre
Aphrodite
13
0 / 1 / 5
7,705
1,101
5,437
9,822
6,344
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
12
1 / 2 / 1
7,236
1,034
457
3,994
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Timberjr6
Terra
13
0 / 2 / 6
8,478
1,211
7,658
16,158
18,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

287

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
6 / 2 / 1
9,184
1,312
9,150
7,367
2,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
1 / 2 / 4
8,624
1,232
5,087
9,258
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Laysiiii24
Tsukuyomi
14
2 / 4 / 6
8,790
1,256
12,066
7,258
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
Naidrai
King Arthur
13
1 / 0 / 7
8,047
1,150
10,606
10,808
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
13
0 / 0 / 3
7,858
1,123
6,185
3,694
1,934
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
8
Kills
10
10
Deaths
8
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
2
1
3.25
L
Da Ji
5
5
2
1.2
L
2
0
3
3.5
W
Ares
1
2
4
1.5
W
Tsukuyomi
Laysiiii24
Tsukuyomi
2
4
6
1.25
L
Aphrodite
Molochio_Aderre
Aphrodite
0
1
5
2.5
W
King Arthur
Naidrai
King Arthur
1
0
7
4.5
L
Bakasura
1
2
1
0.75
W
Kukulkan
0
0
3
1.5
L
Terra
Timberjr6
Terra
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
43,094
47,933
Taken
38,385
35,172
Mitigated
26,995
13,354
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
9,150
5,164
0
703
7,367
2,968
0
3,144
4,223
0
20,655
L
Da Ji
8,515
3,278
0
0
10,738
6,077
0
2,506
8,007
0
17,246
L
10,368
3,251
0
2,533
7,221
2,462
0
1,770
5,297
32,452
2,738
W
Ares
5,087
923
0
1,481
9,258
9,223
0
7,153
2,105
10,016
0
W
Tsukuyomi
Laysiiii24
Tsukuyomi
12,066
3,513
0
350
7,258
2,800
0
2,480
3,906
0
25,481
L
Aphrodite
Molochio_Aderre
Aphrodite
5,437
0
3,901
3,546
9,822
6,344
0
2,277
7,351
11,608
0
W
King Arthur
Naidrai
King Arthur
10,606
740
0
3,024
10,808
10,070
0
8,168
2,640
0
19,089
L
Bakasura
457
259
0
306
3,994
1,740
0
587
3,407
0
593
W
Kukulkan
6,185
259
0
382
3,694
1,934
0
1,133
2,561
30,977
0
L
Terra
Timberjr6
Terra
7,658
1,164
493
2,575
16,158
18,549
0
4,132
11,747
18,357
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
42,503
125
Minions Killed
143
3
Camps Cleared
9
648,477
Distance Traveled
785,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,184
1,312
33
5
2
164,450
0
L
Da Ji
8,927
1,275
16
2
0
136,359
0
L
Sol
8,386
1,198
66
9
0
136,641
0
W
Ares
8,624
1,232
5
1
1
150,504
0
W
Tsukuyomi
8,790
1,256
21
3
4
163,452
0
L
Aphrodite
7,705
1,101
19
3
2
146,586
0
W
King Arthur
8,047
1,150
11
2
0
160,648
0
L
Bakasura
7,236
1,034
5
1
0
62,635
0
W
Kukulkan
7,858
1,123
73
10
2
146,902
0
L
Terra
8,478
1,211
19
3
1
166,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role