Player Matchup

Surtr
Surtr
Azyrr
Surtr
Level 129
God Stats
2W - 0L
1,879 SR
Queue Stats
13W - 14L
1,648 Elo+
Party 1
Fenrir
Fenrir
DrHawtsauce
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,337 Elo+
Party 1
Chang'e
Chang'e
Omnilulz
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 1
Team Averages
Level 104
1,626 SR
1,462 Elo+

VS

Team Averages
Level 123
1,679 SR
1,558 Elo+
Freya
Freya
DragonOfArkanfel
Freya
Level 143
God Stats
1W - 2L
1,773 SR
Queue Stats
74W - 75L
1,565 Elo+
Solo
Horus
Horus
WillyWoWagon
Horus
Level 141
God Stats
2W - 4L
1,576 SR
Queue Stats
233W - 242L
1,586 Elo+
Solo
Cabrakan
Cabrakan
xCommandersfan
Cabrakan
Level 85
God Stats
1W - 2L
1,686 SR
Queue Stats
82W - 56L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Azyrr
Surtr
16
5 / 2 / 9
10,178
925
12,070
10,567
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
3 / 2 / 10
9,801
891
5,994
8,133
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Omnilulz
Chang'e
16
7 / 1 / 6
10,319
938
8,309
4,716
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,507
773
5,322
9,570
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 4 / 4
7,908
719
3,801
9,055
4,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
14
3 / 5 / 2
9,126
830
7,409
11,363
6,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
Azyrr
Surtr
5
2
9
4.75
W
Fenrir
3
2
10
4
L
1
6
3
0.42
W
Chang'e
Omnilulz
Chang'e
7
1
6
10
L
1
4
4
0.75
L
Cabrakan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
16,532
23,416
Taken
29,988
12,922
Mitigated
14,591
5,539
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Azyrr
Surtr
12,070
5,309
0
1,791
10,567
8,922
1,391
5,487
4,579
1,097
36,435
W
Fenrir
5,994
592
0
1,278
8,133
2,621
946
3,862
3,963
0
37,991
L
5,322
1,494
0
2,223
9,570
2,735
0
1,932
7,364
30,676
295
W
Chang'e
Omnilulz
Chang'e
8,309
401
1,090
1,380
4,716
1,379
1,489
2,494
2,096
23,615
401
L
3,801
1,549
280
2,027
9,055
4,900
0
2,863
5,445
0
9,455
L
Cabrakan
7,409
688
0
380
11,363
6,956
0
3,410
7,147
21,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
25,541
143
Minions Killed
119
0
Camps Cleared
0
645,397
Distance Traveled
481,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,178
925
40
4
0
211,418
0
W
Fenrir
9,801
891
57
5
0
215,378
0
L
Freya
8,507
773
63
6
0
175,211
0
W
Chang'e
10,319
938
46
4
0
218,601
0
L
Horus
7,908
719
14
1
0
128,116
0
L
Cabrakan
9,126
830
42
4
0
178,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role