Player Matchup

Kuzenbo
Kuzenbo
Forinthry
Kuzenbo
Level 145
God Stats
0W - 2L
1,318 SR
Queue Stats
138W - 111L
1,609 Elo+
Solo
He Bo
He Bo
GucciSnoopz
He Bo
Level 144
God Stats
0W - 2L
1,320 SR
Queue Stats
73W - 47L
1,610 Elo+
Party 1
Jing Wei
Jing Wei
HidekiGun
Jing Wei
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
183W - 192L
1,517 Elo+
Solo
Geb
Geb
hyjaxxx
Geb
Level 143
God Stats
0W - 2L
1,192 SR
Queue Stats
147W - 139L
1,583 Elo+
Solo
Yemoja
Yemoja
thebubbleboy
Yemoja
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 44L
1,599 Elo+
Party 1
Team Averages
Level 144
1,323 SR
1,584 Elo+

VS

Team Averages
Level 128
1,494 SR
1,561 Elo+
Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Anpa
Hou Yi
Level 152
God Stats
2W - 1L
1,494 SR
Queue Stats
59W - 49L
1,553 Elo+
Solo
Yemoja
Yemoja
GazzaRoss
Yemoja
Level 149
God Stats
4W - 3L
1,385 SR
Queue Stats
463W - 383L
1,643 Elo+
Solo
Janus
Janus
ReelaxBro
Janus
Level 127
God Stats
8W - 4L
1,594 SR
Queue Stats
513W - 498L
1,574 Elo+
Solo
Awilix
Awilix
Selohs
Awilix
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 62L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Forinthry
Kuzenbo
11
1 / 2 / 2
5,475
913
2,485
7,088
7,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 2 / 2
6,265
1,044
8,982
6,448
2,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
HidekiGun
Jing Wei
9
1 / 4 / 3
5,288
881
4,558
5,756
1,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Geb
6
0 / 1 / 0
4,685
781
1,423
2,361
721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
13
2 / 2 / 3
6,242
1,040
1,857
7,946
5,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 9
5,688
948
3,011
9,162
8,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
Anpa
Hou Yi
10
3 / 2 / 5
6,151
1,025
4,960
6,452
2,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
GazzaRoss
Yemoja
10
0 / 1 / 10
6,283
1,047
1,760
5,722
3,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
ReelaxBro
Janus
12
2 / 0 / 8
6,470
1,078
10,559
3,326
1,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Selohs
Awilix
12
6 / 2 / 2
7,018
1,170
6,073
6,245
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
11
11
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
9
2.25
W
Hou Yi
Anpa
Hou Yi
3
2
5
2.75
L
Kuzenbo
Forinthry
Kuzenbo
1
2
2
1
W
Yemoja
GazzaRoss
Yemoja
0
1
10
5
L
2
2
2
1.5
L
Jing Wei
HidekiGun
Jing Wei
1
4
3
0.63
W
Janus
ReelaxBro
Janus
2
0
8
6
W
Awilix
Selohs
Awilix
6
2
2
3.5
L
Geb
0
1
0
0
L
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
26,363
29,599
Taken
30,907
18,736
Mitigated
17,759
10,651
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,011
63
120
1,888
9,162
8,362
0
4,235
4,780
4,755
0
W
Hou Yi
Anpa
Hou Yi
4,960
2,278
245
1,157
6,452
2,305
929
2,981
3,413
0
11,812
L
Kuzenbo
Forinthry
Kuzenbo
2,485
951
511
760
7,088
7,416
0
3,391
3,697
5,759
715
W
Yemoja
GazzaRoss
Yemoja
1,760
700
8,423
2,513
5,722
3,906
280
1,843
3,861
3,837
0
L
8,982
534
638
871
6,448
2,904
0
3,449
2,999
13,787
0
L
Jing Wei
HidekiGun
Jing Wei
4,558
3,314
317
469
5,756
1,781
0
2,125
3,631
0
8,316
W
Janus
ReelaxBro
Janus
10,559
527
517
566
3,326
1,057
120
1,447
1,839
27,760
0
W
Awilix
Selohs
Awilix
6,073
1,796
148
369
6,245
2,129
0
3,510
2,695
0
9,387
L
Geb
1,423
25
110
419
2,361
721
0
1,384
977
2,920
45
L
Yemoja
1,857
641
4,286
2,270
7,946
5,914
0
4,981
2,965
6,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
31,610
40
Minions Killed
71
0
Camps Cleared
0
430,126
Distance Traveled
601,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,688
948
0
0
0
124,057
0
W
Hou Yi
6,151
1,025
14
2
0
110,611
0
L
Kuzenbo
5,475
913
7
1
0
92,388
0
W
Yemoja
6,283
1,047
6
1
0
104,960
0
L
He Bo
6,265
1,044
17
3
0
134,330
0
L
Jing Wei
5,288
881
5
1
0
68,338
0
W
Janus
6,470
1,078
33
6
0
122,172
0
W
Awilix
7,018
1,170
18
3
0
139,485
0
L
Geb
4,685
781
2
0
0
30,732
0
L
Yemoja
6,242
1,040
9
2
0
104,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role