Player Matchup

Horus
Horus
C0DMAN25
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,271 Elo+
Party 2
Nut
Nut
MoltenSix3003
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,298 Elo+
Party 2
Nox
Nox
NorticKratos
Nox
Level 17
God Stats
2W - 3L
1,467 SR
Queue Stats
11W - 30L
1,242 Elo+
Party 2
Team Averages
Level 49
1,489 SR
1,270 Elo+

VS

Team Averages
Level 87
1,500 SR
1,441 Elo+
He Bo
He Bo
Bossculus
He Bo
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,512 Elo+
Party 1
Izanami
Izanami
xNoFocus
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
xNoOpps
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C0DMAN25
Horus
16
1 / 2 / 1
9,414
724
3,098
13,436
8,818
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
0 / 5 / 2
8,996
692
8,576
11,122
4,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
8,447
650
4,910
7,396
2,251
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bossculus
He Bo
18
6 / 0 / 4
11,617
894
11,140
4,979
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xNoFocus
Izanami
17
1 / 0 / 6
10,432
802
7,690
7,810
2,825
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xNoOpps
Gilgamesh
17
4 / 2 / 7
10,640
818
9,321
12,417
10,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bossculus
He Bo
6
0
4
8
L
Horus
C0DMAN25
Horus
1
2
1
0.75
L
0
5
2
0.2
L
1
4
0
0.25
W
Izanami
xNoFocus
Izanami
1
0
6
4
W
Gilgamesh
xNoOpps
Gilgamesh
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
28,151
31,954
Taken
25,206
15,324
Mitigated
14,978
6,549
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bossculus
He Bo
11,140
526
0
581
4,979
1,549
299
481
4,498
45,619
455
L
Horus
C0DMAN25
Horus
3,098
1,173
1,684
2,456
13,436
8,818
0
4,089
8,920
0
16,673
L
8,576
5,019
0
1,095
11,122
4,255
0
2,829
8,063
0
34,306
L
4,910
407
194
1,120
7,396
2,251
0
3,407
3,736
17,207
0
W
Izanami
xNoFocus
Izanami
7,690
5,363
0
1,787
7,810
2,825
199
2,458
5,352
0
39,545
W
Gilgamesh
xNoOpps
Gilgamesh
9,321
3,302
0
1,829
12,417
10,604
320
2,103
10,314
0
44,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
32,689
111
Minions Killed
204
0
Camps Cleared
0
648,417
Distance Traveled
720,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,617
894
85
7
0
266,877
0
L
Horus
9,414
724
37
3
0
260,020
0
L
Nut
8,996
692
50
4
0
199,216
1
L
Nox
8,447
650
24
2
0
189,181
0
W
Izanami
10,432
802
78
6
0
213,915
0
W
Gilgamesh
10,640
818
41
3
0
239,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role