Player Matchup

Ares
Ares
Gold IV
Papidiazz
Ares
Gold IV
Level 106
God Stats
16W - 19L
1,606 SR
Queue Stats
336W - 327L
1,450 MMR
Solo
Cthulhu
Cthulhu
Gold II
PoppinNike
Cthulhu
Gold II
Level 148
God Stats
26W - 11L
1,737 SR
Queue Stats
178W - 177L
1,489 MMR
Solo
Fenrir
Fenrir
Gold IV
RockTrap120
Fenrir
Gold IV
Level 127
God Stats
23W - 19L
1,510 SR
Queue Stats
180W - 182L
1,481 MMR
Solo
Eset
Eset
Silver II
padabuka
Eset
Silver II
Level 47
God Stats
1W - 0L
1,706 SR
Queue Stats
9W - 13L
1,463 MMR
Solo
Hou Yi
Hou Yi
Bronze III
sambroske
Hou Yi
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,612 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,599 SR
1,468 MMR
Cu Chulainn
Cu Chulainn
Gold II
DouxReveur
Cu Chulainn
Gold II
Level 126
God Stats
2W - 3L
1,699 SR
Queue Stats
72W - 66L
1,484 MMR
Solo
Ymir
Ymir
Silver II
HoldTheBlock
Ymir
Silver II
Level 44
God Stats
0W - 1L
1,245 SR
Queue Stats
21W - 34L
1,448 MMR
Solo
Ne Zha
Ne Zha
Gold I
ItsPlum
Ne Zha
Gold I
Level 105
God Stats
0W - 1L
1,700 SR
Queue Stats
69W - 68L
1,660 MMR
Party 1
Chiron
Chiron
Gold IV
Laracadea
Chiron
Gold IV
Level 125
God Stats
4W - 3L
1,792 SR
Queue Stats
128W - 141L
1,448 MMR
Solo
Kukulkan
Kukulkan
Gold V
NzTWeber36
Kukulkan
Gold V
Level 78
God Stats
21W - 22L
1,560 SR
Queue Stats
54W - 61L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 1 / 8
7,005
539
4,086
11,664
8,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
PoppinNike
Cthulhu
15
4 / 1 / 2
9,477
729
10,183
10,787
9,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
9 / 1 / 7
8,366
644
8,178
11,373
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Eset
14
5 / 2 / 6
8,187
630
9,135
6,729
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
sambroske
Hou Yi
13
3 / 1 / 1
7,591
584
5,472
5,604
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaKing ArthurThanatosVulcan

VS

Bans
FreyaAgniIx ChelShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DouxReveur
Cu Chulainn
12
2 / 5 / 1
6,816
524
5,489
14,689
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 4 / 3
5,886
453
3,315
11,764
8,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
ItsPlum
Ne Zha
11
2 / 6 / 3
6,217
478
5,606
10,514
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Laracadea
Chiron
11
1 / 3 / 0
6,197
477
3,692
7,380
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
NzTWeber36
Kukulkan
11
1 / 5 / 2
6,349
488
8,115
7,590
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
6
6
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DouxReveur
Cu Chulainn
2
5
1
0.5
L
0
4
3
0.38
L
Ne Zha
ItsPlum
Ne Zha
2
6
3
0.58
L
Chiron
Laracadea
Chiron
1
3
0
0.33
L
Kukulkan
NzTWeber36
Kukulkan
1
5
2
0.4
W
Ares
2
1
8
6
W
Cthulhu
PoppinNike
Cthulhu
4
1
2
5
W
Fenrir
9
1
7
12.5
W
Eset
5
2
6
4
W
Hou Yi
sambroske
Hou Yi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
26,217
46,157
Taken
51,937
26,792
Mitigated
23,633
13,713
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DouxReveur
Cu Chulainn
5,489
1,489
0
3,334
14,689
6,564
0
9,191
4,632
0
41,200
L
3,315
694
0
1,668
11,764
8,924
0
4,827
6,937
14,498
1,151
L
Ne Zha
ItsPlum
Ne Zha
5,606
2,529
0
638
10,514
3,933
0
3,437
7,021
0
43,656
L
Chiron
Laracadea
Chiron
3,692
1,566
247
1,293
7,380
2,210
0
1,334
6,046
0
41,247
L
Kukulkan
NzTWeber36
Kukulkan
8,115
705
0
721
7,590
2,002
0
3,228
4,362
53,325
0
W
Ares
4,086
493
0
3,628
11,664
8,608
0
4,406
7,258
18,343
0
W
Cthulhu
PoppinNike
Cthulhu
10,183
1,865
0
1,921
10,787
9,828
0
0
10,787
62,993
3,061
W
Fenrir
8,178
3,205
0
5,050
11,373
4,202
0
2,856
8,517
0
50,497
W
Eset
9,135
798
110
809
6,729
2,421
0
3,742
2,987
56,661
109
W
Hou Yi
sambroske
Hou Yi
5,472
2,106
0
2,195
5,604
1,733
29
209
5,395
0
51,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,626
Gold Earned
31,465
449
Minions Killed
334
0
Camps Cleared
0
1,337,702
Distance Traveled
1,231,166
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,816
524
81
6
0
257,272
2
L
Ymir
5,886
453
18
1
0
242,728
5
L
Ne Zha
6,217
478
80
6
0
275,595
0
L
Chiron
6,197
477
79
6
0
220,733
1
L
Kukulkan
6,349
488
76
6
0
234,838
0
W
Ares
7,005
539
25
2
0
277,261
0
W
Cthulhu
9,477
729
133
10
0
248,906
1
W
Fenrir
8,366
644
74
6
0
296,466
0
W
Eset
8,187
630
111
9
0
266,646
2
W
Hou Yi
7,591
584
106
8
0
248,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role