Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FuNk09
King Arthur
Level 125
God Stats
3W - 11L
1,375 SR
Queue Stats
471W - 488L
1,612 Elo+
Party 2
Vulcan
Vulcan
KINGKvNTA
Vulcan
Level 146
God Stats
0W - 2L
1,193 SR
Queue Stats
27W - 28L
1,498 Elo+
Party 1
Khepri
Khepri
MartyJunior
Khepri
Level 149
God Stats
0W - 2L
1,391 SR
Queue Stats
45W - 26L
1,632 Elo+
Party 1
He Bo
He Bo
rann_off
He Bo
Level 122
God Stats
0W - 3L
1,311 SR
Queue Stats
408W - 426L
1,568 Elo+
Party 2
Team Averages
Level 138
1,354 SR
1,562 Elo+

VS

Team Averages
Level 96
1,329 SR
1,511 Elo+
Mulan
Mulan
Dumitru
Mulan
Level 147
God Stats
1W - 2L
1,148 SR
Queue Stats
65W - 61L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
FüdiBlutt
Zhong Kui
Level 22
God Stats
4W - 7L
1,285 SR
Queue Stats
100W - 92L
1,489 Elo+
Party 3
Charybdis
Charybdis
Jerrserker
Charybdis
Level 134
God Stats
9W - 13L
1,525 SR
Queue Stats
653W - 649L
1,514 Elo+
Party 3
Ishtar
Ishtar
MrSplashyOrange
Ishtar
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,555 Elo+
Solo
Hercules
Hercules
locopoco6
Hercules
Level 61
God Stats
4W - 6L
1,189 SR
Queue Stats
435W - 444L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 4 / 2
7,262
726
8,479
8,679
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
FuNk09
King Arthur
14
2 / 3 / 3
7,171
717
7,710
12,058
14,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
KINGKvNTA
Vulcan
14
1 / 3 / 1
6,852
685
7,437
5,193
2,468
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
12
0 / 3 / 2
6,323
632
2,191
8,039
8,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
rann_off
He Bo
11
0 / 6 / 3
6,405
641
6,721
7,184
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dumitru
Mulan
14
4 / 2 / 15
9,149
915
7,383
9,584
8,449
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
FüdiBlutt
Zhong Kui
15
5 / 1 / 10
9,038
904
7,867
8,128
7,228
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
Jerrserker
Charybdis
16
4 / 1 / 11
9,050
905
8,462
6,746
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 13
8,747
875
8,106
6,691
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
locopoco6
Hercules
16
4 / 0 / 14
8,992
899
6,854
11,592
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
6
Kills
19
19
Deaths
6
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
2
1
W
Mulan
Dumitru
Mulan
4
2
15
5.75
L
King Arthur
FuNk09
King Arthur
2
3
3
1.17
W
Zhong Kui
FüdiBlutt
Zhong Kui
5
1
10
10
W
Charybdis
Jerrserker
Charybdis
4
1
11
9.5
L
Vulcan
KINGKvNTA
Vulcan
1
3
1
0.5
L
Khepri
0
3
2
0.33
W
2
2
13
4.25
W
Hercules
locopoco6
Hercules
4
0
14
11
L
He Bo
rann_off
He Bo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,538
Damage
38,672
41,153
Taken
42,741
32,582
Mitigated
25,880
6,160
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,479
405
341
1,437
8,679
4,144
0
1,180
7,391
0
17,020
W
Mulan
Dumitru
Mulan
7,383
900
1,055
1,269
9,584
8,449
747
3,326
6,258
1,230
11,993
L
King Arthur
FuNk09
King Arthur
7,710
422
653
1,051
12,058
14,841
0
2,711
9,043
6,069
8,059
W
Zhong Kui
FüdiBlutt
Zhong Kui
7,867
789
3,032
2,654
8,128
7,228
1,400
3,204
4,924
17,900
789
W
Charybdis
Jerrserker
Charybdis
8,462
5,090
1,072
1,912
6,746
2,156
2,932
2,584
4,162
0
24,814
L
Vulcan
KINGKvNTA
Vulcan
7,437
0
241
213
5,193
2,468
0
1,159
4,001
19,285
0
L
Khepri
2,191
250
418
1,079
8,039
8,366
0
1,802
6,024
5,639
0
W
8,106
3,802
0
1,236
6,691
2,102
938
3,512
3,179
0
29,189
W
Hercules
locopoco6
Hercules
6,854
963
626
6,692
11,592
5,945
801
7,126
4,466
0
8,180
L
He Bo
rann_off
He Bo
6,721
115
401
326
7,184
2,763
0
1,561
5,526
14,067
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
44,976
69
Minions Killed
145
0
Camps Cleared
0
871,833
Distance Traveled
957,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,262
726
15
2
0
153,510
0
W
Mulan
9,149
915
17
2
0
184,453
0
L
King Arthur
7,171
717
5
1
0
205,663
0
W
Zhong Kui
9,038
904
32
3
0
194,981
0
W
Charybdis
9,050
905
41
4
0
184,882
0
L
Vulcan
6,852
685
26
3
0
208,707
0
L
Khepri
6,323
632
8
1
0
152,588
0
W
Ishtar
8,747
875
47
5
0
178,138
0
W
Hercules
8,992
899
8
1
0
214,676
0
L
He Bo
6,405
641
15
2
0
151,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role