Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ASAPxHighroller
Sun Wukong
Level 80
God Stats
3W - 1L
1,529 SR
Queue Stats
195W - 211L
1,448 Elo+
Party 2
Scylla
Scylla
FidelCashFlo420
Scylla
Level 85
God Stats
1W - 6L
1,278 SR
Queue Stats
265W - 282L
1,505 Elo+
Party 2
Apollo
Apollo
KittyLicker508
Apollo
Level 109
God Stats
1W - 2L
1,505 SR
Queue Stats
140W - 142L
1,489 Elo+
Party 2
Fenrir
Fenrir
aLadNowDead
Fenrir
Level 82
God Stats
14W - 7L
1,739 SR
Queue Stats
573W - 561L
1,441 Elo+
Solo
Team Averages
Level 94
1,510 SR
1,477 Elo+

VS

Team Averages
Level 111
1,415 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Foxy UwU x
Vulcan
Level 54
God Stats
1W - 0L
1,441 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 1
Hachiman
Hachiman
IanIsZeus
Hachiman
Level 109
God Stats
12W - 11L
1,531 SR
Queue Stats
119W - 117L
1,446 Elo+
Solo
Khepri
Khepri
Oo InSanity xX
Khepri
Level 146
God Stats
1W - 3L
1,061 SR
Queue Stats
107W - 98L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
owly999
Kuzenbo
Level 120
God Stats
2W - 0L
1,545 SR
Queue Stats
121W - 105L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 2 / 0
3,636
727
2,308
4,168
2,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
ASAPxHighroller
Sun Wukong
6
0 / 1 / 1
3,340
668
830
3,208
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,499
700
570
2,058
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,622
724
1,162
2,062
448
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
1
0 / 0 / 0
2,484
497
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 0 / 0
4,293
859
1,840
3,808
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Foxy UwU x
Vulcan
6
0 / 1 / 0
3,652
730
1,748
1,629
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
IanIsZeus
Hachiman
6
0 / 1 / 0
3,466
693
458
1,243
280
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 0 / 1
3,864
773
396
2,904
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
owly999
Kuzenbo
6
0 / 0 / 1
3,735
747
2,055
3,769
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Loki
 
Loki
3
0
0
3
L
Sun Wukong
ASAPxHighroller
Sun Wukong
0
1
1
0.5
L
1
0
0
1
W
Vulcan
Foxy UwU x
Vulcan
0
1
0
0
W
Hachiman
IanIsZeus
Hachiman
0
1
0
0
L
1
0
0
1
W
0
0
1
0.5
L
Fenrir
0
0
0
0
W
Kuzenbo
owly999
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,870
Damage
6,497
11,496
Taken
13,353
4,714
Mitigated
5,188
3,134
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,308
552
0
626
4,168
2,668
0
1,771
2,113
17,042
1,381
W
Loki
 
Loki
1,840
329
0
2,643
3,808
868
0
102
3,706
0
24,248
L
Sun Wukong
ASAPxHighroller
Sun Wukong
830
0
0
1,297
3,208
1,187
0
113
3,095
0
14,283
L
570
38
0
500
2,058
411
0
1,682
376
12,280
0
W
Vulcan
Foxy UwU x
Vulcan
1,748
80
0
354
1,629
452
0
570
1,059
14,433
0
W
Hachiman
IanIsZeus
Hachiman
458
315
0
80
1,243
280
542
0
1,243
0
16,755
L
1,162
824
0
711
2,062
448
0
349
1,713
0
18,242
W
396
0
0
1,634
2,904
1,401
0
0
2,904
10,907
616
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
owly999
Kuzenbo
2,055
955
0
1,480
3,769
2,187
6
2,005
1,764
12,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,581
Gold Earned
19,010
147
Minions Killed
150
0
Camps Cleared
0
437,424
Distance Traveled
529,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,636
727
46
9
0
90,779
0
W
Loki
4,293
859
47
9
0
126,883
0
L
Sun Wukong
3,340
668
29
6
0
128,756
0
L
Scylla
3,499
700
39
8
0
103,932
0
W
Vulcan
3,652
730
28
6
0
107,610
0
W
Hachiman
3,466
693
27
5
0
80,693
0
L
Apollo
3,622
724
33
7
0
104,763
0
W
Khepri
3,864
773
16
3
0
113,892
0
L
Fenrir
2,484
497
0
0
0
9,194
0
W
Kuzenbo
3,735
747
32
6
0
100,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role