Player Matchup

Artio
Artio
Silver I
Jonbomb44
Artio
Silver I
Level 123
God Stats
1W - 1L
1,480 SR
Queue Stats
6W - 11L
1,414 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Montesballer24
Morgan Le Fay
Silver I
Level 129
God Stats
3W - 4L
1,581 SR
Queue Stats
81W - 92L
1,188 MMR
Party 1
Artemis
Artemis
Silver II
cervera_4
Artemis
Silver II
Level 105
God Stats
0W - 1L
1,672 SR
Queue Stats
19W - 33L
1,186 MMR
Party 2
Sobek
Sobek
Silver III
diegokkaos
Sobek
Silver III
Level 104
God Stats
0W - 2L
1,128 SR
Queue Stats
3W - 12L
1,307 MMR
Party 2
Fenrir
Fenrir
Gold III
icespicebuss
Fenrir
Gold III
Level 80
God Stats
1W - 5L
1,493 SR
Queue Stats
54W - 55L
1,373 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,471 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,512 SR
1,262 MMR
Shiva
Shiva
Silver II
MaestroUnknown
Shiva
Silver II
Level 159
God Stats
1W - 3L
1,382 SR
Queue Stats
13W - 17L
1,377 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
MikE izZ FtW
Baron Samedi
Gold V
Level 159
God Stats
22W - 21L
1,526 SR
Queue Stats
399W - 398L
1,289 MMR
Solo
Freya
Freya
Gold IV
jpchamp187
Freya
Gold IV
Level 132
God Stats
191W - 146L
1,656 SR
Queue Stats
305W - 310L
1,423 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
xUnreal Deathx
Erlang Shen
Silver IV
Level 129
God Stats
2W - 4L
1,474 SR
Queue Stats
24W - 44L
877 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
xxToxiicSnipezx
Danzaburou
Gold IV
Level 141
God Stats
62W - 60L
1,522 SR
Queue Stats
80W - 92L
1,343 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jonbomb44
Artio
12
2 / 8 / 4
7,635
477
9,584
24,254
18,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Montesballer24
Morgan Le Fay
14
3 / 7 / 3
7,832
490
10,971
11,538
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cervera_4
Artemis
14
0 / 3 / 1
7,518
470
3,464
6,916
1,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
12
2 / 4 / 2
7,639
477
4,887
18,991
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
14
2 / 4 / 5
7,743
484
12,426
16,159
10,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
LancelotKing ArthurKali

VS

Bans
CthulhuBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
10,984
687
17,699
17,959
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
MikE izZ FtW
Baron Samedi
14
0 / 2 / 12
8,417
526
10,091
10,689
8,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
17
9 / 0 / 2
10,562
660
11,468
6,459
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
xUnreal Deathx
Erlang Shen
15
3 / 2 / 5
8,507
532
7,631
16,442
12,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
xxToxiicSnipezx
Danzaburou
15
3 / 5 / 4
8,999
562
9,734
16,359
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
26
26
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
Jonbomb44
Artio
2
8
4
0.5
W
11
1
4
13
W
Baron Samedi
MikE izZ FtW
Baron Samedi
0
2
12
3
L
Morgan Le Fay
Montesballer24
Morgan Le Fay
3
7
3
0.64
L
Artemis
cervera_4
Artemis
0
3
1
0.17
L
Sobek
2
4
2
0.75
L
Fenrir
2
4
5
1.13
W
Freya
9
0
2
10
W
Erlang Shen
xUnreal Deathx
Erlang Shen
3
2
5
2.75
W
Danzaburou
xxToxiicSnipezx
Danzaburou
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,332
Damage
56,623
77,858
Taken
67,908
49,935
Mitigated
39,067
21,119
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Jonbomb44
Artio
9,584
989
541
6,660
24,254
18,818
0
3,051
20,904
34,659
511
W
17,699
3,386
81
3,210
17,959
11,147
242
6,877
10,183
0
75,861
W
Baron Samedi
MikE izZ FtW
Baron Samedi
10,091
970
2,178
3,397
10,689
8,141
351
4,998
5,443
36,950
625
L
Morgan Le Fay
Montesballer24
Morgan Le Fay
10,971
170
0
1,818
11,538
3,284
0
4,458
6,764
48,499
0
L
Artemis
cervera_4
Artemis
3,464
1,171
0
2,263
6,916
1,973
0
2,708
3,894
0
50,223
L
Sobek
4,887
51
226
7,823
18,991
15,835
0
6,914
10,909
33,781
1,241
L
Fenrir
12,426
2,831
0
1,788
16,159
10,025
0
1,702
14,293
0
65,031
W
Freya
11,468
3,495
0
2,738
6,459
2,580
2,434
1,349
5,110
75,061
1,816
W
Erlang Shen
xUnreal Deathx
Erlang Shen
7,631
4,273
0
7,664
16,442
12,204
251
3,914
12,273
0
47,344
W
Danzaburou
xxToxiicSnipezx
Danzaburou
9,734
2,871
0
4,278
16,359
4,995
522
6,973
9,305
0
66,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
47,469
389
Minions Killed
496
0
Camps Cleared
0
1,562,391
Distance Traveled
1,602,063
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,635
477
68
4
0
317,682
1
W
Shiva
10,984
687
113
7
0
311,760
0
W
Baron Samedi
8,417
526
57
4
0
302,686
1
L
Morgan Le Fay
7,832
490
82
5
0
262,498
1
L
Artemis
7,518
470
101
6
0
299,697
3
L
Sobek
7,639
477
48
3
0
342,966
0
L
Fenrir
7,743
484
90
6
0
339,548
0
W
Freya
10,562
660
142
9
0
347,243
0
W
Erlang Shen
8,507
532
82
5
0
331,923
0
W
Danzaburou
8,999
562
102
6
0
308,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role