Player Matchup

Cthulhu
Cthulhu
Gold IV
HueLight
Cthulhu
Gold IV
Level 88
God Stats
53W - 60L
1,567 SR
Queue Stats
178W - 186L
1,564 MMR
Solo
Horus
Horus
Gold III
M-U-B-A-R-I-K
Horus
Gold III
Level 107
God Stats
49W - 38L
1,613 SR
Queue Stats
403W - 419L
1,527 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Patchington
Cernunnos
Bronze III
Level 122
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 6L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Bronze IV
WOAKELEY
Cliodhna
Bronze IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,549 MMR
Party 2
Aphrodite
Aphrodite
Gold V
khinoto
Aphrodite
Gold V
Level 107
God Stats
1W - 1L
1,488 SR
Queue Stats
13W - 14L
1,562 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,530 SR
1,541 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,530 SR
1,527 MMR
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
BockNCalls
Izanami
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,547 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
PapixuuIo
Zhong Kui
Silver I
Level 87
God Stats
1W - 0L
1,561 SR
Queue Stats
21W - 22L
1,499 MMR
Solo
Thor
Thor
Bronze III
Smurfinator9000
Thor
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,580 MMR
Party 1
Odin
Odin
Silver III
leconquerrant
Odin
Silver III
Level 153
God Stats
4W - 0L
1,589 SR
Queue Stats
14W - 17L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HueLight
Cthulhu
7
0 / 2 / 1
4,290
613
2,953
5,995
3,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
5,020
717
2,423
5,026
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Patchington
Cernunnos
8
1 / 2 / 0
4,330
619
3,481
3,884
1,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
WOAKELEY
Cliodhna
7
0 / 2 / 1
4,224
603
1,296
5,687
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
khinoto
Aphrodite
6
0 / 6 / 0
3,714
531
878
4,625
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliBacchusThanatosAwilix

VS

Bans
King ArthurAo KuangJanusAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 1 / 1
4,351
622
1,604
4,062
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
BockNCalls
Izanami
11
3 / 0 / 3
6,101
872
1,922
2,601
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
PapixuuIo
Zhong Kui
8
2 / 1 / 3
4,399
628
4,394
4,620
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
6 / 0 / 2
5,883
840
4,468
4,573
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 4
5,093
728
2,493
6,091
3,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
13
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
1
0.5
W
Izanami
BockNCalls
Izanami
3
0
3
4.5
L
Cthulhu
HueLight
Cthulhu
0
2
1
0.25
L
1
1
0
1
W
Zhong Kui
PapixuuIo
Zhong Kui
2
1
3
3.5
L
Cernunnos
Patchington
Cernunnos
1
2
0
0.5
W
6
0
2
7
L
Cliodhna
WOAKELEY
Cliodhna
0
2
1
0.25
L
Aphrodite
khinoto
Aphrodite
0
6
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,031
Damage
14,881
25,217
Taken
21,947
9,222
Mitigated
11,535
7,177
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,604
328
0
1,180
4,062
2,534
0
0
4,062
0
19,882
W
Izanami
BockNCalls
Izanami
1,922
1,046
0
1,670
2,601
764
601
330
2,271
0
53,871
L
Cthulhu
HueLight
Cthulhu
2,953
106
0
1,294
5,995
3,701
0
2,797
3,198
19,078
785
L
2,423
1,145
0
1,205
5,026
1,856
0
0
4,846
0
28,086
W
Zhong Kui
PapixuuIo
Zhong Kui
4,394
1,842
0
1,590
4,620
3,282
0
1,528
3,092
19,145
5,064
L
Cernunnos
Patchington
Cernunnos
3,481
1,792
0
1,367
3,884
1,157
0
1,283
2,601
0
26,235
W
4,468
1,846
0
3,489
4,573
1,313
0
548
4,025
0
33,295
L
Cliodhna
WOAKELEY
Cliodhna
1,296
288
0
2,599
5,687
1,339
0
0
5,687
0
22,895
L
Aphrodite
khinoto
Aphrodite
878
197
78
634
4,625
1,169
0
0
4,625
14,463
410
W
2,493
480
0
2,391
6,091
3,642
0
1,384
4,707
0
14,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,578
Gold Earned
25,827
206
Minions Killed
260
0
Camps Cleared
0
701,864
Distance Traveled
762,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,351
622
32
5
0
141,526
0
W
Izanami
6,101
872
107
15
0
133,786
2
L
Cthulhu
4,290
613
25
4
0
151,348
0
L
Horus
5,020
717
54
8
0
149,240
0
W
Zhong Kui
4,399
628
39
6
0
141,916
0
L
Cernunnos
4,330
619
47
7
0
134,082
0
W
Thor
5,883
840
65
9
0
186,171
1
L
Cliodhna
4,224
603
61
9
0
167,124
0
L
Aphrodite
3,714
531
19
3
0
100,070
0
W
Odin
5,093
728
17
2
0
159,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role