Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver I
 
Hera
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
ARBOYLAW
Jormungandr
Bronze III
Level 64
God Stats
1W - 3L
1,503 SR
Queue Stats
3W - 9L
1,254 MMR
Party 2
Camazotz
Camazotz
Silver I
SexxMachine300
Camazotz
Silver I
Level 149
God Stats
2W - 2L
1,310 SR
Queue Stats
34W - 51L
1,297 MMR
Solo
Serqet
Serqet
Gold IV
Ôokami
Serqet
Gold IV
Level 168
God Stats
19W - 21L
1,619 SR
Queue Stats
459W - 461L
1,360 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,486 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,536 SR
1,349 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver I
Gecko 460
Nox
Silver I
Level 143
God Stats
9W - 7L
1,560 SR
Queue Stats
206W - 223L
1,243 MMR
Solo
Bellona
Bellona
Silver V
Mëss
Bellona
Silver V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,136 MMR
Party 1
Hercules
Hercules
Gold V
Rbo542
Hercules
Gold V
Level 69
God Stats
11W - 10L
1,622 SR
Queue Stats
143W - 147L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 6 / 0
7,381
568
5,659
8,515
2,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
 
Hera
12
1 / 3 / 3
6,633
510
7,037
7,007
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ARBOYLAW
Jormungandr
12
0 / 1 / 0
6,639
511
5,182
8,428
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
12
3 / 1 / 2
7,117
547
6,186
13,844
12,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Serqet
Ôokami
Serqet
11
6 / 3 / 3
7,038
541
7,275
9,553
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
King ArthurMedusaJanusChang'e

VS

Bans
AthenaLancelotBacchusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 3 / 1
9,220
709
9,833
12,902
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
 
Thor
11
3 / 7 / 4
7,167
551
4,740
10,250
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 3 / 1
7,319
563
5,313
6,753
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Mëss
Bellona
15
2 / 0 / 0
9,117
701
5,241
10,996
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
Rbo542
Hercules
11
0 / 1 / 5
7,226
556
3,559
9,412
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
14
Kills
14
14
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
0
0.67
L
Hera
 
Hera
1
3
3
0.83
W
Danzaburou
 
Danzaburou
7
3
1
2.5
W
Thor
 
Thor
3
7
4
0.71
L
Jormungandr
ARBOYLAW
Jormungandr
0
1
0
0
W
2
3
1
0.83
W
Bellona
Mëss
Bellona
2
0
0
2
W
Hercules
Rbo542
Hercules
0
1
5
2.5
L
Camazotz
3
1
2
4
L
Serqet
Ôokami
Serqet
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
28,686
47,347
Taken
50,313
26,183
Mitigated
24,212
11,939
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,659
4,185
0
752
8,515
2,580
0
0
8,515
0
54,100
L
Hera
 
Hera
7,037
1,254
0
1,117
7,007
2,315
19
2,123
4,884
50,682
0
W
Danzaburou
 
Danzaburou
9,833
4,747
0
6,351
12,902
4,623
203
0
12,692
0
67,676
W
Thor
 
Thor
4,740
1,845
0
2,006
10,250
2,657
0
678
9,117
0
30,902
L
Jormungandr
ARBOYLAW
Jormungandr
5,182
1,699
0
3,241
8,428
4,535
0
0
8,428
49,568
0
W
5,313
709
0
1,250
6,753
2,142
0
3,425
3,242
54,064
823
W
Bellona
Mëss
Bellona
5,241
563
0
5,642
10,996
7,769
425
5,182
5,814
0
70,662
W
Hercules
Rbo542
Hercules
3,559
1,398
0
3,478
9,412
7,021
0
2,934
6,478
0
17,055
L
Camazotz
6,186
1,621
0
5,203
13,844
12,899
0
1,959
11,885
0
37,758
L
Serqet
Ôokami
Serqet
7,275
2,006
0
1,626
9,553
3,854
0
1,204
8,349
0
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
40,049
411
Minions Killed
401
0
Camps Cleared
0
1,294,233
Distance Traveled
1,335,387
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,381
568
115
9
0
239,670
4
L
Hera
6,633
510
84
6
0
246,384
4
W
Danzaburou
9,220
709
114
9
0
246,292
6
W
Thor
7,167
551
55
4
0
274,468
0
L
Jormungandr
6,639
511
98
8
0
219,231
2
W
Nox
7,319
563
88
7
0
245,986
2
W
Bellona
9,117
701
131
10
0
276,317
0
W
Hercules
7,226
556
13
1
0
292,324
6
L
Camazotz
7,117
547
56
4
0
258,907
0
L
Serqet
7,038
541
58
4
0
330,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role