Player Matchup

Da Ji
Da Ji
Hanezs
Da Ji
Level 126
God Stats
11W - 5L
1,872 SR
Queue Stats
75W - 82L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
PleasureH0le
Jing Wei
Level 154
God Stats
1W - 2L
1,220 SR
Queue Stats
288W - 269L
1,543 Elo+
Solo
Osiris
Osiris
SamWETTO
Osiris
Level 216
God Stats
3W - 2L
1,509 SR
Queue Stats
128W - 133L
1,568 Elo+
Solo
Nu Wa
Nu Wa
bingolingo878
Nu Wa
Level 144
God Stats
5W - 3L
1,876 SR
Queue Stats
154W - 153L
1,548 Elo+
Party 2
Hercules
Hercules
photohitman
Hercules
Level 149
God Stats
12W - 5L
1,521 SR
Queue Stats
86W - 67L
1,572 Elo+
Solo
Team Averages
Level 158
1,600 SR
1,546 Elo+

VS

Team Averages
Level 116
1,602 SR
1,559 Elo+
Hun Batz
Hun Batz
Dingle69420
Hun Batz
Level 81
God Stats
0W - 1L
1,725 SR
Queue Stats
60W - 83L
1,611 Elo+
Party 1
Raijin
Raijin
JorgeYC21
Raijin
Level 106
God Stats
4W - 4L
1,740 SR
Queue Stats
212W - 172L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leverox
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,261 SR
Queue Stats
365W - 357L
1,477 Elo+
Solo
Achilles
Achilles
Lil Gecko8763
Achilles
Level 106
God Stats
2W - 6L
1,623 SR
Queue Stats
167W - 189L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
NewAccounts
Zhong Kui
Level 159
God Stats
40W - 30L
1,663 SR
Queue Stats
213W - 178L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hanezs
Da Ji
17
5 / 5 / 7
10,289
542
11,623
17,303
7,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
PleasureH0le
Jing Wei
17
1 / 3 / 5
10,334
544
9,702
13,254
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
SamWETTO
Osiris
17
5 / 4 / 7
10,674
562
12,897
20,793
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
3 / 0 / 12
11,086
583
16,493
5,461
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
photohitman
Hercules
17
9 / 1 / 9
10,258
540
8,859
13,673
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dingle69420
Hun Batz
17
4 / 5 / 6
9,471
498
7,990
17,668
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
JorgeYC21
Raijin
17
2 / 1 / 1
9,855
519
7,333
9,459
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Leverox
Ah Muzen Cab
17
2 / 2 / 2
9,936
523
8,135
13,208
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
Lil Gecko8763
Achilles
13
3 / 8 / 3
8,568
451
6,606
22,693
21,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
NewAccounts
Zhong Kui
13
2 / 7 / 4
9,183
483
11,465
16,477
10,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
23
Kills
13
13
Deaths
23
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dingle69420
Hun Batz
4
5
6
1.4
W
Da Ji
Hanezs
Da Ji
5
5
7
1.7
L
Raijin
JorgeYC21
Raijin
2
1
1
2.5
L
Ah Muzen Cab
Leverox
Ah Muzen Cab
2
2
2
1.5
L
Achilles
Lil Gecko8763
Achilles
3
8
3
0.56
L
Zhong Kui
NewAccounts
Zhong Kui
2
7
4
0.57
W
Jing Wei
PleasureH0le
Jing Wei
1
3
5
1.17
W
Osiris
SamWETTO
Osiris
5
4
7
2.13
W
3
0
12
9
W
Hercules
photohitman
Hercules
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,574
Damage
41,529
70,484
Taken
79,505
47,777
Mitigated
46,484
23,181
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dingle69420
Hun Batz
7,990
1,874
0
7,347
17,668
6,591
0
3,306
14,027
0
76,636
W
Da Ji
Hanezs
Da Ji
11,623
3,268
0
6,150
17,303
7,186
0
4,127
13,176
0
82,062
L
Raijin
JorgeYC21
Raijin
7,333
494
0
707
9,459
3,089
0
4,145
5,166
82,621
1,051
L
Ah Muzen Cab
Leverox
Ah Muzen Cab
8,135
3,031
0
1,274
13,208
4,855
295
1,105
11,897
0
89,299
L
Achilles
Lil Gecko8763
Achilles
6,606
857
0
3,112
22,693
21,859
21
5,512
16,476
0
24,769
L
Zhong Kui
NewAccounts
Zhong Kui
11,465
2,387
162
4,876
16,477
10,090
283
2,205
13,281
46,609
7,297
W
Jing Wei
PleasureH0le
Jing Wei
9,702
7,353
0
6,075
13,254
5,389
806
743
12,511
0
94,230
W
Osiris
SamWETTO
Osiris
12,897
1,593
0
7,224
20,793
20,765
104
9,079
11,714
0
71,286
W
16,493
3,813
0
463
5,461
1,758
216
2,226
3,235
90,623
1,500
W
Hercules
photohitman
Hercules
8,859
1,628
0
3,269
13,673
12,679
159
2,119
11,554
0
44,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,641
Gold Earned
47,013
623
Minions Killed
565
0
Camps Cleared
0
1,861,870
Distance Traveled
1,813,216
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,471
498
104
5
0
428,644
0
W
Da Ji
10,289
542
113
6
0
413,130
1
L
Raijin
9,855
519
187
10
0
335,755
6
L
Ah Muzen Cab
9,936
523
157
8
0
420,931
0
L
Achilles
8,568
451
21
1
0
377,117
0
L
Zhong Kui
9,183
483
96
5
0
250,769
0
W
Jing Wei
10,334
544
173
9
0
352,503
0
W
Osiris
10,674
562
117
6
0
316,613
0
W
Nu Wa
11,086
583
169
9
0
368,097
4
W
Hercules
10,258
540
51
3
0
411,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role