Player Matchup

Danzaburou
Danzaburou
Big Gee2496
Danzaburou
Level 143
God Stats
30W - 35L
1,513 SR
Queue Stats
242W - 251L
1,561 Elo+
Solo
Kukulkan
Kukulkan
ImDayz
Kukulkan
Level 44
God Stats
3W - 5L
1,464 SR
Queue Stats
54W - 30L
1,776 Elo+
Party 1
Surtr
Surtr
nubstero
Surtr
Level 148
God Stats
5W - 3L
1,705 SR
Queue Stats
108W - 77L
1,761 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,699 Elo+

VS

Team Averages
Level 123
1,540 SR
1,558 Elo+
Hercules
Hercules
AJMiloz
Hercules
Level 157
God Stats
0W - 2L
1,402 SR
Queue Stats
11W - 17L
1,562 Elo+
Party 2
Da Ji
Da Ji
DrAirrick
Da Ji
Level 166
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 6L
1,540 Elo+
Party 2
Anubis
Anubis
leiderposso98
Anubis
Level 47
God Stats
75W - 58L
1,640 SR
Queue Stats
404W - 412L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Gee2496
Danzaburou
15
3 / 1 / 12
9,218
922
6,960
7,157
2,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
ImDayz
Kukulkan
15
8 / 1 / 9
9,728
973
6,248
5,648
1,738
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
nubstero
Surtr
16
7 / 2 / 10
10,088
1,009
11,287
11,418
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AJMiloz
Hercules
13
1 / 4 / 2
7,777
778
4,680
10,425
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
DrAirrick
Da Ji
12
2 / 7 / 1
7,867
787
3,717
10,364
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 7 / 1
8,371
837
6,646
8,609
3,939
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AJMiloz
Hercules
1
4
2
0.5
W
Danzaburou
Big Gee2496
Danzaburou
3
1
12
9
L
Da Ji
DrAirrick
Da Ji
2
7
1
0.36
W
Kukulkan
ImDayz
Kukulkan
8
1
9
12.5
L
1
7
1
0.21
W
Surtr
nubstero
Surtr
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
15,043
24,223
Taken
29,398
14,804
Mitigated
19,129
6,765
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AJMiloz
Hercules
4,680
990
0
2,814
10,425
10,152
0
2,842
6,965
0
21,863
W
Danzaburou
Big Gee2496
Danzaburou
6,960
2,049
0
2,581
7,157
2,574
2,042
1,907
5,127
0
38,689
L
Da Ji
DrAirrick
Da Ji
3,717
775
0
740
10,364
5,038
0
2,659
7,287
0
21,239
W
Kukulkan
ImDayz
Kukulkan
6,248
1,318
0
250
5,648
1,738
1,121
1,859
3,718
22,283
0
L
6,646
0
0
1,221
8,609
3,939
0
2,115
6,284
32,157
0
W
Surtr
nubstero
Surtr
11,287
3,283
0
3,934
11,418
10,492
645
2,955
8,147
2,586
23,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
24,015
140
Minions Killed
120
0
Camps Cleared
0
567,379
Distance Traveled
503,505
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,777
778
34
3
0
180,625
0
W
Danzaburou
9,218
922
70
7
0
183,886
4
L
Da Ji
7,867
787
38
4
0
159,518
0
W
Kukulkan
9,728
973
40
4
0
185,639
0
L
Anubis
8,371
837
48
5
0
163,362
4
W
Surtr
10,088
1,009
30
3
0
197,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role