Player Matchup

Hercules
Hercules
FriedDirty
Hercules
Level 159
God Stats
2W - 0L
1,657 SR
Queue Stats
20W - 10L
1,671 Elo+
Party 2
Artemis
Artemis
FriedHope
Artemis
Level 129
God Stats
2W - 0L
1,878 SR
Queue Stats
61W - 23L
1,742 Elo+
Party 2
Da Ji
Da Ji
FriedYawn
Da Ji
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 23L
1,746 Elo+
Party 2
Chernobog
Chernobog
NOberlin
Chernobog
Level 154
God Stats
1W - 0L
1,874 SR
Queue Stats
17W - 21L
1,535 Elo+
Party 2
Zeus
Zeus
sunofaboom
Zeus
Level 161
God Stats
2W - 0L
1,837 SR
Queue Stats
23W - 20L
1,608 Elo+
Party 2
Team Averages
Level 150
1,749 SR
1,660 Elo+

VS

Team Averages
Level 137
1,562 SR
1,564 Elo+
Hercules
Hercules
Captnpayload
Hercules
Level 79
God Stats
2W - 1L
1,688 SR
Queue Stats
191W - 145L
1,571 Elo+
Solo
Cthulhu
Cthulhu
DEATHSIGHT07
Cthulhu
Level 215
God Stats
2W - 2L
1,207 SR
Queue Stats
348W - 335L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Fer Jab
Danzaburou
Level 117
God Stats
2W - 2L
1,633 SR
Queue Stats
244W - 212L
1,571 Elo+
Solo
Rama
Rama
Spyrell
Rama
Level 129
God Stats
5W - 2L
1,676 SR
Queue Stats
363W - 381L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
fobjessica
Ah Puch
Level 144
God Stats
3W - 2L
1,602 SR
Queue Stats
385W - 399L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FriedDirty
Hercules
15
4 / 4 / 19
9,885
899
11,464
12,984
15,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
FriedHope
Artemis
15
4 / 3 / 14
9,437
858
17,291
9,321
3,434
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
FriedYawn
Da Ji
14
5 / 2 / 13
9,142
831
9,907
11,757
10,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
NOberlin
Chernobog
17
5 / 2 / 15
10,218
929
10,169
10,805
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 3 / 12
10,824
984
24,536
6,511
2,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Captnpayload
Hercules
15
3 / 5 / 7
8,904
809
9,466
26,018
26,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
DEATHSIGHT07
Cthulhu
15
0 / 6 / 11
8,838
803
9,735
16,962
15,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Fer Jab
Danzaburou
14
3 / 5 / 5
8,782
798
8,592
11,753
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
Spyrell
Rama
13
5 / 6 / 3
8,821
802
5,143
11,695
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
fobjessica
Ah Puch
14
3 / 5 / 6
9,263
842
10,943
11,671
4,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
27
Kills
14
14
Deaths
27
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
Captnpayload
Hercules
3
5
7
1.3
L
Cthulhu
DEATHSIGHT07
Cthulhu
0
6
11
0.92
L
Danzaburou
Fer Jab
Danzaburou
3
5
5
1.1
W
Hercules
FriedDirty
Hercules
4
4
19
3.38
W
Artemis
FriedHope
Artemis
4
3
14
3.67
W
Da Ji
FriedYawn
Da Ji
5
2
13
5.75
W
Chernobog
NOberlin
Chernobog
5
2
15
6.25
L
Rama
Spyrell
Rama
5
6
3
1.08
L
Ah Puch
fobjessica
Ah Puch
3
5
6
1.2
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,367
Damage
43,879
51,378
Taken
78,099
35,868
Mitigated
55,113
18,393
Healing
24,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Captnpayload
Hercules
9,466
1,862
1,494
12,174
26,018
26,470
268
7,329
18,689
0
12,661
L
Cthulhu
DEATHSIGHT07
Cthulhu
9,735
189
1,905
1,710
16,962
15,391
211
5,972
10,990
20,738
548
L
Danzaburou
Fer Jab
Danzaburou
8,592
3,105
267
2,173
11,753
5,056
0
3,980
7,773
0
21,008
W
Hercules
FriedDirty
Hercules
11,464
1,783
1,012
4,386
12,984
15,179
0
5,287
7,354
837
17,484
W
Artemis
FriedHope
Artemis
17,291
9,581
876
2,933
9,321
3,434
3,084
4,495
4,584
0
30,505
W
Da Ji
FriedYawn
Da Ji
9,907
1,244
1,429
2,407
11,757
10,597
270
4,407
7,189
73
12,457
W
Chernobog
NOberlin
Chernobog
10,169
4,918
240
3,894
10,805
4,368
2,047
3,912
6,749
0
32,934
L
Rama
Spyrell
Rama
5,143
4,135
1,206
1,345
11,695
3,865
798
4,193
7,502
0
9,289
L
Ah Puch
fobjessica
Ah Puch
10,943
610
1,210
1,357
11,671
4,331
265
3,789
7,882
21,540
0
W
24,536
2,191
752
464
6,511
2,290
1,804
2,131
4,253
41,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
44,608
146
Minions Killed
101
0
Camps Cleared
0
1,052,589
Distance Traveled
951,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,904
809
7
1
0
204,170
0
L
Cthulhu
8,838
803
30
3
0
187,827
0
L
Danzaburou
8,782
798
34
3
0
193,154
0
W
Hercules
9,885
899
20
2
0
241,248
0
W
Artemis
9,437
858
25
2
0
182,509
0
W
Da Ji
9,142
831
11
1
0
218,316
0
W
Chernobog
10,218
929
55
5
0
218,799
0
L
Rama
8,821
802
12
1
0
179,363
0
L
Ah Puch
9,263
842
18
2
0
187,108
0
W
Zeus
10,824
984
35
3
0
191,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role