Player Matchup

Maui
Maui
Diamond V
 
Maui
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond IV
EvilAiki
Susano
Diamond IV
Level 91
God Stats
15W - 17L
1,597 SR
Queue Stats
286W - 267L
2,067 MMR
Solo
Anhur
Anhur
Diamond II
MaggiMann
Anhur
Diamond II
Level 240
God Stats
7W - 7L
1,715 SR
Queue Stats
267W - 246L
2,214 MMR
Solo
Poseidon
Poseidon
Diamond V
MasondotP
Poseidon
Diamond V
Level 126
God Stats
5W - 3L
1,651 SR
Queue Stats
131W - 124L
2,113 MMR
Solo
Ullr
Ullr
Diamond IV
NiceMan26
Ullr
Diamond IV
Level 61
God Stats
8W - 6L
1,922 SR
Queue Stats
95W - 84L
2,181 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,677 SR
2,015 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,691 SR
2,021 MMR
King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum I
FeetlessCow
Cerberus
Platinum I
Level 148
God Stats
7W - 6L
1,806 SR
Queue Stats
195W - 187L
1,924 MMR
Party 1
He Bo
He Bo
Masters
Fіve
He Bo
Masters
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 164L
2,255 MMR
Solo
Hachiman
Hachiman
Diamond IV
Måtek
Hachiman
Diamond IV
Level 132
God Stats
19W - 15L
1,730 SR
Queue Stats
183W - 170L
2,167 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
annadjusted
Tsukuyomi
Diamond I
Level 84
God Stats
2W - 0L
1,921 SR
Queue Stats
22W - 13L
2,259 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 2 / 0
5,361
487
1,687
11,340
6,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
EvilAiki
Susano
11
1 / 3 / 2
5,536
503
1,671
8,054
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MaggiMann
Anhur
9
1 / 5 / 0
5,473
498
5,905
8,151
2,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
MasondotP
Poseidon
11
0 / 4 / 1
5,938
540
4,112
6,685
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
11
2 / 3 / 1
6,171
561
6,040
10,529
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeAthenaChaacFreya

VS

Bans
Chang'eAo KuangMedusaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 2
6,873
625
5,539
9,237
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
FeetlessCow
Cerberus
12
2 / 0 / 8
7,139
649
5,168
8,772
5,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

He Bo
Fіve
He Bo
12
6 / 3 / 4
7,013
638
8,842
7,296
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Måtek
Hachiman
12
3 / 0 / 4
6,664
606
4,919
5,076
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
annadjusted
Tsukuyomi
14
5 / 0 / 4
7,861
715
9,093
6,945
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
17
17
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
W
King Arthur
 
King Arthur
1
1
2
2
L
Susano
EvilAiki
Susano
1
3
2
0.67
W
Cerberus
FeetlessCow
Cerberus
2
0
8
6
W
He Bo
Fіve
He Bo
6
3
4
2.67
L
Anhur
MaggiMann
Anhur
1
5
0
0.2
L
Poseidon
MasondotP
Poseidon
0
4
1
0.13
W
Hachiman
Måtek
Hachiman
3
0
4
5
L
Ullr
2
3
1
0.83
W
Tsukuyomi
annadjusted
Tsukuyomi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
33,561
44,759
Taken
37,326
16,494
Mitigated
16,476
13,506
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,687
275
1,183
3,003
11,340
6,792
0
4,106
7,234
15,069
602
W
King Arthur
 
King Arthur
5,539
675
0
1,488
9,237
5,521
0
272
8,926
0
49,551
L
Susano
EvilAiki
Susano
1,671
254
0
3,457
8,054
2,371
0
2,474
5,580
0
35,818
W
Cerberus
FeetlessCow
Cerberus
5,168
122
0
3,208
8,772
5,803
0
1,086
7,676
25,015
1,059
W
He Bo
Fіve
He Bo
8,842
400
0
2,811
7,296
1,771
0
520
6,728
52,991
0
L
Anhur
MaggiMann
Anhur
5,905
4,275
0
1,879
8,151
2,313
0
3,910
4,241
0
36,960
L
Poseidon
MasondotP
Poseidon
4,112
460
0
718
6,685
2,047
0
416
6,269
41,285
0
W
Hachiman
Måtek
Hachiman
4,919
3,029
0
2,488
5,076
1,205
468
218
4,858
0
52,190
L
Ullr
6,040
2,916
0
3,266
10,529
2,971
0
3,006
7,523
0
34,342
W
Tsukuyomi
annadjusted
Tsukuyomi
9,093
2,198
0
1,190
6,945
2,176
0
3,051
3,652
0
67,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
35,550
341
Minions Killed
427
0
Camps Cleared
0
1,135,253
Distance Traveled
1,271,293
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,361
487
24
2
0
225,528
0
W
King Arthur
6,873
625
83
8
0
249,026
0
L
Susano
5,536
503
59
5
0
258,936
0
W
Cerberus
7,139
649
38
3
0
263,520
5
W
He Bo
7,013
638
84
8
0
257,593
2
L
Anhur
5,473
498
78
7
0
199,374
0
L
Poseidon
5,938
540
104
9
0
236,333
4
W
Hachiman
6,664
606
102
9
0
217,681
2
L
Ullr
6,171
561
76
7
0
215,082
2
W
Tsukuyomi
7,861
715
120
11
0
283,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role