Player Matchup

Achilles
Achilles
Ashborn3X
Achilles
Level 36
God Stats
20W - 26L
1,428 SR
Queue Stats
124W - 140L
1,391 Elo+
Party 1
Skadi
Skadi
KrizTdj
Skadi
Level 54
God Stats
33W - 34L
1,482 SR
Queue Stats
204W - 236L
1,348 Elo+
Solo
Persephone
Persephone
MeatTrainWOOT
Persephone
Level 149
God Stats
30W - 29L
1,567 SR
Queue Stats
510W - 485L
1,450 Elo+
Solo
Pele
Pele
MisutaCloudy
Pele
Level 81
God Stats
9W - 10L
1,457 SR
Queue Stats
282W - 252L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
TrainingGear
Cthulhu
Level 62
God Stats
10W - 12L
1,371 SR
Queue Stats
200W - 199L
1,404 Elo+
Solo
Team Averages
Level 76
1,461 SR
1,413 Elo+

VS

Team Averages
Level 102
1,568 SR
1,405 Elo+
Chronos
Chronos
CowboyJo212
Chronos
Level 88
God Stats
5W - 4L
1,900 SR
Queue Stats
212W - 209L
1,467 Elo+
Solo
Olorun
Olorun
DEUSBahamutPRETO
Olorun
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,252 Elo+
Solo
Osiris
Osiris
JupiterzBolt
Osiris
Level 129
God Stats
5W - 2L
1,626 SR
Queue Stats
527W - 507L
1,458 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 92
God Stats
46W - 53L
1,383 SR
Queue Stats
92W - 110L
1,320 Elo+
Solo
Cerberus
Cerberus
plasticworld7342
Cerberus
Level 95
God Stats
2W - 3L
1,432 SR
Queue Stats
111W - 89L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashborn3X
Achilles
10
1 / 2 / 1
5,785
526
4,776
9,239
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Skadi
KrizTdj
Skadi
11
2 / 1 / 6
6,458
587
5,489
4,684
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
MeatTrainWOOT
Persephone
12
3 / 2 / 2
7,150
650
6,630
5,974
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 0
6,837
622
6,142
6,650
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TrainingGear
Cthulhu
10
5 / 2 / 2
6,276
571
4,591
5,315
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CowboyJo212
Chronos
12
3 / 5 / 0
6,962
633
4,546
9,625
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,382
489
2,567
8,451
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
12
2 / 1 / 0
6,633
603
4,721
10,294
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SEALEO9000
Bakasura
11
2 / 4 / 1
6,263
569
4,856
10,979
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 3 / 0
4,216
383
452
4,127
1,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
8
8
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ashborn3X
Achilles
1
2
1
0.75
L
Chronos
CowboyJo212
Chronos
3
5
0
0.6
L
1
4
1
0.38
L
Osiris
2
1
0
2
W
Skadi
KrizTdj
Skadi
2
1
6
5
W
Persephone
MeatTrainWOOT
Persephone
3
2
2
2
W
6
1
0
6
L
Bakasura
SEALEO9000
Bakasura
2
4
1
0.63
W
Cthulhu
TrainingGear
Cthulhu
5
2
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
17,142
31,862
Taken
43,476
14,022
Mitigated
17,371
11,611
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ashborn3X
Achilles
4,776
765
0
3,495
9,239
6,614
0
0
9,184
0
25,174
L
Chronos
CowboyJo212
Chronos
4,546
505
0
2,116
9,625
1,940
0
5,384
3,973
38,049
237
L
2,567
1,245
0
1,974
8,451
2,498
0
2,817
5,634
25,317
0
L
Osiris
4,721
2,059
0
3,878
10,294
7,136
5
461
9,187
0
37,811
W
Skadi
KrizTdj
Skadi
5,489
2,652
0
1,423
4,684
1,375
2,293
1,850
2,714
0
41,766
W
Persephone
MeatTrainWOOT
Persephone
6,630
144
0
1,785
5,974
1,761
0
2,569
3,192
44,553
0
W
6,142
1,706
0
4,225
6,650
2,051
0
1,933
4,647
0
38,226
L
Bakasura
SEALEO9000
Bakasura
4,856
4,006
0
2,544
10,979
4,239
0
1,094
9,791
0
31,769
W
Cthulhu
TrainingGear
Cthulhu
4,591
370
92
591
5,315
2,221
420
1,164
4,131
29,352
80
L
452
22
0
721
4,127
1,558
0
1,128
2,999
3,195
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
29,456
315
Minions Killed
264
0
Camps Cleared
0
1,164,301
Distance Traveled
889,318
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,785
526
43
4
0
220,705
2
L
Chronos
6,962
633
75
7
0
192,811
0
L
Olorun
5,382
489
33
3
0
212,723
0
L
Osiris
6,633
603
69
6
0
190,190
0
W
Skadi
6,458
587
58
5
0
194,516
0
W
Persephone
7,150
650
82
7
0
213,721
0
W
Pele
6,837
622
65
6
0
276,493
4
L
Bakasura
6,263
569
79
7
0
227,597
0
W
Cthulhu
6,276
571
67
6
0
258,866
0
L
Cerberus
4,216
383
8
1
0
65,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role