Player Matchup

Jormungandr
Jormungandr
Hanny_kad
Jormungandr
Level 41
God Stats
3W - 2L
1,866 SR
Queue Stats
50W - 52L
1,460 Elo+
Solo
Merlin
Merlin
KeksYka
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,451 Elo+
Solo
Surtr
Surtr
Radells
Surtr
Level 87
God Stats
1W - 2L
1,361 SR
Queue Stats
62W - 53L
1,501 Elo+
Party 1
Janus
Janus
SmoukRU
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,524 Elo+
Party 1
Chiron
Chiron
Strongo
Chiron
Level 157
God Stats
1W - 2L
1,233 SR
Queue Stats
32W - 38L
1,463 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,480 Elo+

VS

Team Averages
Level 101
1,694 SR
1,542 Elo+
Danzaburou
Danzaburou
Serginho24
Danzaburou
Level 91
God Stats
2W - 0L
1,762 SR
Queue Stats
40W - 23L
1,557 Elo+
Party 2
Chernobog
Chernobog
VitjaMuna
Chernobog
Level 157
God Stats
10W - 3L
1,795 SR
Queue Stats
498W - 472L
1,618 Elo+
Solo
He Bo
He Bo
karolaw
He Bo
Level 77
God Stats
4W - 3L
1,736 SR
Queue Stats
115W - 164L
1,425 Elo+
Solo
Atlas
Atlas
olympico94
Atlas
Level 106
God Stats
8W - 5L
1,500 SR
Queue Stats
309W - 304L
1,537 Elo+
Solo
Nu Wa
Nu Wa
trikitrake01
Nu Wa
Level 74
God Stats
2W - 0L
1,677 SR
Queue Stats
41W - 22L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hanny_kad
Jormungandr
14
3 / 5 / 8
8,078
808
5,982
15,039
8,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KeksYka
Merlin
14
3 / 4 / 6
7,906
791
8,417
7,553
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Radells
Surtr
14
3 / 6 / 10
8,806
881
10,410
15,769
17,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
SmoukRU
Janus
15
4 / 6 / 8
9,061
906
9,401
9,324
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Strongo
Chiron
13
4 / 4 / 3
7,972
797
12,913
9,905
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Serginho24
Danzaburou
17
10 / 3 / 8
11,035
1,104
14,949
11,431
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chernobog
VitjaMuna
Chernobog
17
8 / 5 / 6
10,791
1,079
13,386
12,421
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

He Bo
karolaw
He Bo
14
2 / 6 / 8
8,540
854
5,427
9,174
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Atlas
15
3 / 1 / 14
9,587
959
7,839
12,724
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 11
8,771
877
10,883
7,179
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
17
Kills
25
25
Deaths
17
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hanny_kad
Jormungandr
3
5
8
1.4
L
Merlin
KeksYka
Merlin
3
4
6
1.5
L
Surtr
Radells
Surtr
3
6
10
1.33
W
Danzaburou
Serginho24
Danzaburou
10
3
8
4.67
L
Janus
SmoukRU
Janus
4
6
8
1.33
L
Chiron
Strongo
Chiron
4
4
3
1.38
W
Chernobog
VitjaMuna
Chernobog
8
5
6
2.2
W
He Bo
karolaw
He Bo
2
6
8
1
W
Atlas
3
1
14
10
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,123
Damage
52,484
57,590
Taken
52,929
35,305
Mitigated
24,703
13,161
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hanny_kad
Jormungandr
5,982
1,173
574
1,162
15,039
8,370
0
6,461
8,414
17,039
191
L
Merlin
KeksYka
Merlin
8,417
229
525
567
7,553
2,689
0
2,908
4,565
22,940
0
L
Surtr
Radells
Surtr
10,410
1,946
2,436
2,560
15,769
17,402
4
6,769
8,682
1,560
19,127
W
Danzaburou
Serginho24
Danzaburou
14,949
5,182
1,904
3,987
11,431
4,197
1,844
5,179
6,106
0
30,130
L
Janus
SmoukRU
Janus
9,401
154
720
651
9,324
3,359
0
3,802
5,518
17,896
0
L
Chiron
Strongo
Chiron
12,913
2,383
2,169
1,797
9,905
3,485
0
2,696
7,169
0
24,340
W
Chernobog
VitjaMuna
Chernobog
13,386
7,183
558
3,438
12,421
4,412
2,120
5,992
6,230
0
31,825
W
He Bo
karolaw
He Bo
5,427
694
639
1,754
9,174
2,881
432
3,697
5,453
12,101
0
W
Atlas
7,839
1,828
816
3,066
12,724
10,840
184
4,835
7,741
14,446
1,306
W
10,883
1,706
1,855
1,553
7,179
2,373
150
4,181
2,870
23,548
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
48,724
121
Minions Killed
159
0
Camps Cleared
0
920,038
Distance Traveled
1,005,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,078
808
15
2
0
190,054
0
L
Merlin
7,906
791
35
4
0
168,786
0
L
Surtr
8,806
881
21
2
0
194,802
0
W
Danzaburou
11,035
1,104
55
6
0
198,871
0
L
Janus
9,061
906
26
3
0
192,721
0
L
Chiron
7,972
797
24
2
0
173,675
0
W
Chernobog
10,791
1,079
41
4
0
182,978
0
W
He Bo
8,540
854
19
2
0
192,485
0
W
Atlas
9,587
959
15
2
0
219,480
0
W
Nu Wa
8,771
877
29
3
0
212,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role