Player Matchup
VS
Match Stats
![Warrior's Axe](https://static.smite.guru/i/items/19496.jpg)
Warrior's Axe
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
![Vital Amplifier](https://static.smite.guru/i/items/24422.jpg)
Vital Amplifier
PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.
![Shifter's Shield](https://static.smite.guru/i/items/26324.jpg)
Shifter's Shield
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
![Prophetic Cloak](https://static.smite.guru/i/items/24168.jpg)
Prophetic Cloak
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
![Evolved Rage](https://static.smite.guru/i/items/14855.jpg)
Evolved Rage
![Deathbringer](https://static.smite.guru/i/items/7545.jpg)
Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
![Bumba's Hammer](https://static.smite.guru/i/items/19831.jpg)
Bumba's Hammer
PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.
![Jotunn's Wrath](https://static.smite.guru/i/items/7904.jpg)
Jotunn's Wrath
![Hydra's Lament](https://static.smite.guru/i/items/8550.jpg)
Hydra's Lament
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
![Serrated Edge](https://static.smite.guru/i/items/25752.jpg)
Serrated Edge
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.
![Heartseeker](https://static.smite.guru/i/items/12680.jpg)
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
![Ornate Arrow](https://static.smite.guru/i/items/19650.jpg)
Ornate Arrow
PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.
![Evolved Devourer's Gauntlet](https://static.smite.guru/i/items/25674.jpg)
Evolved Devourer's Gauntlet
![Evolved Rage](https://static.smite.guru/i/items/14855.jpg)
Evolved Rage
![Dominance](https://static.smite.guru/i/items/19924.jpg)
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
![Devoted Deathbringer](https://static.smite.guru/i/items/25931.jpg)
Devoted Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
![Sands of Time](https://static.smite.guru/i/items/19508.jpg)
Sands of Time
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
![Doom Orb](https://static.smite.guru/i/items/16882.jpg)
Doom Orb
PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Polynomicon](https://static.smite.guru/i/items/25766.jpg)
Polynomicon
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
![Divine Ruin](https://static.smite.guru/i/items/24103.jpg)
Divine Ruin
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
![Spartan Flag](https://static.smite.guru/i/items/19749.jpg)
Spartan Flag
PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.
![Prophetic Cloak](https://static.smite.guru/i/items/24168.jpg)
Prophetic Cloak
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
![Shifter's Shield](https://static.smite.guru/i/items/26324.jpg)
Shifter's Shield
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
![Gem of Isolation](https://static.smite.guru/i/items/7594.jpg)
Gem of Isolation
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
![Sturdy Breastplate](https://static.smite.guru/i/items/26237.jpg)
Sturdy Breastplate
![Death's Temper](https://static.smite.guru/i/items/19587.jpg)
Death's Temper
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
![Asi](https://static.smite.guru/i/items/25750.jpg)
Asi
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
![The Executioner](https://static.smite.guru/i/items/7575.jpg)
The Executioner
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
![Odysseus' Bow](https://static.smite.guru/i/items/10482.jpg)
Odysseus' Bow
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
![Keen Blade](https://static.smite.guru/i/items/26228.jpg)
Keen Blade
PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.
![Conduit Gem](https://static.smite.guru/i/items/19677.jpg)
Conduit Gem
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Spear of Desolation](https://static.smite.guru/i/items/12670.jpg)
Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
![Divine Ruin](https://static.smite.guru/i/items/24103.jpg)
Divine Ruin
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
![Polynomicon](https://static.smite.guru/i/items/25766.jpg)
Polynomicon
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
![Warrior's Axe](https://static.smite.guru/i/items/19496.jpg)
Warrior's Axe
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
![Brawler's Beat Stick](https://static.smite.guru/i/items/24170.jpg)
Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
![Vital Amplifier](https://static.smite.guru/i/items/24422.jpg)
Vital Amplifier
PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.
![Shifter's Shield](https://static.smite.guru/i/items/26324.jpg)
Shifter's Shield
PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.
![Rage](https://static.smite.guru/i/items/8546.jpg)
Rage
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
![Bumba's Dagger](https://static.smite.guru/i/items/19502.jpg)
Bumba's Dagger
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
![Evolved Transcendence](https://static.smite.guru/i/items/25675.jpg)
Evolved Transcendence
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
![Fail-not](https://static.smite.guru/i/items/17357.jpg)
Fail-not
PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.
![Devoted Deathbringer](https://static.smite.guru/i/items/25931.jpg)
Devoted Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.
![Piercing Star](https://static.smite.guru/i/items/26230.jpg)
Piercing Star
PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.
![Benevolence](https://static.smite.guru/i/items/19634.jpg)
Benevolence
PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.
![Prophetic Cloak](https://static.smite.guru/i/items/24168.jpg)
Prophetic Cloak
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
![Evolved Gauntlet of Thebes](https://static.smite.guru/i/items/15594.jpg)
Evolved Gauntlet of Thebes
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Silver Talisman](https://static.smite.guru/i/items/9846.jpg)
Silver Talisman
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.