Player Matchup

Maui
Maui
GoD_HateME
Maui
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 115L
1,523 Elo+
Solo
Olorun
Olorun
JusJerry
Olorun
Level 149
God Stats
1W - 0L
1,676 SR
Queue Stats
89W - 80L
1,547 Elo+
Solo
Ullr
Ullr
SIoppy
Ullr
Level 216
God Stats
4W - 0L
1,553 SR
Queue Stats
24W - 8L
1,735 Elo+
Party 1
Arachne
Arachne
SyQiz
Arachne
Level 149
God Stats
34W - 16L
1,710 SR
Queue Stats
65W - 36L
1,618 Elo+
Party 1
Hachiman
Hachiman
ƒarming
Hachiman
Level 8
God Stats
2W - 1L
1,434 SR
Queue Stats
4W - 1L
1,540 Elo+
Party 1
Team Averages
Level 136
1,575 SR
1,593 Elo+

VS

Team Averages
Level 150
1,563 SR
1,536 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arizium
Loki
Level 204
God Stats
1W - 2L
1,553 SR
Queue Stats
262W - 226L
1,548 Elo+
Solo
Medusa
Medusa
ExeMaDz
Medusa
Level 62
God Stats
1W - 4L
1,683 SR
Queue Stats
109W - 98L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Red_Crayon_Eater
Ne Zha
Level 173
God Stats
0W - 1L
1,315 SR
Queue Stats
23W - 23L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
godorann
Baron Samedi
Level 152
God Stats
12W - 7L
1,765 SR
Queue Stats
267W - 242L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
3,762
752
931
3,910
2,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
JusJerry
Olorun
7
1 / 1 / 0
4,100
820
969
2,415
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
SIoppy
Ullr
7
1 / 1 / 1
4,167
833
3,497
4,689
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
SyQiz
Arachne
7
2 / 0 / 3
4,112
822
2,863
2,919
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
ƒarming
Hachiman
5
3 / 1 / 1
3,619
724
3,124
1,786
513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 1 / 0
3,561
712
742
2,472
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Arizium
Loki
7
1 / 2 / 0
3,866
773
2,440
5,464
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
ExeMaDz
Medusa
8
1 / 2 / 1
3,834
767
1,475
3,810
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 0
2,943
589
84
1,672
431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
godorann
Baron Samedi
6
1 / 2 / 1
3,652
730
1,591
3,819
1,903
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
4
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
Loki
Arizium
Loki
1
2
0
0.5
L
Medusa
ExeMaDz
Medusa
1
2
1
0.75
W
0
1
3
1.5
W
Olorun
JusJerry
Olorun
1
1
0
1
L
0
0
0
0
W
Ullr
SIoppy
Ullr
1
1
1
1.5
W
Arachne
SyQiz
Arachne
2
0
3
3.5
L
Baron Samedi
godorann
Baron Samedi
1
2
1
0.75
W
Hachiman
ƒarming
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,384
Damage
6,332
15,719
Taken
17,237
5,091
Mitigated
6,198
5,409
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
742
38
0
682
2,472
591
0
840
1,632
20,012
0
L
Loki
Arizium
Loki
2,440
366
0
1,325
5,464
2,342
0
0
5,464
0
21,695
L
Medusa
ExeMaDz
Medusa
1,475
848
0
1,394
3,810
931
0
555
3,255
0
21,794
W
931
262
0
1,348
3,910
2,071
0
535
3,375
11,550
0
W
Olorun
JusJerry
Olorun
969
576
47
250
2,415
617
0
411
1,914
23,918
667
L
84
0
0
570
1,672
431
0
122
1,550
0
7,505
W
Ullr
SIoppy
Ullr
3,497
1,837
0
1,441
4,689
1,162
0
0
4,689
0
23,018
W
Arachne
SyQiz
Arachne
2,863
2,125
0
1,520
2,919
728
0
449
2,430
0
14,989
L
Baron Samedi
godorann
Baron Samedi
1,591
207
146
1,540
3,819
1,903
0
376
3,443
10,681
0
W
Hachiman
ƒarming
Hachiman
3,124
1,534
0
803
1,786
513
0
808
978
0
13,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,760
Gold Earned
17,856
160
Minions Killed
145
0
Camps Cleared
0
554,938
Distance Traveled
555,141
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,561
712
40
8
0
110,519
0
L
Loki
3,866
773
31
6
0
129,374
0
L
Medusa
3,834
767
38
8
0
119,055
0
W
Maui
3,762
752
10
2
0
115,535
2
W
Olorun
4,100
820
56
11
0
105,801
1
L
Ne Zha
2,943
589
14
3
0
77,179
0
W
Ullr
4,167
833
45
9
0
107,426
0
W
Arachne
4,112
822
26
5
0
149,072
2
L
Baron Samedi
3,652
730
22
4
0
119,014
0
W
Hachiman
3,619
724
23
5
0
77,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role