Player Matchup

Baron Samedi
Baron Samedi
Silver V
XfLy4943
Baron Samedi
Silver V
Level 56
God Stats
0W - 5L
1,111 SR
Queue Stats
5W - 20L
1,128 MMR
Solo
Cthulhu
Cthulhu
Silver V
petplay971
Cthulhu
Silver V
Level 146
God Stats
4W - 7L
1,464 SR
Queue Stats
320W - 548L
697 MMR
Solo
Thor
Thor
Silver III
xl ZrK lx
Thor
Silver III
Level 180
God Stats
5W - 8L
1,393 SR
Queue Stats
184W - 273L
1,084 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,323 SR
970 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,532 SR
1,189 MMR
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
Critcury
Neith
Gold I
Level 62
God Stats
31W - 33L
1,528 SR
Queue Stats
63W - 69L
1,474 MMR
Solo
Yu Huang
Yu Huang
Silver V
Скаур
Yu Huang
Silver V
Level 141
God Stats
3W - 4L
1,569 SR
Queue Stats
25W - 41L
594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
XfLy4943
Baron Samedi
16
3 / 6 / 2
10,207
785
7,681
10,976
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
petplay971
Cthulhu
16
1 / 3 / 3
10,110
778
8,496
16,555
10,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thor
15
3 / 9 / 3
10,105
777
10,067
15,947
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AnubisNe ZhaMorgan Le FayMulanMerlin

VS

Bans
MedusaAnhurAthenaFenrirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 3 / 9
10,505
808
6,538
14,430
11,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
Critcury
Neith
19
6 / 1 / 10
12,397
954
24,233
13,275
4,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Скаур
Yu Huang
18
8 / 3 / 9
12,571
967
7,593
10,420
3,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
18
18
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
3
9
2.83
W
Neith
Critcury
Neith
6
1
10
11
L
Baron Samedi
XfLy4943
Baron Samedi
3
6
2
0.67
L
Cthulhu
petplay971
Cthulhu
1
3
3
0.83
L
Thor
3
9
3
0.5
W
Yu Huang
Скаур
Yu Huang
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
38,364
43,478
Taken
38,125
19,353
Mitigated
18,945
4,396
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,538
50
0
1,711
14,430
11,064
206
7,217
7,213
10,566
583
W
Neith
Critcury
Neith
24,233
17,202
0
7,227
13,275
4,521
3,034
5,325
7,950
0
77,228
L
Baron Samedi
XfLy4943
Baron Samedi
7,681
735
551
1,581
10,976
4,066
112
3,976
6,984
19,328
0
L
Cthulhu
petplay971
Cthulhu
8,496
273
138
1,282
16,555
10,178
0
6,032
10,515
40,035
0
L
Thor
10,067
551
0
844
15,947
5,109
0
4,258
11,673
0
24,092
W
Yu Huang
Скаур
Yu Huang
7,593
1,007
0
1,613
10,420
3,360
1,042
4,147
6,273
46,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
35,473
116
Minions Killed
168
0
Camps Cleared
0
617,052
Distance Traveled
731,507
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,505
808
6
0
0
238,385
0
W
Neith
12,397
954
84
6
0
241,542
0
L
Baron Samedi
10,207
785
27
2
0
187,867
0
L
Cthulhu
10,110
778
60
5
0
234,230
0
L
Thor
10,105
777
29
2
0
194,955
2
W
Yu Huang
12,571
967
78
6
0
251,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role