Player Matchup

Ix Chel
Ix Chel
Bronze V
Spyrotrek
Ix Chel
Bronze V
Level 124
God Stats
2W - 0L
1,659 SR
Queue Stats
3W - 0L
1,600 MMR
Party 1
Horus
Horus
Bronze III
WorldAttacker
Horus
Bronze III
Level 107
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
healinghalo
Artemis
Bronze III
Level 109
God Stats
1W - 0L
1,598 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 113
1,646 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,524 SR
1,346 MMR
Gilgamesh
Gilgamesh
Bronze III
SprPooperScooper
Gilgamesh
Bronze III
Level 37
God Stats
0W - 1L
1,661 SR
Queue Stats
1W - 3L
1,427 MMR
Solo
Izanami
Izanami
Silver I
Vignithion
Izanami
Silver I
Level 144
God Stats
0W - 2L
1,342 SR
Queue Stats
71W - 89L
1,316 MMR
Solo
Agni
Agni
Gold V
thaoneguyy
Agni
Gold V
Level 118
God Stats
12W - 11L
1,570 SR
Queue Stats
536W - 602L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Spyrotrek
Ix Chel
15
2 / 1 / 5
8,722
872
6,419
7,357
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 6
8,262
826
3,526
9,016
8,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
healinghalo
Artemis
15
4 / 1 / 4
8,724
872
5,422
6,017
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Chang'eAchillesFreyaKukulkanJormungandr

VS

Bans
AtlasCthulhuThanatosNoxLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
0 / 5 / 1
6,683
668
1,956
6,321
3,985
Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Vignithion
Izanami
12
0 / 2 / 2
7,397
740
3,531
6,431
1,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 0
7,283
728
10,556
4,780
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
5
1
0.1
W
Ix Chel
Spyrotrek
Ix Chel
2
1
5
4.5
L
Izanami
Vignithion
Izanami
0
2
2
0.5
W
2
0
6
5
W
Artemis
healinghalo
Artemis
4
1
4
6
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,367
Damage
16,043
22,390
Taken
17,532
12,662
Mitigated
6,799
12,755
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
1,956
172
0
95
6,321
3,985
0
1,870
4,250
0
8,936
W
Ix Chel
Spyrotrek
Ix Chel
6,419
940
1,562
3,403
7,357
2,576
550
3,027
3,646
48,677
0
L
Izanami
Vignithion
Izanami
3,531
1,913
0
985
6,431
1,644
0
1,830
4,282
0
28,302
W
3,526
1,032
1,504
4,241
9,016
8,132
0
2,542
5,770
0
11,381
W
Artemis
healinghalo
Artemis
5,422
1,220
0
2,045
6,017
1,954
714
3,059
2,438
0
23,092
L
10,556
65
0
1,534
4,780
1,170
0
1,952
2,561
20,914
288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
21,363
157
Minions Killed
109
0
Camps Cleared
0
600,455
Distance Traveled
484,497
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,683
668
20
2
0
134,992
0
W
Ix Chel
8,722
872
93
9
0
213,884
0
L
Izanami
7,397
740
64
6
0
168,120
0
W
Horus
8,262
826
19
2
0
206,733
2
W
Artemis
8,724
872
45
5
0
179,838
0
L
Agni
7,283
728
25
3
0
181,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role