Player Matchup

Loki
Loki
Im Zeus Kaiser
Loki
Level 168
God Stats
7W - 12L
1,336 SR
Queue Stats
553W - 605L
1,443 Elo+
Solo
Cerberus
Cerberus
KyloKelsey
Cerberus
Level 129
God Stats
7W - 4L
1,613 SR
Queue Stats
479W - 488L
1,393 Elo+
Solo
Terra
Terra
Tintsuss
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,515 Elo+
Solo
Zeus
Zeus
Uuuuuuhhhhh
Zeus
Level 29
God Stats
1W - 2L
1,707 SR
Queue Stats
35W - 36L
1,506 Elo+
Party 1
Awilix
Awilix
woollffprincess
Awilix
Level 155
God Stats
0W - 1L
1,307 SR
Queue Stats
40W - 52L
1,437 Elo+
Party 1
Team Averages
Level 109
1,493 SR
1,459 Elo+

VS

Team Averages
Level 151
1,450 SR
1,495 Elo+
Chiron
Chiron
AmericanJedi5
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,466 Elo+
Solo
Izanami
Izanami
AngHell666
Izanami
Level 164
God Stats
8W - 3L
1,752 SR
Queue Stats
447W - 303L
1,601 Elo+
Solo
Charon
Charon
Cansaurus
Charon
Level 180
God Stats
4W - 3L
1,286 SR
Queue Stats
464W - 466L
1,442 Elo+
Party 2
Chang'e
Chang'e
DemonicJackyl
Chang'e
Level 148
God Stats
1W - 2L
1,212 SR
Queue Stats
212W - 227L
1,474 Elo+
Party 2
Amaterasu
Amaterasu
dummEE
Amaterasu
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 240L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
5,708
951
4,667
3,076
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
KyloKelsey
Cerberus
9
0 / 2 / 2
5,452
909
2,391
6,074
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
Tintsuss
Terra
1
0 / 0 / 0
1,498
250
0
0
0
11
2 / 2 / 2
5,669
945
7,529
4,584
2,007
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,548
925
3,146
4,786
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,403
1,067
5,607
2,331
770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
AngHell666
Izanami
13
4 / 0 / 2
7,234
1,206
4,434
4,477
1,544
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
Cansaurus
Charon
9
0 / 2 / 4
5,872
979
1,816
5,571
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
10
1 / 2 / 3
5,885
981
1,997
5,177
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
dummEE
Amaterasu
11
1 / 0 / 5
6,457
1,076
3,363
7,709
4,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
7
7
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Izanami
AngHell666
Izanami
4
0
2
5
W
Charon
Cansaurus
Charon
0
2
4
1
W
Chang'e
1
2
3
1.25
L
1
1
3
2.5
L
Cerberus
KyloKelsey
Cerberus
0
2
2
0.5
L
Terra
Tintsuss
Terra
0
0
0
0
L
2
2
2
1.5
W
Amaterasu
dummEE
Amaterasu
1
0
5
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
17,217
18,520
Taken
25,265
9,767
Mitigated
11,902
5,817
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,607
1,464
835
933
2,331
770
590
1,144
1,187
0
11,953
W
Izanami
AngHell666
Izanami
4,434
1,955
1,630
1,641
4,477
1,544
753
1,692
2,785
0
22,121
W
Charon
Cansaurus
Charon
1,816
173
459
557
5,571
3,779
318
1,572
3,999
5,446
0
W
Chang'e
1,997
213
2,831
1,479
5,177
1,560
420
2,271
2,906
5,004
516
L
4,667
292
420
460
3,076
1,005
0
434
2,642
0
17,426
L
Cerberus
KyloKelsey
Cerberus
2,391
87
300
1,627
6,074
5,084
0
1,377
4,697
2,908
596
L
Terra
Tintsuss
Terra
0
0
0
0
0
0
0
0
0
0
0
L
7,529
1,032
229
1,302
4,584
2,007
0
1,033
3,551
13,430
0
W
Amaterasu
dummEE
Amaterasu
3,363
1,150
1,216
4,666
7,709
4,249
160
2,909
4,800
0
4,436
L
3,146
953
664
815
4,786
1,671
0
809
3,977
0
7,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
31,851
53
Minions Killed
73
0
Camps Cleared
0
498,228
Distance Traveled
598,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,403
1,067
19
3
0
129,359
0
W
Izanami
7,234
1,206
36
6
0
117,850
0
W
Charon
5,872
979
3
1
0
113,995
0
W
Chang'e
5,885
981
11
2
0
112,188
0
L
Loki
5,708
951
20
3
0
117,017
0
L
Cerberus
5,452
909
5
1
0
128,451
0
L
Terra
1,498
250
0
0
0
0
0
L
Zeus
5,669
945
17
3
0
112,586
0
W
Amaterasu
6,457
1,076
4
1
0
125,174
0
L
Awilix
5,548
925
11
2
0
140,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role