Player Matchup

Ganesha
Ganesha
Silver I
LiaraLovegood
Ganesha
Silver I
Level 190
God Stats
3W - 7L
1,343 SR
Queue Stats
196W - 199L
1,475 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
OhhCheeZe-
Ix Chel
Gold IV
Level 135
God Stats
0W - 4L
1,553 SR
Queue Stats
16W - 18L
1,564 MMR
Solo
Achilles
Achilles
Gold III
OnJusticefred
Achilles
Gold III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,553 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,465 SR
1,531 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,595 SR
1,525 MMR
Anubis
Anubis
Silver I
Bullybud
Anubis
Silver I
Level 161
God Stats
2W - 1L
1,534 SR
Queue Stats
27W - 15L
1,561 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
Haku CRs
Ne Zha
Bronze III
Level 189
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 24L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Tönbokiri
Hercules
Bronze III
Level 44
God Stats
2W - 1L
1,751 SR
Queue Stats
11W - 1L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 4 / 1
8,012
668
4,884
12,760
8,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
OhhCheeZe-
Ix Chel
13
0 / 6 / 0
8,188
682
4,722
8,800
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
OnJusticefred
Achilles
14
1 / 7 / 0
8,737
728
6,670
15,986
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Nu WaCthulhuMedusaKuzenboChaac

VS

Bans
Xing TianDanzaburouHou YiCupidBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bullybud
Anubis
17
3 / 1 / 11
11,003
917
14,997
8,215
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Haku CRs
Ne Zha
17
2 / 0 / 13
10,562
880
6,681
9,770
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Tönbokiri
Hercules
18
12 / 0 / 5
12,152
1,013
11,016
12,154
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bullybud
Anubis
3
1
11
8.5
W
Ne Zha
Haku CRs
Ne Zha
2
0
13
8.5
L
Ganesha
0
4
1
0.13
L
Ix Chel
OhhCheeZe-
Ix Chel
0
6
0
0
L
Achilles
OnJusticefred
Achilles
1
7
0
0.14
W
Hercules
Tönbokiri
Hercules
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
32,694
37,546
Taken
30,139
18,509
Mitigated
22,372
4,593
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bullybud
Anubis
14,997
1,006
0
4,486
8,215
3,818
440
2,964
4,990
64,072
0
W
Ne Zha
Haku CRs
Ne Zha
6,681
1,090
0
3,065
9,770
8,183
1,644
3,683
5,944
0
37,045
L
Ganesha
4,884
246
0
1,077
12,760
8,746
0
6,053
6,070
19,441
0
L
Ix Chel
OhhCheeZe-
Ix Chel
4,722
62
631
748
8,800
2,181
0
2,174
6,035
24,833
94
L
Achilles
OnJusticefred
Achilles
6,670
1,037
0
2,137
15,986
7,582
0
6,865
8,422
399
22,378
W
Hercules
Tönbokiri
Hercules
11,016
3,473
0
4,177
12,154
10,371
1,025
3,586
8,403
268
34,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
33,717
121
Minions Killed
199
0
Camps Cleared
0
595,492
Distance Traveled
719,585
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,003
917
93
8
0
218,269
0
W
Ne Zha
10,562
880
51
4
0
245,198
0
L
Ganesha
8,012
668
7
1
0
214,222
1
L
Ix Chel
8,188
682
66
6
0
185,707
1
L
Achilles
8,737
728
48
4
0
195,563
1
W
Hercules
12,152
1,013
55
5
0
256,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role