Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
K7RSAT
Jing Wei
Gold IV
Level 104
God Stats
8W - 9L
1,560 SR
Queue Stats
72W - 75L
1,553 MMR
Solo
Hera
Hera
Bronze III
LeqitimusS-
Hera
Bronze III
Level 59
God Stats
0W - 1L
1,958 SR
Queue Stats
20W - 37L
1,600 MMR
Solo
Mulan
Mulan
Bronze III
Movento
Mulan
Bronze III
Level 112
God Stats
6W - 8L
1,562 SR
Queue Stats
17W - 20L
1,518 MMR
Solo
Kali
Kali
Gold III
Power_Maschine08
Kali
Gold III
Level 155
God Stats
7W - 9L
1,579 SR
Queue Stats
470W - 480L
1,578 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,632 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,486 SR
1,523 MMR
Odin
Odin
Gold II
 
Odin
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Enuravall
Scylla
Bronze III
Level 85
God Stats
4W - 0L
1,546 SR
Queue Stats
10W - 7L
1,600 MMR
Solo
Sol
Sol
Gold I
SenorGilchristo
Sol
Gold I
Level 86
God Stats
8W - 7L
1,539 SR
Queue Stats
170W - 166L
1,516 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
exterminad0r36
Kumbhakarna
Gold V
Level 159
God Stats
1W - 1L
1,344 SR
Queue Stats
51W - 50L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 5 / 1
5,042
504
6,121
8,612
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
K7RSAT
Jing Wei
10
0 / 5 / 1
5,095
510
3,214
8,815
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 2
4,625
463
1,669
4,368
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Movento
Mulan
8
2 / 5 / 0
5,085
509
4,337
8,881
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
5,362
536
1,864
9,614
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
LokiNu WaCthulhu

VS

Bans
FreyaThanatosArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
5 / 2 / 0
7,063
706
4,974
7,953
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Serqet
 
Serqet
11
7 / 1 / 5
6,469
647
4,544
6,893
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Enuravall
Scylla
11
2 / 1 / 5
6,411
641
4,503
2,763
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 3
7,748
775
9,380
6,043
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
exterminad0r36
Kumbhakarna
8
1 / 1 / 8
5,191
519
2,639
8,565
4,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
21
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
1
0.5
W
Odin
 
Odin
5
2
0
2.5
W
Serqet
 
Serqet
7
1
5
9.5
W
Scylla
Enuravall
Scylla
2
1
5
4.5
L
Jing Wei
K7RSAT
Jing Wei
0
5
1
0.1
L
0
3
2
0.33
L
Mulan
Movento
Mulan
2
5
0
0.4
L
1
3
2
0.67
W
6
0
3
7.5
W
Kumbhakarna
exterminad0r36
Kumbhakarna
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,205
Damage
26,040
40,290
Taken
32,217
15,553
Mitigated
13,698
7,298
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,121
2,308
486
1,729
8,612
3,232
8
4,037
4,021
22,647
7,059
W
Odin
 
Odin
4,974
1,591
0
1,773
7,953
3,997
0
0
7,953
0
40,285
W
Serqet
 
Serqet
4,544
676
0
718
6,893
2,352
0
1,102
5,791
0
31,716
W
Scylla
Enuravall
Scylla
4,503
307
0
635
2,763
828
0
1,558
1,205
33,026
1,728
L
Jing Wei
K7RSAT
Jing Wei
3,214
2,470
0
2,655
8,815
2,630
0
6,496
2,319
0
31,862
L
1,669
477
0
250
4,368
1,040
0
1,937
2,259
14,892
0
L
Mulan
Movento
Mulan
4,337
763
0
657
8,881
4,104
0
0
8,881
0
25,575
L
1,864
1,039
0
1,521
9,614
4,547
0
3,426
6,016
0
32,626
W
9,380
5,907
0
4,010
6,043
1,734
1,018
482
5,561
55,733
5,780
W
Kumbhakarna
exterminad0r36
Kumbhakarna
2,639
107
0
1,730
8,565
4,787
0
4,127
4,438
14,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
32,882
243
Minions Killed
333
0
Camps Cleared
0
972,411
Distance Traveled
1,035,008
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,042
504
44
4
0
168,436
0
W
Odin
7,063
706
74
7
0
189,714
2
W
Serqet
6,469
647
56
6
0
241,331
0
W
Scylla
6,411
641
80
8
0
200,529
5
L
Jing Wei
5,095
510
67
7
0
205,751
1
L
Hera
4,625
463
26
3
0
195,267
0
L
Mulan
5,085
509
45
5
0
184,938
1
L
Kali
5,362
536
61
6
0
218,019
0
W
Sol
7,748
775
109
11
0
188,637
0
W
Kumbhakarna
5,191
519
14
1
0
214,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role