Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AckoMwEp
Ah Puch
Level 155
God Stats
4W - 4L
1,250 SR
Queue Stats
191W - 191L
1,441 Elo+
Solo
Tyr
Tyr
Freyita
Tyr
Level 63
God Stats
6W - 4L
1,595 SR
Queue Stats
115W - 130L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Great Uk Ninja
Kumbhakarna
Level 148
God Stats
3W - 1L
1,803 SR
Queue Stats
216W - 219L
1,540 Elo+
Solo
Hun Batz
Hun Batz
kinki_dook
Hun Batz
Level 128
God Stats
3W - 1L
1,650 SR
Queue Stats
260W - 277L
1,491 Elo+
Solo
Team Averages
Level 128
1,560 SR
1,493 Elo+

VS

Team Averages
Level 127
1,462 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
Hapaem163
Tsukuyomi
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 231L
1,445 Elo+
Party 2
Tyr
Tyr
Jabylani
Tyr
Level 138
God Stats
8W - 8L
1,575 SR
Queue Stats
724W - 716L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Spoodyman163
Nu Wa
Level 145
God Stats
0W - 4L
1,244 SR
Queue Stats
236W - 242L
1,460 Elo+
Party 2
Rama
Rama
Tygrys2
Rama
Level 86
God Stats
4W - 2L
1,666 SR
Queue Stats
121W - 108L
1,528 Elo+
Solo
Zeus
Zeus
СтарыйДобрый
Zeus
Level 148
God Stats
3W - 6L
1,326 SR
Queue Stats
168W - 186L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 2 / 12
9,097
910
10,943
5,471
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
AckoMwEp
Ah Puch
14
3 / 3 / 13
8,478
848
8,482
8,802
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
15
9 / 3 / 11
9,515
952
6,925
9,067
7,577
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Great Uk Ninja
Kumbhakarna
15
1 / 1 / 17
8,987
899
4,249
13,695
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
kinki_dook
Hun Batz
15
5 / 3 / 16
8,968
897
15,887
12,812
8,784
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hapaem163
Tsukuyomi
15
4 / 6 / 5
8,595
860
9,987
11,196
3,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 4 / 8
8,354
835
10,638
12,901
12,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 8
7,734
773
7,368
8,810
2,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Tygrys2
Rama
13
1 / 5 / 4
7,044
704
5,795
9,719
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 4
7,715
772
9,840
7,086
2,076
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
25
Kills
12
12
Deaths
25
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
12
6.5
W
Ah Puch
AckoMwEp
Ah Puch
3
3
13
3.17
W
Tyr
9
3
11
4.83
W
Kumbhakarna
Great Uk Ninja
Kumbhakarna
1
1
17
9.5
L
Tsukuyomi
Hapaem163
Tsukuyomi
4
6
5
1.08
L
3
4
8
1.75
L
2
6
8
1
L
Rama
Tygrys2
Rama
1
5
4
0.6
W
Hun Batz
kinki_dook
Hun Batz
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
43,628
49,847
Taken
49,712
33,555
Mitigated
24,009
17,650
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,943
784
500
899
5,471
2,271
489
1,798
3,673
29,125
0
W
Ah Puch
AckoMwEp
Ah Puch
8,482
236
651
3,337
8,802
3,481
165
2,507
6,295
19,066
0
W
Tyr
6,925
494
0
2,062
9,067
7,577
126
3,869
5,198
592
8,227
W
Kumbhakarna
Great Uk Ninja
Kumbhakarna
4,249
293
1,171
4,014
13,695
11,442
99
4,834
8,861
9,275
811
L
Tsukuyomi
Hapaem163
Tsukuyomi
9,987
1,822
172
1,329
11,196
3,893
0
6,145
5,051
0
19,388
L
10,638
209
997
2,260
12,901
12,010
0
6,612
6,289
0
16,833
L
7,368
1,386
1,382
971
8,810
2,674
0
4,946
3,864
17,452
0
L
Rama
Tygrys2
Rama
5,795
4,392
666
1,810
9,719
3,356
0
4,839
4,880
0
11,373
W
Hun Batz
kinki_dook
Hun Batz
15,887
633
1,994
3,022
12,812
8,784
230
4,200
8,612
0
32,238
L
9,840
160
597
1,051
7,086
2,076
0
1,453
5,633
19,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
39,442
122
Minions Killed
108
0
Camps Cleared
0
935,341
Distance Traveled
921,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,097
910
39
4
0
174,870
0
W
Ah Puch
8,478
848
28
3
0
163,467
0
W
Tyr
9,515
952
9
1
0
203,298
0
W
Kumbhakarna
8,987
899
18
2
0
192,625
0
L
Tsukuyomi
8,595
860
21
2
0
202,594
0
L
Tyr
8,354
835
18
2
0
198,828
0
L
Nu Wa
7,734
773
23
2
0
169,127
0
L
Rama
7,044
704
19
2
0
167,598
0
W
Hun Batz
8,968
897
28
3
0
201,081
0
L
Zeus
7,715
772
27
3
0
183,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role