Player Matchup

Lancelot
Lancelot
Diamond I
ArDarSila
Lancelot
Diamond I
Level 114
God Stats
7W - 9L
1,488 SR
Queue Stats
166W - 139L
2,391 MMR
Party 1
Ymir
Ymir
Diamond II
FluffyMedic
Ymir
Diamond II
Level 115
God Stats
20W - 22L
1,572 SR
Queue Stats
793W - 804L
2,274 MMR
Solo
Chaac
Chaac
Diamond III
LURF
Chaac
Diamond III
Level 141
God Stats
101W - 86L
1,631 SR
Queue Stats
657W - 653L
2,194 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
SeparteCus
Nu Wa
Diamond II
Level 107
God Stats
6W - 9L
1,500 SR
Queue Stats
188W - 160L
2,278 MMR
Solo
Hachiman
Hachiman
Diamond II
rйbs
Hachiman
Diamond II
Level 178
God Stats
4W - 9L
1,608 SR
Queue Stats
249W - 222L
2,295 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,560 SR
2,287 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 93
1,669 SR
2,166 MMR
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Diamond III
DrSaIty
Achilles
Diamond III
Level 67
God Stats
7W - 4L
1,589 SR
Queue Stats
20W - 16L
2,405 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
Fіve
Ao Kuang
Masters
Level 125
God Stats
30W - 18L
1,750 SR
Queue Stats
181W - 164L
2,257 MMR
Solo
Camazotz
Camazotz
Diamond IV
Valhalla777
Camazotz
Diamond IV
Level 40
God Stats
1W - 1L
1,700 SR
Queue Stats
44W - 25L
2,313 MMR
Party 2
Anhur
Anhur
Diamond I
annadjusted
Anhur
Diamond I
Level 84
God Stats
5W - 1L
1,807 SR
Queue Stats
22W - 13L
2,354 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArDarSila
Lancelot
15
4 / 5 / 6
8,899
593
8,473
13,519
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 7
8,680
579
4,980
8,023
6,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
LURF
Chaac
17
9 / 2 / 4
10,834
722
16,803
16,104
11,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
17
6 / 1 / 6
10,485
699
12,906
6,336
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
rйbs
Hachiman
19
7 / 0 / 3
11,094
740
9,789
9,912
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusArtemisKing ArthurAthena

VS

Bans
NemesisAphroditeMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 8 / 0
6,655
444
4,863
11,243
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
DrSaIty
Achilles
9
0 / 5 / 2
6,224
415
2,173
12,870
8,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Fіve
Ao Kuang
14
5 / 6 / 0
8,060
537
9,419
17,124
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
Valhalla777
Camazotz
13
1 / 5 / 1
7,940
529
9,529
15,963
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 4 / 2
8,520
568
9,819
13,042
7,447
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
28
Kills
8
8
Deaths
28
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
8
0
0
W
Lancelot
ArDarSila
Lancelot
4
5
6
1.4
L
Achilles
DrSaIty
Achilles
0
5
2
0.2
W
2
0
7
5.5
L
Ao Kuang
Fіve
Ao Kuang
5
6
0
0.83
W
Chaac
LURF
Chaac
9
2
4
5.5
W
Nu Wa
6
1
6
9
L
Camazotz
Valhalla777
Camazotz
1
5
1
0.3
L
2
4
2
0.75
W
Hachiman
rйbs
Hachiman
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,951
Damage
35,803
53,894
Taken
70,242
27,188
Mitigated
30,789
19,336
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,863
433
0
1,280
11,243
2,808
0
1,832
9,304
41,980
961
W
Lancelot
ArDarSila
Lancelot
8,473
1,800
0
3,710
13,519
4,025
0
4,308
8,904
0
57,392
L
Achilles
DrSaIty
Achilles
2,173
125
0
2,522
12,870
8,981
0
4,620
7,858
0
13,901
W
4,980
803
0
1,070
8,023
6,195
0
2,306
5,550
15,330
0
L
Ao Kuang
Fіve
Ao Kuang
9,419
1,473
0
5,681
17,124
5,486
16
2,636
14,268
64,566
0
W
Chaac
LURF
Chaac
16,803
4,732
0
5,979
16,104
11,442
0
3,852
11,475
0
75,086
W
Nu Wa
12,906
2,027
50
1,354
6,336
1,648
614
960
5,124
88,119
0
L
Camazotz
Valhalla777
Camazotz
9,529
1,993
0
6,729
15,963
6,067
0
2,356
13,364
0
50,907
L
9,819
4,005
0
4,116
13,042
7,447
0
4,992
7,562
0
83,205
W
Hachiman
rйbs
Hachiman
9,789
5,774
0
7,173
9,912
3,878
2,299
3,271
6,641
0
105,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,992
Gold Earned
37,399
559
Minions Killed
475
0
Camps Cleared
0
1,631,615
Distance Traveled
1,518,261
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,655
444
87
6
0
281,789
0
W
Lancelot
8,899
593
82
5
0
392,375
0
L
Achilles
6,224
415
11
1
0
304,692
2
W
Ymir
8,680
579
17
1
0
300,953
7
L
Ao Kuang
8,060
537
115
8
0
324,470
3
W
Chaac
10,834
722
120
8
0
326,139
2
W
Nu Wa
10,485
699
161
11
0
322,000
4
L
Camazotz
7,940
529
89
6
0
311,969
3
L
Anhur
8,520
568
173
12
0
295,341
0
W
Hachiman
11,094
740
179
12
0
290,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role