Player Matchup

Cupid
Cupid
Gold II
AnimeNiac51
Cupid
Gold II
Level 172
God Stats
5W - 6L
1,626 SR
Queue Stats
394W - 404L
1,506 MMR
Solo
Ganesha
Ganesha
Bronze III
Real_Pillzz
Ganesha
Bronze III
Level 145
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Scylla
Scylla
Gold V
SolSearchin
Scylla
Gold V
Level 40
God Stats
7W - 1L
1,500 SR
Queue Stats
41W - 42L
1,501 MMR
Solo
Lancelot
Lancelot
Gold III
Solvyr
Lancelot
Gold III
Level 156
God Stats
0W - 1L
1,390 SR
Queue Stats
95W - 86L
1,557 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
blazek1ller
Sun Wukong
Gold I
Level 121
God Stats
5W - 9L
1,576 SR
Queue Stats
357W - 359L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,562 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,558 SR
1,512 MMR
Heimdallr
Heimdallr
Gold II
ALEXANDER311239
Heimdallr
Gold II
Level 100
God Stats
192W - 184L
1,590 SR
Queue Stats
397W - 396L
1,544 MMR
Party 1
Ares
Ares
Gold IV
MAC_AsTr02
Ares
Gold IV
Level 139
God Stats
2W - 1L
1,567 SR
Queue Stats
79W - 83L
1,520 MMR
Solo
Fenrir
Fenrir
Gold III
Matsuko_G-G_507
Fenrir
Gold III
Level 171
God Stats
21W - 22L
1,508 SR
Queue Stats
429W - 438L
1,427 MMR
Party 1
Poseidon
Poseidon
Gold III
bobystompy
Poseidon
Gold III
Level 66
God Stats
14W - 10L
1,546 SR
Queue Stats
147W - 155L
1,559 MMR
Solo
Surtr
Surtr
Gold III
foxwarrior112
Surtr
Gold III
Level 145
God Stats
132W - 87L
1,579 SR
Queue Stats
1,081W - 1,100L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,576
458
3,461
8,727
2,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Real_Pillzz
Ganesha
8
0 / 1 / 0
5,019
502
2,196
7,367
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
1 / 3 / 0
5,186
519
2,682
4,996
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Solvyr
Lancelot
8
0 / 4 / 0
4,384
438
3,202
6,678
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
blazek1ller
Sun Wukong
10
0 / 1 / 1
5,293
529
3,973
7,020
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AwilixAo KuangMulanKali

VS

Bans
FreyaThorKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALEXANDER311239
Heimdallr
13
5 / 0 / 5
7,441
744
7,173
5,257
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 0 / 6
6,002
600
4,042
7,016
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 4
6,569
657
3,982
6,651
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
bobystompy
Poseidon
12
4 / 0 / 1
6,954
695
5,349
2,722
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 2
6,938
694
2,375
7,887
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
15
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ALEXANDER311239
Heimdallr
5
0
5
7.5
L
0
6
0
0
W
1
0
6
4
W
4
0
4
6
L
Ganesha
Real_Pillzz
Ganesha
0
1
0
0
L
Scylla
1
3
0
0.33
L
Lancelot
Solvyr
Lancelot
0
4
0
0
L
Sun Wukong
blazek1ller
Sun Wukong
0
1
1
0.5
W
Poseidon
bobystompy
Poseidon
4
0
1
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
22,921
34,788
Taken
29,533
14,398
Mitigated
15,461
8,052
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ALEXANDER311239
Heimdallr
7,173
3,396
0
3,364
5,257
1,844
650
682
4,575
0
52,511
L
3,461
1,521
0
3,060
8,727
2,222
0
1,777
6,934
0
29,912
W
4,042
584
0
1,833
7,016
5,079
0
1,779
5,237
13,827
1,897
W
3,982
710
0
1,824
6,651
2,691
0
649
6,002
0
38,485
L
Ganesha
Real_Pillzz
Ganesha
2,196
130
0
2,786
7,367
4,521
0
3,140
4,227
15,956
452
L
Scylla
2,682
535
0
512
4,996
1,345
0
2,341
2,655
34,009
0
L
Lancelot
Solvyr
Lancelot
3,202
413
0
767
6,678
2,525
0
1,381
5,297
0
25,756
L
Sun Wukong
blazek1ller
Sun Wukong
3,973
540
0
927
7,020
3,785
0
557
6,463
0
37,600
W
Poseidon
bobystompy
Poseidon
5,349
1,471
0
1,241
2,722
738
0
1,027
1,695
52,682
0
W
2,375
1,413
0
3,385
7,887
5,109
1,290
894
6,993
993
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
33,904
290
Minions Killed
363
0
Camps Cleared
0
1,059,765
Distance Traveled
1,016,165
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,441
744
96
10
0
195,066
0
L
Cupid
4,576
458
66
7
0
232,110
0
W
Ares
6,002
600
13
1
0
200,793
3
W
Fenrir
6,569
657
68
7
0
234,600
0
L
Ganesha
5,019
502
10
1
0
192,333
0
L
Scylla
5,186
519
85
9
0
180,673
0
L
Lancelot
4,384
438
51
5
0
253,492
1
L
Sun Wukong
5,293
529
78
8
0
201,157
0
W
Poseidon
6,954
695
96
10
0
213,183
2
W
Surtr
6,938
694
90
9
0
172,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role