Player Matchup

Anubis
Anubis
Exoticbutters252
Anubis
Level 65
God Stats
47W - 36L
1,614 SR
Queue Stats
153W - 151L
1,429 Elo+
Solo
Cerberus
Cerberus
MrRavenHDx
Cerberus
Level 141
God Stats
32W - 30L
1,542 SR
Queue Stats
942W - 868L
1,575 Elo+
Solo
Surtr
Surtr
MySlimee
Surtr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo
Charybdis
Charybdis
chinorawrr
Charybdis
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
242W - 254L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTierseyx
Ah Muzen Cab
Level 89
God Stats
20W - 13L
1,676 SR
Queue Stats
80W - 84L
1,466 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,500 Elo+

VS

Team Averages
Level 96
1,476 SR
1,493 Elo+
Tyr
Tyr
HaywireRegent48
Tyr
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 258L
1,457 Elo+
Solo
Terra
Terra
HummingHatter
Terra
Level 66
God Stats
7W - 5L
1,500 SR
Queue Stats
88W - 81L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
Quirós
Ah Puch
Level 85
God Stats
18W - 7L
1,691 SR
Queue Stats
251W - 244L
1,525 Elo+
Solo
Osiris
Osiris
WellDiegoH
Osiris
Level 128
God Stats
2W - 3L
1,188 SR
Queue Stats
405W - 404L
1,467 Elo+
Solo
Izanami
Izanami
iNoobMeFeed
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 34L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
8,127
508
6,550
10,014
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MrRavenHDx
Cerberus
14
6 / 1 / 1
9,137
571
9,840
10,963
12,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
MySlimee
Surtr
13
2 / 2 / 2
7,037
440
9,378
14,521
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
chinorawrr
Charybdis
14
3 / 1 / 2
8,322
520
9,537
10,289
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
xTierseyx
Ah Muzen Cab
14
1 / 2 / 4
8,483
530
11,896
11,110
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,541
471
3,724
17,114
9,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 5
8,237
515
4,315
17,947
12,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
Quirós
Ah Puch
15
4 / 1 / 4
8,258
516
13,693
9,046
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
WellDiegoH
Osiris
16
1 / 6 / 0
9,528
596
8,226
14,830
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
iNoobMeFeed
Izanami
15
3 / 3 / 3
8,961
560
12,370
10,768
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
17
Kills
11
11
Deaths
17
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
2
5
5
0.9
W
1
2
5
1.75
L
Cerberus
MrRavenHDx
Cerberus
6
1
1
6.5
L
Surtr
MySlimee
Surtr
2
2
2
1.5
W
Ah Puch
Quirós
Ah Puch
4
1
4
6
W
Osiris
WellDiegoH
Osiris
1
6
0
0.17
L
Charybdis
chinorawrr
Charybdis
3
1
2
4
W
Izanami
iNoobMeFeed
Izanami
3
3
3
1.5
L
Ah Muzen Cab
xTierseyx
Ah Muzen Cab
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
42,328
56,897
Taken
69,705
32,886
Mitigated
35,995
17,455
Healing
27,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,550
272
0
2,523
10,014
3,651
0
4,661
5,353
37,818
0
W
3,724
762
0
4,101
17,114
9,706
0
4,630
12,299
0
37,621
W
4,315
222
4,949
8,231
17,947
12,761
60
1,244
16,269
17,268
246
L
Cerberus
MrRavenHDx
Cerberus
9,840
918
0
4,219
10,963
12,112
0
0
10,963
51,709
1,179
L
Surtr
MySlimee
Surtr
9,378
2,725
301
3,922
14,521
11,048
0
4,034
10,487
553
32,212
W
Ah Puch
Quirós
Ah Puch
13,693
39
0
3,601
9,046
2,738
177
1,010
7,951
52,270
1,225
W
Osiris
WellDiegoH
Osiris
8,226
3,703
0
4,585
14,830
7,136
763
8,263
5,570
0
78,360
L
Charybdis
chinorawrr
Charybdis
9,537
5,831
0
5,990
10,289
2,996
2,021
1,501
8,788
0
73,470
W
Izanami
iNoobMeFeed
Izanami
12,370
9,374
0
2,265
10,768
3,654
420
471
9,999
0
92,031
L
Ah Muzen Cab
xTierseyx
Ah Muzen Cab
11,896
4,092
0
500
11,110
3,079
395
7,280
3,830
0
76,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
42,525
490
Minions Killed
498
0
Camps Cleared
0
1,443,586
Distance Traveled
1,542,576
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,127
508
71
4
0
292,262
0
W
Tyr
7,541
471
70
4
0
332,558
0
W
Terra
8,237
515
14
1
0
332,488
0
L
Cerberus
9,137
571
137
9
0
243,069
0
L
Surtr
7,037
440
50
3
0
342,772
7
W
Ah Puch
8,258
516
92
6
0
320,490
4
W
Osiris
9,528
596
136
9
0
260,166
2
L
Charybdis
8,322
520
116
7
0
283,340
0
W
Izanami
8,961
560
186
12
0
296,874
3
L
Ah Muzen Cab
8,483
530
116
7
0
282,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role