Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Blizzywitaglizzy
Awilix
Level 87
God Stats
2W - 4L
1,128 SR
Queue Stats
119W - 101L
1,419 Elo+
Solo
Mulan
Mulan
NotaMuggle
Mulan
Level 149
God Stats
2W - 1L
1,550 SR
Queue Stats
69W - 64L
1,575 Elo+
Solo
Bellona
Bellona
coronelmati2000
Bellona
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
peacemakerA94
Zhong Kui
Level 145
God Stats
59W - 37L
1,693 SR
Queue Stats
505W - 513L
1,490 Elo+
Solo
Team Averages
Level 136
1,474 SR
1,487 Elo+

VS

Team Averages
Level 123
1,595 SR
1,453 Elo+
Heimdallr
Heimdallr
Ernanepai34
Heimdallr
Level 145
God Stats
1W - 2L
1,606 SR
Queue Stats
426W - 405L
1,437 Elo+
Solo
Shiva
Shiva
FOGHORN LEGH0RN
Shiva
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,526 Elo+
Solo
Sol
Sol
FoldedTape
Sol
Level 83
God Stats
133W - 141L
1,460 SR
Queue Stats
355W - 378L
1,413 Elo+
Solo
Ne Zha
Ne Zha
beatblaster357
Ne Zha
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
78W - 82L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
xxDares
Baron Samedi
Level 103
God Stats
1W - 1L
1,696 SR
Queue Stats
110W - 110L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 7
6,357
636
6,542
2,538
494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 5
6,853
685
6,203
6,509
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
6 / 1 / 2
7,359
736
8,051
9,152
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 5
5,260
526
6,264
10,396
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
peacemakerA94
Zhong Kui
9
3 / 2 / 2
5,301
530
3,844
4,769
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ernanepai34
Heimdallr
9
0 / 5 / 2
5,016
502
2,395
8,285
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 0
4,918
492
3,311
8,632
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 4 / 2
6,027
603
6,780
8,198
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 5 / 1
5,390
539
5,215
9,994
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
xxDares
Baron Samedi
8
1 / 2 / 3
5,579
558
2,724
7,357
4,091
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
7
7
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
7
5.5
W
7
1
5
9.5
L
Heimdallr
Ernanepai34
Heimdallr
0
5
2
0.2
L
1
4
0
0.25
L
3
4
2
1
W
Mulan
6
1
2
7
L
2
5
1
0.5
W
2
2
5
2.25
W
Zhong Kui
peacemakerA94
Zhong Kui
3
2
2
2
L
Baron Samedi
xxDares
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,904
Damage
20,425
33,364
Taken
42,466
20,643
Mitigated
15,585
9,954
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,542
2,526
0
932
2,538
494
0
0
2,538
36,662
1,183
W
6,203
2,338
0
1,000
6,509
2,463
0
857
5,652
0
51,551
L
Heimdallr
Ernanepai34
Heimdallr
2,395
287
0
1,059
8,285
2,249
0
3,210
4,999
0
32,077
L
3,311
687
0
2,311
8,632
4,148
0
189
8,443
0
23,044
L
6,780
4,163
0
3,697
8,198
2,040
859
3,059
4,950
33,297
3,082
W
Mulan
8,051
1,206
0
3,109
9,152
6,253
0
228
8,439
0
46,792
L
5,215
2,375
0
3,844
9,994
3,057
0
1,184
8,738
0
32,480
W
6,264
1,412
154
3,765
10,396
8,064
0
5,262
5,134
0
25,385
W
Zhong Kui
peacemakerA94
Zhong Kui
3,844
1,772
0
994
4,769
3,369
0
2,980
1,789
17,617
7,891
L
Baron Samedi
xxDares
Baron Samedi
2,724
709
290
1,839
7,357
4,091
0
2,239
4,900
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
26,930
328
Minions Killed
223
0
Camps Cleared
0
946,693
Distance Traveled
963,372
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,357
636
66
7
0
191,253
4
W
Awilix
6,853
685
93
9
0
243,649
0
L
Heimdallr
5,016
502
50
5
0
197,805
2
L
Shiva
4,918
492
37
4
0
168,474
0
L
Sol
6,027
603
74
7
0
181,131
0
W
Mulan
7,359
736
85
9
0
158,810
1
L
Ne Zha
5,390
539
50
5
0
220,701
0
W
Bellona
5,260
526
37
4
0
209,956
1
W
Zhong Kui
5,301
530
47
5
0
143,025
0
L
Baron Samedi
5,579
558
12
1
0
195,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role